Player Matchup

Chaac
Chaac
DazedNemesis
Chaac
Level 4
God Stats
1W - 1L
1,308 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 1
Olorun
Olorun
Joestarstar
Olorun
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
StokG
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Team Averages
Level 27
1,364 SR
1,257 Elo+

VS

Team Averages
Level 108
1,348 SR
1,422 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LocatedSea2
Ah Muzen Cab
Level 155
God Stats
0W - 5L
1,181 SR
Queue Stats
76W - 100L
1,397 Elo+
Solo
Ra
Ra
Zakachispa
Ra
Level 43
God Stats
8W - 21L
1,362 SR
Queue Stats
109W - 216L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
10,207
680
8,819
16,208
12,651
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
15
0 / 3 / 4
9,574
638
10,062
9,708
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
StokG
Gilgamesh
15
0 / 1 / 4
10,212
681
6,972
10,667
11,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 1 / 6
9,559
637
8,574
10,460
6,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
LocatedSea2
Ah Muzen Cab
13
0 / 0 / 3
8,507
567
6,241
7,764
5,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 3 / 0
10,214
681
12,463
10,159
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
6
6
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
6
3
W
4
2
0
2
W
Olorun
0
3
4
0.67
L
Ah Muzen Cab
LocatedSea2
Ah Muzen Cab
0
0
3
1.5
W
Gilgamesh
StokG
Gilgamesh
0
1
4
2
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
27,278
36,583
Taken
28,383
29,812
Mitigated
17,009
11,886
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,574
1,225
101
2,053
10,460
6,117
0
3,094
7,366
27,658
0
W
8,819
778
0
1,912
16,208
12,651
0
10,885
5,323
0
28,547
W
Olorun
10,062
4,491
769
4,095
9,708
5,880
0
5,511
4,197
49,845
6,472
L
Ah Muzen Cab
LocatedSea2
Ah Muzen Cab
6,241
1,701
298
2,393
7,764
5,315
0
3,265
4,499
0
26,289
W
Gilgamesh
StokG
Gilgamesh
6,972
1,825
2,823
2,287
10,667
11,281
0
5,129
5,538
0
23,460
L
12,463
462
543
2,718
10,159
5,577
0
3,357
6,802
39,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
28,280
201
Minions Killed
159
10
Camps Cleared
3
891,736
Distance Traveled
849,828
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,559
637
54
4
0
290,722
4
W
Chaac
10,207
680
53
4
2
308,866
3
W
Olorun
9,574
638
115
8
4
276,486
4
L
Ah Muzen Cab
8,507
567
34
2
2
313,258
5
W
Gilgamesh
10,212
681
33
2
4
306,384
1
L
Ra
10,214
681
71
5
1
245,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role