Player Matchup

Tyr
Tyr
AngelScience
Tyr
Level 141
God Stats
3W - 3L
1,552 SR
Queue Stats
404W - 455L
1,496 Elo+
Solo
Vulcan
Vulcan
BoS Hyqe
Vulcan
Level 158
God Stats
18W - 15L
1,538 SR
Queue Stats
398W - 387L
1,482 Elo+
Solo
Nemesis
Nemesis
Suh its Jeremy
Nemesis
Level 128
God Stats
11W - 12L
1,514 SR
Queue Stats
190W - 187L
1,452 Elo+
Solo
Tiamat
Tiamat
WiseNoodles
Tiamat
Level 111
God Stats
2W - 5L
1,310 SR
Queue Stats
141W - 144L
1,443 Elo+
Solo
Cernunnos
Cernunnos
shrek nasty 42
Cernunnos
Level 84
God Stats
6W - 9L
1,578 SR
Queue Stats
515W - 503L
1,471 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,469 Elo+

VS

Team Averages
Level 113
1,509 SR
1,460 Elo+
Awilix
Awilix
bigfatybrochu69
Awilix
Level 128
God Stats
3W - 10L
1,506 SR
Queue Stats
62W - 62L
1,466 Elo+
Solo
Hel
Hel
doublejo78675
Hel
Level 125
God Stats
24W - 31L
1,441 SR
Queue Stats
138W - 158L
1,515 Elo+
Solo
Janus
Janus
globalpapi6
Janus
Level 85
God Stats
0W - 1L
1,617 SR
Queue Stats
39W - 46L
1,441 Elo+
Solo
Chronos
Chronos
joey_otakuboy17
Chronos
Level 120
God Stats
48W - 52L
1,535 SR
Queue Stats
281W - 310L
1,463 Elo+
Solo
King Arthur
King Arthur
troubled73
King Arthur
Level 105
God Stats
33W - 44L
1,445 SR
Queue Stats
208W - 244L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,823
551
4,332
13,238
11,197
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
BoS Hyqe
Vulcan
16
5 / 0 / 2
9,967
623
13,037
3,830
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 0 / 3
9,416
589
4,666
10,575
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
12
0 / 0 / 2
6,890
431
3,300
9,087
6,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
shrek nasty 42
Cernunnos
12
1 / 0 / 0
7,423
464
5,523
9,668
3,489
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,833
365
2,446
7,059
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,550
409
6,402
6,585
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
6,832
427
2,416
12,446
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 0
6,119
382
7,171
12,843
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
troubled73
King Arthur
2
0 / 1 / 0
4,675
292
396
1,590
507

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Vulcan
BoS Hyqe
Vulcan
5
0
2
6
W
4
0
3
5.5
W
Tiamat
0
0
2
1
L
0
1
0
0
L
1
1
0
1
L
0
5
0
0
L
0
2
0
0
W
Cernunnos
shrek nasty 42
Cernunnos
1
0
0
1
L
King Arthur
troubled73
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
18,831
46,398
Taken
40,523
27,206
Mitigated
13,360
17,403
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
408
0
4,894
13,238
11,197
244
1,822
11,416
0
60,279
W
Vulcan
BoS Hyqe
Vulcan
13,037
4,608
0
1,949
3,830
1,726
887
1,662
2,168
88,701
0
W
4,666
1,692
0
1,356
10,575
4,573
959
1,204
9,371
0
96,999
W
Tiamat
3,300
252
252
3,650
9,087
6,221
480
4,941
4,146
24,813
2,525
L
2,446
645
0
1,510
7,059
2,289
0
599
6,410
0
24,651
L
6,402
267
1,406
2,501
6,585
2,428
0
1,894
4,657
44,129
2,562
L
2,416
35
0
2,497
12,446
3,592
0
9,196
2,882
52,003
0
L
7,171
1,768
0
4,471
12,843
4,544
0
4,083
8,716
47,951
1,130
W
Cernunnos
shrek nasty 42
Cernunnos
5,523
2,893
0
5,302
9,668
3,489
0
6,034
3,634
0
62,869
L
King Arthur
troubled73
King Arthur
396
71
0
391
1,590
507
0
0
1,590
0
4,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
30,009
568
Minions Killed
316
0
Camps Cleared
0
1,564,478
Distance Traveled
1,194,402
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,823
551
118
7
0
305,861
2
W
Vulcan
9,967
623
166
10
0
308,294
2
W
Nemesis
9,416
589
141
9
0
361,470
4
W
Tiamat
6,890
431
36
2
0
317,901
6
L
Awilix
5,833
365
48
3
0
294,721
0
L
Hel
6,550
409
85
5
0
285,680
4
L
Janus
6,832
427
95
6
0
267,977
7
L
Chronos
6,119
382
82
5
0
307,628
2
W
Cernunnos
7,423
464
107
7
0
270,952
2
L
King Arthur
4,675
292
6
0
0
38,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role