Player Matchup

Kumbhakarna
Kumbhakarna
Amadoiscool
Kumbhakarna
Level 67
God Stats
8W - 7L
1,584 SR
Queue Stats
158W - 198L
1,444 Elo+
Solo
Ishtar
Ishtar
Joshua-025
Ishtar
Level 109
God Stats
0W - 6L
1,500 SR
Queue Stats
47W - 46L
1,490 Elo+
Solo
Janus
Janus
Tuca Mote6153
Janus
Level 159
God Stats
17W - 41L
1,348 SR
Queue Stats
1,224W - 1,296L
1,449 Elo+
Solo
Rama
Rama
Urias13
Rama
Level 106
God Stats
2W - 4L
1,323 SR
Queue Stats
140W - 160L
1,420 Elo+
Solo
Susano
Susano
xTweeks12x
Susano
Level 78
God Stats
1W - 12L
1,111 SR
Queue Stats
133W - 138L
1,419 Elo+
Solo
Team Averages
Level 104
1,373 SR
1,444 Elo+

VS

Team Averages
Level 96
1,500 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
AZFALTAKUMY
Morgan Le Fay
Level 121
God Stats
3W - 4L
1,732 SR
Queue Stats
233W - 249L
1,476 Elo+
Solo
Achilles
Achilles
CV-O6_Enterprise
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,318 Elo+
Party 1
Sol
Sol
DIO_ZaWarudo115
Sol
Level 78
God Stats
1W - 0L
1,276 SR
Queue Stats
87W - 111L
1,325 Elo+
Party 1
Kali
Kali
Kingeverything5
Kali
Level 144
God Stats
3W - 1L
1,413 SR
Queue Stats
20W - 15L
1,497 Elo+
Solo
Atlas
Atlas
SnappyLP
Atlas
Level 120
God Stats
11W - 5L
1,577 SR
Queue Stats
156W - 177L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Amadoiscool
Kumbhakarna
12
0 / 5 / 7
8,423
421
9,364
19,174
20,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Joshua-025
Ishtar
12
0 / 4 / 1
8,097
405
2,882
7,056
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 2
9,489
474
10,115
8,282
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Urias13
Rama
14
2 / 4 / 2
9,223
461
12,086
13,341
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
xTweeks12x
Susano
17
6 / 1 / 0
10,150
508
9,564
17,207
8,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AZFALTAKUMY
Morgan Le Fay
17
3 / 2 / 4
10,054
503
11,222
17,931
9,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 0
9,084
454
5,654
11,552
14,824
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
1 / 2 / 5
8,260
413
3,900
7,418
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 5
11,050
553
15,114
22,464
12,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
SnappyLP
Atlas
13
2 / 4 / 7
8,997
450
6,737
19,838
18,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
17
17
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AZFALTAKUMY
Morgan Le Fay
3
2
4
2.5
L
Kumbhakarna
Amadoiscool
Kumbhakarna
0
5
7
0.7
W
4
0
0
4
W
1
2
5
1.75
L
Ishtar
Joshua-025
Ishtar
0
4
1
0.13
W
7
1
5
9.5
W
Atlas
SnappyLP
Atlas
2
4
7
1.38
L
1
3
2
0.67
L
Rama
Urias13
Rama
2
4
2
0.75
L
Susano
xTweeks12x
Susano
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,011
Damage
42,627
65,060
Taken
79,203
41,589
Mitigated
58,812
14,298
Healing
32,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AZFALTAKUMY
Morgan Le Fay
11,222
2,001
120
12,348
17,931
9,203
376
5,315
12,616
82,693
0
L
Kumbhakarna
Amadoiscool
Kumbhakarna
9,364
1,102
0
2,580
19,174
20,449
287
7,527
11,647
27,610
5,218
W
5,654
881
0
999
11,552
14,824
854
2,793
8,759
0
39,647
W
3,900
1,034
0
1,955
7,418
3,321
2,019
971
6,447
38,401
3,846
L
Ishtar
Joshua-025
Ishtar
2,882
1,123
0
562
7,056
3,367
21
1,903
5,153
0
38,961
W
15,114
8,053
0
10,545
22,464
12,582
0
4,328
18,136
0
102,459
W
Atlas
SnappyLP
Atlas
6,737
2,557
3,219
2,996
19,838
18,882
452
5,219
14,619
28,276
0
L
10,115
352
0
778
8,282
3,493
1,392
4,972
3,310
85,258
0
L
Rama
Urias13
Rama
12,086
9,944
0
3,624
13,341
5,993
1,248
3,851
9,490
33
75,678
L
Susano
xTweeks12x
Susano
9,564
1,243
0
6,754
17,207
8,287
0
3,276
13,931
0
95,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
47,445
542
Minions Killed
425
0
Camps Cleared
0
1,658,335
Distance Traveled
1,815,417
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,054
503
115
6
0
376,744
2
L
Kumbhakarna
8,423
421
40
2
0
338,822
6
W
Achilles
9,084
454
72
4
0
320,787
0
W
Sol
8,260
413
73
4
0
353,981
1
L
Ishtar
8,097
405
86
4
0
184,227
1
W
Kali
11,050
553
130
7
0
413,264
1
W
Atlas
8,997
450
35
2
0
350,641
1
L
Janus
9,489
474
164
8
0
411,335
0
L
Rama
9,223
461
121
6
0
317,804
6
L
Susano
10,150
508
131
7
0
406,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role