Player Matchup

Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
LilPawn
Guan Yu
Diamond III
Level 101
God Stats
4W - 1L
1,552 SR
Queue Stats
97W - 108L
2,225 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Rexsian
Cerberus
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
2,129 MMR
Solo
Agni
Agni
Diamond I
兵器不趁手
Agni
Diamond I
Level 69
God Stats
8W - 6L
1,543 SR
Queue Stats
60W - 48L
2,409 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,519 SR
1,953 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,624 SR
2,112 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum I
IcеS
Mulan
Platinum I
Level 160
God Stats
6W - 6L
1,733 SR
Queue Stats
263W - 262L
2,054 MMR
Solo
Nox
Nox
Masters
LíquiiTx3
Nox
Masters
Level 106
God Stats
1W - 3L
1,445 SR
Queue Stats
651W - 643L
2,283 MMR
Solo
Cupid
Cupid
Diamond IV
Prometheuskx
Cupid
Diamond IV
Level 158
God Stats
4W - 3L
1,745 SR
Queue Stats
177W - 162L
2,189 MMR
Solo
Kali
Kali
Masters
Árek
Kali
Masters
Level 154
God Stats
24W - 15L
1,699 SR
Queue Stats
266W - 252L
2,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
5 / 0 / 1
6,250
625
4,065
7,232
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
 
Hachiman
11
3 / 0 / 0
6,157
616
5,396
5,850
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
LilPawn
Guan Yu
11
2 / 0 / 3
6,315
632
6,776
8,226
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Rexsian
Cerberus
9
0 / 0 / 5
5,546
555
2,829
5,646
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
6,080
608
3,833
4,786
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaIshtarKhepriCabrakan

VS

Bans
Yu HuangHou YiHadesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 0
5,155
516
1,388
4,384
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
IcеS
Mulan
7
0 / 4 / 0
4,591
459
3,398
8,853
2,601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,660
466
2,164
6,985
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,923
492
1,722
6,511
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Árek
Kali
8
0 / 0 / 0
4,567
457
2,922
6,518
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
1
5.5
W
Hachiman
 
Hachiman
3
0
0
3
L
Vulcan
 
Vulcan
0
2
0
0
L
Mulan
IcеS
Mulan
0
4
0
0
W
Guan Yu
LilPawn
Guan Yu
2
0
3
3.5
L
0
4
0
0
L
0
2
0
0
W
Cerberus
Rexsian
Cerberus
0
0
5
2.5
L
Kali
Árek
Kali
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
11,594
31,740
Taken
33,251
17,659
Mitigated
11,071
16,354
Healing
9,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,065
1,811
0
3,936
7,232
2,485
0
377
6,855
0
34,683
W
Hachiman
 
Hachiman
5,396
2,684
0
3,854
5,850
1,944
464
292
5,558
0
50,097
L
Vulcan
 
Vulcan
1,388
579
0
570
4,384
1,658
0
1,915
2,469
39,846
0
L
Mulan
IcеS
Mulan
3,398
995
0
2,330
8,853
2,601
0
0
8,233
0
22,787
W
Guan Yu
LilPawn
Guan Yu
6,776
1,645
318
4,515
8,226
8,262
108
408
7,818
0
43,924
L
2,164
444
0
2,014
6,985
2,702
31
1,958
4,944
19,461
0
L
1,722
1,395
78
2,655
6,511
1,724
0
1,037
5,474
0
30,475
W
Cerberus
Rexsian
Cerberus
2,829
401
0
2,981
5,646
3,395
0
1,059
4,587
19,751
0
L
Kali
Árek
Kali
2,922
1,240
0
1,685
6,518
2,386
0
1,752
4,722
0
30,827
W
3,833
560
0
750
4,786
1,573
0
1,416
3,370
46,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
23,896
420
Minions Killed
272
0
Camps Cleared
0
989,103
Distance Traveled
960,826
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,250
625
77
8
0
226,462
2
W
Hachiman
6,157
616
96
10
0
169,753
3
L
Vulcan
5,155
516
85
9
0
206,713
4
L
Mulan
4,591
459
46
5
0
159,895
0
W
Guan Yu
6,315
632
88
9
0
200,793
4
L
Nox
4,660
466
18
2
0
185,121
2
L
Cupid
4,923
492
66
7
0
185,065
4
W
Cerberus
5,546
555
61
6
0
203,607
3
L
Kali
4,567
457
57
6
0
224,032
2
W
Agni
6,080
608
98
10
0
188,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role