Player Matchup

Janus
Janus
GARYTHESNAIL59
Janus
Level 57
God Stats
2W - 7L
1,400 SR
Queue Stats
168W - 217L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
TwizTedUp_NaTive
Hou Yi
Level 50
God Stats
24W - 21L
1,469 SR
Queue Stats
205W - 271L
1,300 Elo+
Solo
Bellona
Bellona
Ur Mum4642
Bellona
Level 41
God Stats
6W - 8L
1,420 SR
Queue Stats
102W - 172L
1,291 Elo+
Party 2
Team Averages
Level 49
1,430 SR
1,341 Elo+

VS

Team Averages
Level 65
1,358 SR
1,385 Elo+
Guan Yu
Guan Yu
LiquidKraken2101
Guan Yu
Level 32
God Stats
2W - 1L
1,401 SR
Queue Stats
14W - 13L
1,365 Elo+
Party 1
Anhur
Anhur
flores2101
Anhur
Level 35
God Stats
1W - 0L
1,254 SR
Queue Stats
20W - 31L
1,337 Elo+
Party 1
Anubis
Anubis
thirdskink99
Anubis
Level 128
God Stats
17W - 22L
1,420 SR
Queue Stats
1,026W - 1,048L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,879
680
12,208
11,778
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 4
10,325
645
11,756
10,132
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Ur Mum4642
Bellona
15
3 / 4 / 5
10,197
637
8,763
17,713
18,739
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
11,116
695
12,097
19,555
24,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
16
4 / 1 / 5
11,813
738
6,968
10,638
4,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
16
3 / 5 / 5
11,485
718
14,106
14,981
8,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
8
Kills
10
10
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
3
2
5
2.75
L
2
2
4
2
L
Bellona
Ur Mum4642
Bellona
3
4
5
1.38
W
Anhur
4
1
5
6.5
W
Anubis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,727
Damage
33,171
39,623
Taken
45,174
25,771
Mitigated
38,571
3,331
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,208
763
559
524
11,778
3,097
0
6,075
5,574
46,899
0
W
12,097
1,470
2,152
7,236
19,555
24,725
185
4,482
14,819
0
28,228
L
11,756
4,960
0
750
10,132
3,935
1,354
1,902
7,866
0
34,955
L
Bellona
Ur Mum4642
Bellona
8,763
1,217
233
1,265
17,713
18,739
0
6,523
10,512
0
17,770
W
Anhur
6,968
3,290
0
3,061
10,638
4,868
2,235
1,303
9,267
0
44,313
W
Anubis
14,106
305
0
5,626
14,981
8,978
608
6,032
8,557
55,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
34,414
174
Minions Killed
176
7
Camps Cleared
7
810,711
Distance Traveled
828,170
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,879
680
95
6
4
270,326
8
W
Guan Yu
11,116
695
30
2
3
330,486
4
L
Hou Yi
10,325
645
63
4
0
247,509
2
L
Bellona
10,197
637
16
1
3
292,876
5
W
Anhur
11,813
738
73
5
1
279,603
3
W
Anubis
11,485
718
73
5
3
218,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role