Player Matchup

Cerberus
Cerberus
Luvvy
Cerberus
Level 160
God Stats
9W - 8L
1,544 SR
Queue Stats
121W - 152L
1,517 Elo+
Party 1
Bellona
Bellona
phillipk4
Bellona
Level 81
God Stats
2W - 2L
1,463 SR
Queue Stats
39W - 41L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
slayer58
Zhong Kui
Level 153
God Stats
18W - 5L
1,610 SR
Queue Stats
151W - 119L
1,613 Elo+
Party 1
Team Averages
Level 131
1,539 SR
1,568 Elo+

VS

Team Averages
Level 62
1,397 SR
1,420 Elo+
Sobek
Sobek
Elsaltador
Sobek
Level 34
God Stats
0W - 4L
1,078 SR
Queue Stats
10W - 32L
1,164 Elo+
Solo
Yu Huang
Yu Huang
Jakelly
Yu Huang
Level 116
God Stats
1W - 1L
1,678 SR
Queue Stats
8W - 8L
1,731 Elo+
Solo
Danzaburou
Danzaburou
SlyFoxKurama
Danzaburou
Level 36
God Stats
2W - 2L
1,434 SR
Queue Stats
4W - 7L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Luvvy
Cerberus
13
1 / 3 / 3
9,869
658
5,082
17,821
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
phillipk4
Bellona
14
1 / 2 / 2
9,345
623
6,752
16,216
13,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
slayer58
Zhong Kui
15
4 / 4 / 1
10,125
675
14,490
13,500
9,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 1 / 9
10,134
676
7,091
15,921
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
Jakelly
Yu Huang
15
5 / 4 / 2
10,220
681
20,227
11,748
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SlyFoxKurama
Danzaburou
11
4 / 1 / 4
9,354
624
8,827
7,579
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
9
9
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
9
4.5
L
Yu Huang
Jakelly
Yu Huang
5
4
2
1.5
W
Cerberus
Luvvy
Cerberus
1
3
3
0.83
L
Danzaburou
SlyFoxKurama
Danzaburou
4
1
4
6
W
Bellona
phillipk4
Bellona
1
2
2
1
W
Zhong Kui
slayer58
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
36,145
47,537
Taken
35,248
43,230
Mitigated
29,113
10,153
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,091
1,162
918
4,093
15,921
19,369
0
8,294
7,627
20,216
0
L
Yu Huang
Jakelly
Yu Huang
20,227
3,353
0
566
11,748
6,176
189
6,867
4,881
57,966
0
W
Cerberus
Luvvy
Cerberus
5,082
465
201
3,953
17,821
19,587
0
9,074
8,747
17,710
0
L
Danzaburou
SlyFoxKurama
Danzaburou
8,827
5,037
0
1,624
7,579
3,568
81
5,081
2,498
0
17,008
W
Bellona
phillipk4
Bellona
6,752
3,002
324
3,800
16,216
13,669
477
10,785
5,431
0
30,663
W
Zhong Kui
slayer58
Zhong Kui
14,490
1,801
0
1,875
13,500
9,974
1,821
7,771
5,729
39,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
29,708
143
Minions Killed
142
5
Camps Cleared
8
819,631
Distance Traveled
635,536
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,134
676
26
2
2
255,433
3
L
Yu Huang
10,220
681
95
6
5
231,155
2
W
Cerberus
9,869
658
25
2
1
262,090
0
L
Danzaburou
9,354
624
21
1
1
148,948
0
W
Bellona
9,345
623
50
3
1
300,973
3
W
Zhong Kui
10,125
675
68
5
3
256,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role