Player Matchup

Baron Samedi
Baron Samedi
NaztyDogg
Baron Samedi
Level 126
God Stats
5W - 3L
1,600 SR
Queue Stats
72W - 80L
1,451 Elo+
Solo
Ganesha
Ganesha
pgmon
Ganesha
Level 108
God Stats
4W - 10L
1,432 SR
Queue Stats
395W - 528L
1,388 Elo+
Party 2
Pele
Pele
poppypp
Pele
Level 105
God Stats
14W - 27L
1,390 SR
Queue Stats
180W - 232L
1,370 Elo+
Party 2
Team Averages
Level 113
1,474 SR
1,403 Elo+

VS

Team Averages
Level 119
1,436 SR
1,475 Elo+
Ratatoskr
Ratatoskr
RisenPheonix77
Ratatoskr
Level 125
God Stats
32W - 24L
1,511 SR
Queue Stats
370W - 419L
1,399 Elo+
Party 1
Mercury
Mercury
Sh4dowSn4k3
Mercury
Level 72
God Stats
5W - 6L
1,262 SR
Queue Stats
403W - 483L
1,415 Elo+
Party 1
Olorun
Olorun
xEcchilifex
Olorun
Level 160
God Stats
4W - 4L
1,536 SR
Queue Stats
218W - 165L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NaztyDogg
Baron Samedi
17
7 / 6 / 4
12,242
680
16,352
17,732
10,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
pgmon
Ganesha
17
0 / 4 / 11
12,491
694
11,457
19,561
30,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
poppypp
Pele
17
6 / 5 / 6
12,510
695
24,052
20,558
9,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
RisenPheonix77
Ratatoskr
17
5 / 5 / 8
12,565
698
13,155
23,992
20,699
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Sh4dowSn4k3
Mercury
18
4 / 4 / 9
13,007
723
7,812
18,798
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
20
6 / 4 / 8
13,926
774
21,520
20,830
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
13
Kills
15
15
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
NaztyDogg
Baron Samedi
7
6
4
1.5
W
Ratatoskr
RisenPheonix77
Ratatoskr
5
5
8
1.8
W
Mercury
Sh4dowSn4k3
Mercury
4
4
9
2.13
L
Ganesha
pgmon
Ganesha
0
4
11
1.38
L
Pele
poppypp
Pele
6
5
6
1.8
W
Olorun
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,861
Damage
42,487
57,851
Taken
63,620
50,387
Mitigated
36,878
12,485
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
NaztyDogg
Baron Samedi
16,352
1,175
1,678
4,237
17,732
10,658
324
6,255
11,477
46,327
0
W
Ratatoskr
RisenPheonix77
Ratatoskr
13,155
1,771
0
3,037
23,992
20,699
85
8,286
15,706
0
31,458
W
Mercury
Sh4dowSn4k3
Mercury
7,812
2,629
0
4,273
18,798
6,892
2,403
7,444
11,354
0
30,723
L
Ganesha
pgmon
Ganesha
11,457
1,144
0
2,360
19,561
30,576
189
6,092
13,469
33,591
0
L
Pele
poppypp
Pele
24,052
4,622
725
3,485
20,558
9,153
556
7,178
13,380
0
57,257
W
Olorun
21,520
11,376
2,625
11,298
20,830
9,287
585
12,406
8,424
71,098
8,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
39,498
182
Minions Killed
176
7
Camps Cleared
6
898,696
Distance Traveled
934,386
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,242
680
81
5
5
282,529
3
W
Ratatoskr
12,565
698
23
1
1
297,092
2
W
Mercury
13,007
723
44
2
1
350,124
1
L
Ganesha
12,491
694
7
0
0
307,408
2
L
Pele
12,510
695
94
5
2
308,759
2
W
Olorun
13,926
774
109
6
4
287,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role