Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GamerGirlboss
Hera
Level 115
God Stats
0W - 2L
1,279 SR
Queue Stats
111W - 104L
1,517 Elo+
Solo
Chang'e
Chang'e
KalenisX
Chang'e
Level 53
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Overheateconomy
Amaterasu
Level 68
God Stats
0W - 2L
1,535 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
kafaya1
Skadi
Level 151
God Stats
230W - 222L
1,520 SR
Queue Stats
1,369W - 1,459L
1,488 Elo+
Solo
Team Averages
Level 106
1,416 SR
1,501 Elo+

VS

Team Averages
Level 115
1,558 SR
1,461 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Demauniks
Cthulhu
Level 108
God Stats
19W - 8L
1,656 SR
Queue Stats
509W - 472L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Joacxu
Ah Puch
Level 111
God Stats
15W - 7L
1,635 SR
Queue Stats
134W - 122L
1,414 Elo+
Party 1
Nemesis
Nemesis
goirish21800
Nemesis
Level 120
God Stats
6W - 4L
1,383 SR
Queue Stats
217W - 200L
1,446 Elo+
Solo
Nu Wa
Nu Wa
soulsangelz
Nu Wa
Level 147
God Stats
26W - 18L
1,617 SR
Queue Stats
304W - 327L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 3 / 0
5,681
516
6,887
13,448
9,924
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,079
553
3,160
7,121
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
KalenisX
Chang'e
8
0 / 3 / 0
4,563
415
4,265
6,594
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Overheateconomy
Amaterasu
8
0 / 2 / 0
5,181
471
2,277
10,246
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
kafaya1
Skadi
9
0 / 2 / 0
5,019
456
4,433
9,579
2,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 4
6,767
615
5,382
6,014
2,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Demauniks
Cthulhu
9
2 / 0 / 4
6,229
566
4,454
7,777
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Joacxu
Ah Puch
12
2 / 0 / 2
7,287
662
7,942
9,131
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
goirish21800
Nemesis
13
6 / 0 / 4
7,939
722
6,093
9,073
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 6
7,315
665
4,815
4,036
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
13
13
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Cthulhu
Demauniks
Cthulhu
2
0
4
4
L
0
3
0
0
W
Ah Puch
Joacxu
Ah Puch
2
0
2
3
L
Chang'e
KalenisX
Chang'e
0
3
0
0
L
Amaterasu
Overheateconomy
Amaterasu
0
2
0
0
W
Nemesis
goirish21800
Nemesis
6
0
4
8
L
Skadi
kafaya1
Skadi
0
2
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
28,686
46,988
Taken
36,031
23,305
Mitigated
14,755
12,310
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,887
830
136
4,402
13,448
9,924
0
6,885
6,483
0
43,805
W
Danzaburou
 
Danzaburou
5,382
2,040
0
2,874
6,014
2,227
97
1,928
4,044
0
46,404
W
Cthulhu
Demauniks
Cthulhu
4,454
594
273
1,048
7,777
4,916
54
1,402
6,375
17,016
0
L
3,160
771
0
500
7,121
2,315
0
2,751
4,054
47,706
0
W
Ah Puch
Joacxu
Ah Puch
7,942
1,183
0
7,548
9,131
2,407
264
0
9,131
54,306
0
L
Chang'e
KalenisX
Chang'e
4,265
399
995
2,147
6,594
1,894
0
1,505
4,766
12,473
0
L
Amaterasu
Overheateconomy
Amaterasu
2,277
716
0
2,275
10,246
6,417
0
2,403
7,773
0
33,005
W
Nemesis
goirish21800
Nemesis
6,093
2,909
0
1,370
9,073
3,585
0
1,410
7,657
0
64,271
L
Skadi
kafaya1
Skadi
4,433
1,456
0
1,855
9,579
2,755
0
2,281
6,701
0
43,462
W
4,815
1,442
0
594
4,036
1,620
1,204
2,413
1,399
51,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
35,537
344
Minions Killed
409
0
Camps Cleared
0
1,059,347
Distance Traveled
1,133,887
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,681
516
89
8
0
226,203
4
W
Danzaburou
6,767
615
84
8
0
206,635
1
W
Cthulhu
6,229
566
22
2
0
238,502
7
L
Hera
6,079
553
110
10
0
197,545
1
W
Ah Puch
7,287
662
93
8
0
208,238
1
L
Chang'e
4,563
415
11
1
0
215,005
0
L
Amaterasu
5,181
471
56
5
0
223,279
3
W
Nemesis
7,939
722
112
10
0
259,554
2
L
Skadi
5,019
456
78
7
0
197,315
4
W
Nu Wa
7,315
665
98
9
0
220,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role