Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Masters
Avаrice
Hachiman
Masters
Level 68
God Stats
2W - 3L
1,340 SR
Queue Stats
29W - 26L
3,183 MMR
Solo
Khepri
Khepri
Masters
Eatzz
Khepri
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
854W - 818L
2,856 MMR
Party 1
Ne Zha
Ne Zha
Masters
Jangaru
Ne Zha
Masters
Level 160
God Stats
31W - 26L
1,660 SR
Queue Stats
915W - 779L
3,329 MMR
Party 2
Vamana
Vamana
Masters
SOULRE4P3R
Vamana
Masters
Level 160
God Stats
0W - 4L
1,372 SR
Queue Stats
761W - 708L
3,089 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 141
1,474 SR
2,791 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,516 SR
2,177 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
 
Eset
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Corlione1
King Arthur
Masters
Level 158
God Stats
14W - 29L
1,380 SR
Queue Stats
523W - 483L
3,116 MMR
Solo
The Morrigan
The Morrigan
Masters
PowerST2
The Morrigan
Masters
Level 159
God Stats
83W - 63L
1,701 SR
Queue Stats
838W - 832L
3,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 3 / 1
9,782
515
5,444
17,111
12,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Avаrice
Hachiman
16
1 / 5 / 0
9,645
508
9,793
15,613
6,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Eatzz
Khepri
14
1 / 7 / 0
8,768
461
3,491
23,076
28,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Jangaru
Ne Zha
13
2 / 8 / 1
8,789
463
10,862
17,698
8,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
SOULRE4P3R
Vamana
15
0 / 5 / 0
8,779
462
11,724
21,150
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
YmirIshtarAresGuan Yu

VS

Bans
ThorGaneshaLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
12 / 1 / 7
13,088
689
18,591
19,114
9,500
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
18
9 / 1 / 5
12,370
651
19,406
16,925
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
 
Eset
15
0 / 0 / 17
10,884
573
6,338
8,657
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Corlione1
King Arthur
18
2 / 0 / 8
12,175
641
17,676
20,203
27,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
PowerST2
The Morrigan
18
5 / 4 / 10
12,347
650
14,186
13,214
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
6
Kills
28
28
Deaths
6
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
1
0.83
W
Da Ji
 
Da Ji
12
1
7
15.5
W
Cernunnos
 
Cernunnos
9
1
5
11.5
W
Eset
 
Eset
0
0
17
8.5
L
Hachiman
Avаrice
Hachiman
1
5
0
0.2
W
King Arthur
Corlione1
King Arthur
2
0
8
6
L
Khepri
Eatzz
Khepri
1
7
0
0.14
L
Ne Zha
Jangaru
Ne Zha
2
8
1
0.31
W
The Morrigan
PowerST2
The Morrigan
5
4
10
2.5
L
Vamana
SOULRE4P3R
Vamana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
76,197
94,648
Taken
78,113
70,212
Mitigated
57,729
14,350
Healing
33,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,444
708
0
713
17,111
12,633
0
3,331
13,780
64
81,031
W
Da Ji
 
Da Ji
18,591
7,435
0
7,822
19,114
9,500
83
880
17,440
0
114,793
W
Cernunnos
 
Cernunnos
19,406
10,855
0
11,384
16,925
8,034
8,793
1,552
15,373
0
121,497
W
Eset
 
Eset
6,338
1,354
462
4,101
8,657
5,766
390
1,423
6,834
36,205
2,766
L
Hachiman
Avаrice
Hachiman
9,793
4,996
0
5,449
15,613
6,265
2,164
1,079
14,534
0
90,376
W
King Arthur
Corlione1
King Arthur
17,676
2,114
0
6,150
20,203
27,837
313
1,091
18,412
0
96,172
L
Khepri
Eatzz
Khepri
3,491
278
0
1,690
23,076
28,472
168
4,356
18,580
32,989
0
L
Ne Zha
Jangaru
Ne Zha
10,862
3,752
0
1,914
17,698
8,688
0
3,824
13,874
28
79,476
W
The Morrigan
PowerST2
The Morrigan
14,186
3,308
0
3,688
13,214
6,592
4,776
749
12,192
94,851
6,985
L
Vamana
SOULRE4P3R
Vamana
11,724
6,843
0
4,584
21,150
14,154
0
1,786
19,364
0
78,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
60,864
587
Minions Killed
676
0
Camps Cleared
0
1,895,150
Distance Traveled
1,972,339
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,782
515
151
8
0
450,556
4
W
Da Ji
13,088
689
150
8
0
442,624
5
W
Cernunnos
12,370
651
145
8
0
353,433
7
W
Eset
10,884
573
48
3
0
400,663
14
L
Hachiman
9,645
508
165
9
0
348,290
7
W
King Arthur
12,175
641
166
9
0
410,871
4
L
Khepri
8,768
461
31
2
0
363,703
3
L
Ne Zha
8,789
463
111
6
0
344,124
5
W
The Morrigan
12,347
650
167
9
0
364,748
6
L
Vamana
8,779
462
129
7
0
388,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role