Player Matchup

Atlas
Atlas
BlazeyHazeey
Atlas
Level 60
God Stats
3W - 4L
1,537 SR
Queue Stats
18W - 22L
1,404 Elo+
Solo
Arachne
Arachne
FIRE ELFO
Arachne
Level 124
God Stats
5W - 2L
1,536 SR
Queue Stats
320W - 336L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Fleetener
Aphrodite
Level 160
God Stats
17W - 6L
1,589 SR
Queue Stats
81W - 70L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Padinxx
Jing Wei
Level 118
God Stats
3W - 1L
1,281 SR
Queue Stats
378W - 356L
1,388 Elo+
Solo
Nemesis
Nemesis
Punksoab
Nemesis
Level 158
God Stats
5W - 5L
1,660 SR
Queue Stats
697W - 702L
1,423 Elo+
Solo
Team Averages
Level 124
1,521 SR
1,434 Elo+

VS

Team Averages
Level 125
1,474 SR
1,442 Elo+
Terra
Terra
AcousticWolf684
Terra
Level 131
God Stats
0W - 1L
1,268 SR
Queue Stats
51W - 46L
1,432 Elo+
Solo
Sylvanus
Sylvanus
HV x P U P P Y
Sylvanus
Level 128
God Stats
17W - 7L
1,793 SR
Queue Stats
247W - 239L
1,437 Elo+
Solo
Hun Batz
Hun Batz
TSR_Antman
Hun Batz
Level 157
God Stats
1W - 3L
1,323 SR
Queue Stats
414W - 436L
1,493 Elo+
Solo
Xbalanque
Xbalanque
lorddrums
Xbalanque
Level 156
God Stats
14W - 8L
1,707 SR
Queue Stats
264W - 286L
1,499 Elo+
Solo
King Arthur
King Arthur
nepidestroyer2
King Arthur
Level 55
God Stats
0W - 3L
1,279 SR
Queue Stats
153W - 177L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 11
11,573
482
18,563
29,127
31,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
FIRE ELFO
Arachne
18
2 / 3 / 7
11,698
487
10,511
19,332
9,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Fleetener
Aphrodite
19
11 / 0 / 6
12,881
537
31,846
23,875
12,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Padinxx
Jing Wei
19
4 / 2 / 7
12,508
521
16,170
18,153
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Punksoab
Nemesis
17
1 / 3 / 12
11,834
493
16,518
27,545
18,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 6
9,338
389
9,640
27,845
31,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
15
1 / 6 / 4
9,468
395
17,037
26,696
14,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TSR_Antman
Hun Batz
14
4 / 1 / 1
9,403
392
9,441
14,326
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
lorddrums
Xbalanque
19
4 / 2 / 3
12,255
511
19,548
21,052
9,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
nepidestroyer2
King Arthur
16
2 / 5 / 1
10,092
421
10,991
32,905
33,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
19
Kills
11
11
Deaths
19
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
1
3
11
2.17
W
Arachne
FIRE ELFO
Arachne
2
3
7
1.83
W
Aphrodite
Fleetener
Aphrodite
11
0
6
14
L
Sylvanus
1
6
4
0.5
W
Jing Wei
Padinxx
Jing Wei
4
2
7
3.75
W
Nemesis
Punksoab
Nemesis
1
3
12
2.33
L
Hun Batz
TSR_Antman
Hun Batz
4
1
1
4.5
L
Xbalanque
lorddrums
Xbalanque
4
2
3
2.75
L
King Arthur
nepidestroyer2
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,608
Damage
66,657
118,032
Taken
122,824
80,092
Mitigated
95,016
64,115
Healing
41,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,640
1,507
1,746
6,315
27,845
31,359
0
13,891
13,619
38,952
6,632
W
18,563
6,760
664
6,808
29,127
31,914
293
9,105
19,708
64,976
0
W
Arachne
FIRE ELFO
Arachne
10,511
6,337
0
3,669
19,332
9,300
3,246
2,810
16,406
0
98,572
W
Aphrodite
Fleetener
Aphrodite
31,846
3,361
14,227
18,847
23,875
12,153
2,080
7,545
15,798
112,587
0
L
Sylvanus
17,037
4,673
4,140
8,689
26,696
14,430
101
14,433
11,779
66,215
0
W
Jing Wei
Padinxx
Jing Wei
16,170
11,813
0
10,210
18,153
7,988
3,214
2,109
16,004
0
105,960
W
Nemesis
Punksoab
Nemesis
16,518
7,013
0
9,690
27,545
18,737
1,795
3,722
23,137
0
102,126
L
Hun Batz
TSR_Antman
Hun Batz
9,441
1,134
0
3,465
14,326
6,318
0
5,543
8,548
0
51,827
L
Xbalanque
lorddrums
Xbalanque
19,548
10,652
0
11,474
21,052
9,424
1,680
3,485
17,469
0
129,268
L
King Arthur
nepidestroyer2
King Arthur
10,991
1,616
599
5,480
32,905
33,485
37
11,600
21,000
0
70,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
50,556
709
Minions Killed
555
0
Camps Cleared
0
2,218,597
Distance Traveled
2,035,573
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,338
389
66
3
0
421,175
7
W
Atlas
11,573
482
56
2
0
455,743
1
W
Arachne
11,698
487
149
6
0
406,745
4
W
Aphrodite
12,881
537
164
7
0
462,182
4
L
Sylvanus
9,468
395
96
4
0
379,863
0
W
Jing Wei
12,508
521
174
7
0
435,585
1
W
Nemesis
11,834
493
166
7
0
458,342
4
L
Hun Batz
9,403
392
91
4
0
433,837
4
L
Xbalanque
12,255
511
182
8
0
410,916
3
L
King Arthur
10,092
421
120
5
0
389,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role