Player Matchup

Ravana
Ravana
AyyItsCB
Ravana
Level 121
God Stats
3W - 0L
1,823 SR
Queue Stats
79W - 67L
1,505 Elo+
Solo
Maui
Maui
Martynez215
Maui
Level 134
God Stats
4W - 3L
1,855 SR
Queue Stats
34W - 32L
1,490 Elo+
Solo
Chaac
Chaac
Raw Rangler
Chaac
Level 160
God Stats
4W - 3L
1,645 SR
Queue Stats
498W - 433L
1,443 Elo+
Solo
Neith
Neith
doublejo78675
Neith
Level 125
God Stats
52W - 64L
1,509 SR
Queue Stats
138W - 158L
1,503 Elo+
Solo
Poseidon
Poseidon
xTweeks12x
Poseidon
Level 78
God Stats
75W - 60L
1,494 SR
Queue Stats
133W - 138L
1,407 Elo+
Solo
Team Averages
Level 124
1,665 SR
1,470 Elo+

VS

Team Averages
Level 136
1,466 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Slayer x LG
Danzaburou
Level 122
God Stats
1W - 2L
1,596 SR
Queue Stats
76W - 87L
1,490 Elo+
Solo
Xing Tian
Xing Tian
Suh its Jeremy
Xing Tian
Level 128
God Stats
0W - 1L
1,345 SR
Queue Stats
190W - 187L
1,463 Elo+
Solo
Set
Set
dentedsquare
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 238L
1,487 Elo+
Solo
Maui
Maui
kiwi60287
Maui
Level 155
God Stats
19W - 22L
1,391 SR
Queue Stats
163W - 154L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AyyItsCB
Ravana
12
2 / 0 / 5
7,096
546
5,763
7,783
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 5
7,363
566
3,546
8,404
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 5
7,278
560
6,653
11,096
9,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 0 / 2
8,175
629
5,014
3,930
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
xTweeks12x
Poseidon
14
5 / 2 / 1
8,021
617
8,126
6,199
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 2 / 0
7,074
544
5,502
9,290
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Slayer x LG
Danzaburou
7
0 / 2 / 0
5,175
398
2,067
6,270
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Suh its Jeremy
Xing Tian
10
0 / 1 / 1
5,966
459
3,857
11,796
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 5 / 1
5,964
459
5,027
12,106
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
13
1 / 1 / 0
7,032
541
3,300
8,233
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
3
3
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
W
Ravana
AyyItsCB
Ravana
2
0
5
4.5
W
3
0
5
5.5
W
0
1
5
2.5
L
Danzaburou
Slayer x LG
Danzaburou
0
2
0
0
L
Xing Tian
Suh its Jeremy
Xing Tian
0
1
1
0.5
L
0
5
1
0.1
W
1
0
2
2
L
Maui
1
1
0
1
W
Poseidon
xTweeks12x
Poseidon
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
19,753
37,412
Taken
47,695
24,283
Mitigated
25,250
12,464
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,502
133
0
2,577
9,290
5,025
0
4,512
4,778
49,113
0
W
Ravana
AyyItsCB
Ravana
5,763
2,067
0
1,671
7,783
3,662
129
830
6,922
0
47,861
W
3,546
1,252
343
2,396
8,404
7,000
241
3,719
4,569
14,021
0
W
6,653
1,091
0
4,660
11,096
9,834
40
3,408
7,342
0
46,408
L
Danzaburou
Slayer x LG
Danzaburou
2,067
785
0
2,297
6,270
1,896
0
768
5,502
0
25,966
L
Xing Tian
Suh its Jeremy
Xing Tian
3,857
638
0
1,185
11,796
8,989
0
4,302
7,494
26,339
0
L
5,027
2,599
0
556
12,106
4,925
0
1,833
10,273
0
41,537
W
5,014
1,370
149
1,948
3,930
1,566
3,087
629
3,301
0
69,805
L
Maui
3,300
655
0
1,282
8,233
4,415
548
257
7,976
48,872
0
W
Poseidon
xTweeks12x
Poseidon
8,126
1,029
67
1,230
6,199
2,221
280
3,394
2,619
64,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
31,211
429
Minions Killed
351
0
Camps Cleared
0
1,271,316
Distance Traveled
1,062,820
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,074
544
105
8
0
209,028
6
W
Ravana
7,096
546
80
6
0
295,463
3
W
Maui
7,363
566
22
2
0
222,575
3
W
Chaac
7,278
560
83
6
0
267,174
3
L
Danzaburou
5,175
398
36
3
0
119,027
0
L
Xing Tian
5,966
459
34
3
0
240,776
5
L
Set
5,964
459
69
5
0
247,940
2
W
Neith
8,175
629
137
11
0
231,740
3
L
Maui
7,032
541
107
8
0
246,049
0
W
Poseidon
8,021
617
107
8
0
254,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role