Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Drax02
Janus
Level 149
God Stats
2W - 2L
1,455 SR
Queue Stats
117W - 100L
1,509 Elo+
Solo
Cabrakan
Cabrakan
Sassy Bison8888
Cabrakan
Level 115
God Stats
1W - 1L
1,426 SR
Queue Stats
59W - 44L
1,529 Elo+
Solo
Cernunnos
Cernunnos
coolschool
Cernunnos
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
190W - 213L
1,418 Elo+
Solo
Chiron
Chiron
kbrich27
Chiron
Level 156
God Stats
28W - 36L
1,405 SR
Queue Stats
1,829W - 1,862L
1,466 Elo+
Solo
Team Averages
Level 141
1,457 SR
1,484 Elo+

VS

Team Averages
Level 133
1,543 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Asmodues
King Arthur
Level 82
God Stats
2W - 2L
1,478 SR
Queue Stats
301W - 285L
1,432 Elo+
Solo
Thor
Thor
Duesdawg
Thor
Level 108
God Stats
10W - 8L
1,604 SR
Queue Stats
675W - 687L
1,556 Elo+
Solo
Sobek
Sobek
SlimbonePickins
Sobek
Level 159
God Stats
1W - 2L
1,635 SR
Queue Stats
144W - 152L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 11
8,915
810
12,609
10,040
5,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Drax02
Janus
16
8 / 4 / 7
9,518
865
17,153
8,975
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
15
2 / 3 / 12
8,987
817
5,981
18,112
25,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
coolschool
Cernunnos
15
2 / 2 / 13
8,706
791
13,582
11,202
6,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
kbrich27
Chiron
17
6 / 2 / 11
9,461
860
16,421
11,834
7,008
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 5 / 3
8,705
791
10,931
12,745
5,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
 
Yu Huang
15
3 / 2 / 5
8,539
776
10,966
8,437
4,150
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Asmodues
King Arthur
15
3 / 6 / 7
8,327
757
9,061
16,980
12,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
12
0 / 7 / 6
6,885
626
8,475
14,017
5,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 7
8,464
769
6,277
17,234
18,847
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
23
Kills
12
14
Deaths
23
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
11
3.5
L
Neith
 
Neith
5
5
3
1.3
L
Yu Huang
 
Yu Huang
3
2
5
2.75
L
King Arthur
Asmodues
King Arthur
3
6
7
1.08
W
Janus
Drax02
Janus
8
4
7
2.88
L
Thor
0
7
6
0.43
W
Cabrakan
2
3
12
2.67
L
1
3
7
1.5
W
Cernunnos
coolschool
Cernunnos
2
2
13
4.25
W
Chiron
kbrich27
Chiron
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,746
Damage
45,710
60,163
Taken
69,413
49,389
Mitigated
46,755
18,406
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,609
3,157
52
2,008
10,040
5,624
263
1,624
8,416
0
16,021
L
Neith
 
Neith
10,931
3,343
1,060
2,661
12,745
5,753
0
5,022
7,723
30
27,607
L
Yu Huang
 
Yu Huang
10,966
276
986
539
8,437
4,150
0
1,811
6,626
23,254
0
L
King Arthur
Asmodues
King Arthur
9,061
1,282
98
2,132
16,980
12,269
0
5,010
11,970
30
15,495
W
Janus
Drax02
Janus
17,153
1,011
1,445
1,191
8,975
4,455
136
1,381
7,594
34,059
0
L
Thor
8,475
1,026
693
1,077
14,017
5,736
0
4,971
9,046
0
13,330
W
Cabrakan
5,981
1,196
754
4,075
18,112
25,683
99
6,326
11,786
9,193
0
L
6,277
211
2,847
5,642
17,234
18,847
0
6,320
10,914
12,998
0
W
Cernunnos
coolschool
Cernunnos
13,582
6,859
351
3,103
11,202
6,619
1,476
4,148
7,054
0
26,603
W
Chiron
kbrich27
Chiron
16,421
4,108
1,809
3,618
11,834
7,008
2,068
3,824
7,970
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
40,920
117
Minions Killed
131
0
Camps Cleared
0
1,067,937
Distance Traveled
932,558
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,915
810
12
1
0
238,745
2
L
Neith
8,705
791
41
4
0
133,523
0
L
Yu Huang
8,539
776
43
4
0
208,272
0
L
King Arthur
8,327
757
25
2
0
184,163
0
W
Janus
9,518
865
43
4
0
209,726
1
L
Thor
6,885
626
7
1
0
192,558
0
W
Cabrakan
8,987
817
6
1
0
214,423
0
L
Sobek
8,464
769
15
1
0
214,042
1
W
Cernunnos
8,706
791
25
2
0
193,728
0
W
Chiron
9,461
860
31
3
0
211,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role