Player Matchup

Agni
Agni
Diamond II
 
Agni
Diamond II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
HadansTuathaDe
Cabrakan
Platinum II
Level 160
God Stats
4W - 7L
1,437 SR
Queue Stats
340W - 351L
1,874 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
MadMarc
Ah Muzen Cab
Diamond III
Level 158
God Stats
0W - 1L
1,778 SR
Queue Stats
126W - 98L
2,634 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Magiver0
Hun Batz
Platinum V
Level 154
God Stats
4W - 8L
1,457 SR
Queue Stats
264W - 243L
1,830 MMR
Solo
Guan Yu
Guan Yu
Diamond III
XxPibexX
Guan Yu
Diamond III
Level 160
God Stats
7W - 3L
1,651 SR
Queue Stats
271W - 252L
2,082 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,564 SR
1,984 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,560 SR
2,156 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
Honorably
Morgan Le Fay
Platinum I
Level 154
God Stats
3W - 1L
1,336 SR
Queue Stats
140W - 125L
1,987 MMR
Solo
Sun Wukong
Sun Wukong
Masters
IDvmb
Sun Wukong
Masters
Level 157
God Stats
56W - 33L
1,705 SR
Queue Stats
218W - 187L
2,457 MMR
Solo
Da Ji
Da Ji
Masters
LemTM
Da Ji
Masters
Level 160
God Stats
19W - 17L
1,674 SR
Queue Stats
215W - 163L
2,661 MMR
Solo
Cupid
Cupid
Platinum V
SIimeball
Cupid
Platinum V
Level 108
God Stats
9W - 7L
1,651 SR
Queue Stats
124W - 119L
1,818 MMR
Solo
Ganesha
Ganesha
Platinum I
Zutlez
Ganesha
Platinum I
Level 155
God Stats
2W - 5L
1,433 SR
Queue Stats
551W - 556L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 10 / 1
10,971
422
16,265
22,018
7,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
19
2 / 6 / 1
12,430
478
9,067
29,287
32,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MadMarc
Ah Muzen Cab
20
8 / 9 / 1
13,826
532
23,971
27,298
12,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Magiver0
Hun Batz
20
2 / 10 / 4
12,580
484
10,102
24,845
11,239
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
XxPibexX
Guan Yu
20
1 / 4 / 2
14,095
542
12,080
28,796
44,994
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
IshtarThorNemesisGeb

VS

Bans
Ne ZhaKhepriAtlasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Honorably
Morgan Le Fay
20
5 / 1 / 12
15,168
583
22,187
16,582
8,129
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
IDvmb
Sun Wukong
20
7 / 1 / 11
17,759
683
27,882
23,241
21,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
LemTM
Da Ji
20
19 / 3 / 7
17,298
665
28,042
27,849
13,642
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cupid
SIimeball
Cupid
20
8 / 6 / 5
15,515
597
16,575
23,841
10,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Zutlez
Ganesha
20
0 / 2 / 19
14,895
573
6,164
26,750
35,821
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
13
Kills
39
39
Deaths
13
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
10
1
0.05
L
Cabrakan
2
6
1
0.42
W
Morgan Le Fay
Honorably
Morgan Le Fay
5
1
12
11
W
Sun Wukong
IDvmb
Sun Wukong
7
1
11
12.5
W
Da Ji
LemTM
Da Ji
19
3
7
7.5
L
Ah Muzen Cab
MadMarc
Ah Muzen Cab
8
9
1
0.94
L
Hun Batz
Magiver0
Hun Batz
2
10
4
0.4
W
Cupid
SIimeball
Cupid
8
6
5
1.75
L
Guan Yu
XxPibexX
Guan Yu
1
4
2
0.5
W
Ganesha
Zutlez
Ganesha
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,485
Damage
100,850
132,244
Taken
118,263
107,674
Mitigated
89,211
26,656
Healing
51,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
16,265
795
0
3,444
22,018
7,274
479
7,116
14,825
97,550
0
L
Cabrakan
9,067
1,331
0
3,732
29,287
32,152
132
9,212
19,929
57,859
4,207
W
Morgan Le Fay
Honorably
Morgan Le Fay
22,187
3,090
0
6,798
16,582
8,129
4,244
7,264
8,906
146,596
0
W
Sun Wukong
IDvmb
Sun Wukong
27,882
6,735
0
13,265
23,241
21,319
726
3,723
18,017
0
163,667
W
Da Ji
LemTM
Da Ji
28,042
11,737
0
10,791
27,849
13,642
2,769
7,904
17,989
0
149,957
L
Ah Muzen Cab
MadMarc
Ah Muzen Cab
23,971
11,690
0
8,606
27,298
12,015
3,033
3,383
23,576
0
139,539
L
Hun Batz
Magiver0
Hun Batz
10,102
3,716
0
470
24,845
11,239
0
2,702
22,073
0
135,403
W
Cupid
SIimeball
Cupid
16,575
12,251
1,670
12,428
23,841
10,300
7,766
4,266
19,369
0
143,096
L
Guan Yu
XxPibexX
Guan Yu
12,080
1,316
233
10,171
28,796
44,994
0
6,120
22,606
0
122,022
W
Ganesha
Zutlez
Ganesha
6,164
743
0
6,267
26,750
35,821
186
3,392
22,909
55,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,902
Gold Earned
80,635
813
Minions Killed
878
0
Camps Cleared
0
2,351,242
Distance Traveled
2,582,963
22
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,971
422
172
7
0
468,422
5
L
Cabrakan
12,430
478
88
3
0
454,549
3
W
Morgan Le Fay
15,168
583
209
8
0
536,124
6
W
Sun Wukong
17,759
683
273
11
0
564,389
8
W
Da Ji
17,298
665
163
6
0
527,129
9
L
Ah Muzen Cab
13,826
532
197
8
0
440,203
6
L
Hun Batz
12,580
484
166
6
0
475,422
1
W
Cupid
15,515
597
209
8
0
449,144
4
L
Guan Yu
14,095
542
190
7
0
512,646
7
W
Ganesha
14,895
573
24
1
0
506,177
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role