Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Doki Natsuki292
Bacchus
Level 96
God Stats
1W - 5L
1,693 SR
Queue Stats
339W - 374L
1,463 Elo+
Solo
Hercules
Hercules
aFearlessNinja
Hercules
Level 127
God Stats
2W - 1L
1,418 SR
Queue Stats
51W - 54L
1,428 Elo+
Solo
Thanatos
Thanatos
gatosteve
Thanatos
Level 139
God Stats
0W - 1L
1,549 SR
Queue Stats
49W - 47L
1,445 Elo+
Solo
Discordia
Discordia
琳哒腐竹
Discordia
Level 89
God Stats
2W - 3L
1,434 SR
Queue Stats
266W - 281L
1,475 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,462 Elo+

VS

Team Averages
Level 126
1,391 SR
1,557 Elo+
Ullr
Ullr
Feight
Ullr
Level 157
God Stats
4W - 5L
1,130 SR
Queue Stats
263W - 279L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
MILLER D KILL3R
Ao Kuang
Level 113
God Stats
12W - 6L
1,644 SR
Queue Stats
240W - 246L
1,532 Elo+
Solo
Hel
Hel
Xaleman
Hel
Level 128
God Stats
1W - 2L
1,180 SR
Queue Stats
62W - 64L
1,524 Elo+
Solo
Mercury
Mercury
coryOO7halo2
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,740 Elo+
Party 1
The Morrigan
The Morrigan
xAres711x
The Morrigan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 5 / 11
10,726
631
11,644
20,160
18,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 15
12,318
725
13,218
15,276
23,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
1 / 6 / 15
10,230
602
13,966
32,577
31,259
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
gatosteve
Thanatos
16
4 / 9 / 11
10,264
604
14,242
18,482
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
琳哒腐竹
Discordia
20
8 / 8 / 11
12,528
737
28,093
16,137
8,384
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Feight
Ullr
17
3 / 8 / 16
11,625
684
15,509
18,449
9,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
20
15 / 6 / 5
14,412
848
18,628
27,499
16,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
20
1 / 2 / 22
12,277
722
12,864
22,274
28,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
coryOO7halo2
Mercury
19
6 / 5 / 9
12,280
722
18,694
16,779
9,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
xAres711x
The Morrigan
19
5 / 5 / 13
11,994
706
14,231
16,994
9,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
95
24
Kills
30
30
Deaths
26
63
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
5
11
1.9
L
7
2
15
7.25
W
Ullr
Feight
Ullr
3
8
16
1.38
W
Ao Kuang
15
6
5
2.92
W
Hel
1
2
22
6
L
Hercules
1
6
15
1.42
W
Mercury
coryOO7halo2
Mercury
6
5
9
2.1
L
Thanatos
gatosteve
Thanatos
4
9
11
1.06
W
The Morrigan
xAres711x
The Morrigan
5
5
13
2.3
L
Discordia
琳哒腐竹
Discordia
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,163
Damage
79,926
102,632
Taken
101,995
91,427
Mitigated
73,696
39,293
Healing
49,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,644
3,200
8,440
2,199
20,160
18,939
0
8,653
11,507
28,032
0
L
13,218
1,989
1,605
3,111
15,276
23,501
230
6,023
9,253
26,128
0
W
Ullr
Feight
Ullr
15,509
5,266
1,094
850
18,449
9,701
2,428
9,672
8,777
0
23,217
W
Ao Kuang
18,628
7,113
5,281
11,251
27,499
16,078
2,826
13,296
14,203
26,966
0
W
Hel
12,864
653
10,704
11,753
22,274
28,572
299
11,533
10,741
31,662
0
L
Hercules
13,966
4,569
1,773
10,359
32,577
31,259
0
12,630
19,947
152
27,956
W
Mercury
coryOO7halo2
Mercury
18,694
4,269
2,138
2,443
16,779
9,375
2,022
9,530
7,249
0
29,972
L
Thanatos
gatosteve
Thanatos
14,242
3,449
1,171
7,343
18,482
9,344
87
9,814
8,668
0
22,985
W
The Morrigan
xAres711x
The Morrigan
14,231
1,239
12
3,804
16,994
9,970
840
9,019
7,955
40,528
0
L
Discordia
琳哒腐竹
Discordia
28,093
1,340
1,588
1,704
16,137
8,384
240
8,603
7,534
59,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,066
Gold Earned
62,588
165
Minions Killed
157
0
Camps Cleared
0
1,442,102
Distance Traveled
1,648,089
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,726
631
27
2
0
246,273
1
L
Bacchus
12,318
725
27
2
0
344,373
0
W
Ullr
11,625
684
16
1
0
286,142
1
W
Ao Kuang
14,412
848
16
1
0
341,370
0
W
Hel
12,277
722
46
3
0
356,696
5
L
Hercules
10,230
602
29
2
0
290,399
0
W
Mercury
12,280
722
23
1
0
370,313
0
L
Thanatos
10,264
604
17
1
0
286,102
0
W
The Morrigan
11,994
706
56
3
0
293,568
0
L
Discordia
12,528
737
65
4
0
274,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role