Player Matchup

Sun Wukong
Sun Wukong
Big oz 7048
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
BigFatFilthyJew
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,435 Elo+
Party 2
Scylla
Scylla
Dcastano
Scylla
Level 160
God Stats
3W - 6L
1,731 SR
Queue Stats
92W - 102L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
MDPOWER69
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKUNK3040
Morgan Le Fay
Level 128
God Stats
15W - 9L
1,500 SR
Queue Stats
47W - 47L
1,462 Elo+
Party 2
Team Averages
Level 68
1,546 SR
1,472 Elo+

VS

Team Averages
Level 61
1,530 SR
1,513 Elo+
Tiamat
Tiamat
JayMonster1597
Tiamat
Level 109
God Stats
150W - 167L
1,508 SR
Queue Stats
164W - 196L
1,448 Elo+
Solo
Skadi
Skadi
NujuaPanda
Skadi
Level 15
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 8L
1,371 Elo+
Party 1
Mulan
Mulan
Nvrlucky
Mulan
Level 16
God Stats
3W - 5L
1,460 SR
Queue Stats
5W - 8L
1,414 Elo+
Party 1
Bacchus
Bacchus
mikell742
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,787 Elo+
Solo
Chiron
Chiron
mtl888
Chiron
Level 156
God Stats
8W - 14L
1,471 SR
Queue Stats
162W - 172L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big oz 7048
Sun Wukong
15
0 / 2 / 6
9,552
597
5,511
18,131
16,661
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
5 / 2 / 10
11,907
744
20,673
31,486
50,915
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Dcastano
Scylla
20
8 / 2 / 4
12,632
790
16,819
15,678
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
MDPOWER69
Heimdallr
16
0 / 9 / 6
9,555
597
6,037
22,037
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SKUNK3040
Morgan Le Fay
18
4 / 3 / 6
10,832
677
13,960
15,624
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 2
12,839
802
14,980
13,088
9,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
5 / 5 / 6
12,387
774
17,107
16,080
5,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Nvrlucky
Mulan
18
1 / 6 / 5
11,905
744
16,458
17,727
14,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
mikell742
Bacchus
18
5 / 3 / 4
12,644
790
11,131
19,999
31,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
mtl888
Chiron
20
4 / 1 / 5
12,712
795
24,827
14,009
5,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
17
Kills
18
18
Deaths
17
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Big oz 7048
Sun Wukong
0
2
6
1.5
L
5
2
10
5
L
Scylla
Dcastano
Scylla
8
2
4
5
W
3
2
2
2
L
Heimdallr
MDPOWER69
Heimdallr
0
9
6
0.33
W
Skadi
5
5
6
1.6
W
Mulan
Nvrlucky
Mulan
1
6
5
0.58
L
Morgan Le Fay
SKUNK3040
Morgan Le Fay
4
3
6
2.33
W
Bacchus
mikell742
Bacchus
5
3
4
2.33
W
Chiron
mtl888
Chiron
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,000
Damage
84,503
102,956
Taken
80,903
94,654
Mitigated
66,257
17,622
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Big oz 7048
Sun Wukong
5,511
858
0
1,306
18,131
16,661
0
3,964
13,929
0
18,479
L
20,673
2,430
2,800
7,354
31,486
50,915
0
6,700
23,749
150
42,037
L
Scylla
Dcastano
Scylla
16,819
1,034
0
2,298
15,678
7,667
101
4,793
10,352
59,470
0
W
14,980
1,053
848
5,517
13,088
9,863
2,976
3,480
9,435
64,228
0
L
Heimdallr
MDPOWER69
Heimdallr
6,037
2,522
0
1,416
22,037
10,609
1,465
5,103
16,605
0
24,155
W
Skadi
17,107
9,698
0
764
16,080
5,850
2,021
4,406
11,559
0
32,891
W
Mulan
Nvrlucky
Mulan
16,458
3,392
0
5,279
17,727
14,231
1,399
8,307
9,124
0
36,577
L
Morgan Le Fay
SKUNK3040
Morgan Le Fay
13,960
2,651
0
2,448
15,624
8,802
308
4,376
10,876
37,072
0
W
Bacchus
mikell742
Bacchus
11,131
1,631
407
1,681
19,999
31,200
267
7,905
11,814
25,128
0
W
Chiron
mtl888
Chiron
24,827
9,729
959
5,033
14,009
5,113
1,802
5,871
8,042
0
78,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
62,487
270
Minions Killed
335
0
Camps Cleared
0
1,525,488
Distance Traveled
1,545,068
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,552
597
36
2
0
338,470
0
L
Guan Yu
11,907
744
43
3
0
325,698
0
L
Scylla
12,632
790
107
7
0
290,576
1
W
Tiamat
12,839
802
120
8
0
328,835
2
L
Heimdallr
9,555
597
25
2
0
277,579
0
W
Skadi
12,387
774
26
2
0
280,958
0
W
Mulan
11,905
744
52
3
0
286,177
1
L
Morgan Le Fay
10,832
677
59
4
0
293,165
0
W
Bacchus
12,644
790
17
1
0
318,930
4
W
Chiron
12,712
795
120
8
0
330,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role