Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AnniXDattack
Athena
Level 124
God Stats
4W - 2L
1,973 SR
Queue Stats
428W - 433L
1,479 Elo+
Solo
Thor
Thor
Born2Kil1995
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Solo
Loki
Loki
TheTallGuyy
Loki
Level 127
God Stats
13W - 3L
1,684 SR
Queue Stats
35W - 22L
1,606 Elo+
Solo
Izanami
Izanami
scalar080lottery
Izanami
Level 114
God Stats
25W - 38L
1,412 SR
Queue Stats
317W - 310L
1,427 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,454 Elo+

VS

Team Averages
Level 88
1,474 SR
1,465 Elo+
Achilles
Achilles
Esoteric_Tyrant
Achilles
Level 156
God Stats
4W - 3L
1,432 SR
Queue Stats
80W - 105L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kycrane68
Kumbhakarna
Level 105
God Stats
6W - 4L
1,579 SR
Queue Stats
193W - 201L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luci_fe_R
Ah Muzen Cab
Level 55
God Stats
19W - 16L
1,526 SR
Queue Stats
90W - 105L
1,523 Elo+
Solo
Pele
Pele
MonkeyD_Seth
Pele
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,364 Elo+
Solo
Nu Wa
Nu Wa
wwa-Slater
Nu Wa
Level 46
God Stats
4W - 1L
1,336 SR
Queue Stats
15W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 1 / 1
9,706
971
11,404
11,885
5,181
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
16
0 / 0 / 3
11,123
1,112
10,470
21,205
31,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 5 / 1
8,847
885
748
8,197
3,686
Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 1
10,772
1,077
12,626
14,998
7,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 3
9,782
978
11,109
16,397
11,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
5 / 1 / 6
11,242
1,124
20,427
14,038
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Kycrane68
Kumbhakarna
16
1 / 0 / 9
10,879
1,088
6,928
13,477
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Luci_fe_R
Ah Muzen Cab
16
4 / 0 / 7
10,934
1,093
14,017
4,572
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 1 / 9
9,697
970
10,702
11,667
8,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
2 / 1 / 5
10,258
1,026
15,543
9,346
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
3
Kills
12
12
Deaths
3
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
1
1.5
L
Athena
0
0
3
1.5
L
0
5
1
0.1
W
Achilles
5
1
6
8
W
Kumbhakarna
Kycrane68
Kumbhakarna
1
0
9
5.5
W
Ah Muzen Cab
Luci_fe_R
Ah Muzen Cab
4
0
7
7.5
W
0
1
9
4.5
L
2
3
1
0.83
L
0
3
3
0.5
W
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
67,617
72,682
Taken
53,100
60,134
Mitigated
49,857
7,861
Healing
10,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,404
2,243
161
2,130
11,885
5,181
0
2,468
9,098
35,065
0
L
Athena
10,470
2,463
298
2,748
21,205
31,566
0
8,120
12,689
32,099
0
L
748
400
0
0
8,197
3,686
0
2,987
5,074
0
2,228
W
Achilles
20,427
6,148
0
2,273
14,038
15,850
0
5,313
8,725
1,539
27,187
W
Kumbhakarna
Kycrane68
Kumbhakarna
6,928
563
756
2,567
13,477
18,973
0
5,532
7,945
16,833
0
W
Ah Muzen Cab
Luci_fe_R
Ah Muzen Cab
14,017
4,803
827
2,158
4,572
2,494
0
2,048
2,524
0
30,177
W
10,702
2,688
0
486
11,667
8,139
0
5,186
5,945
0
17,928
L
12,626
2,114
0
1,480
14,998
7,988
0
4,938
9,846
0
55,717
L
11,109
6,644
565
479
16,397
11,713
0
5,000
11,113
0
37,388
W
Nu Wa
15,543
4,073
0
1,499
9,346
4,401
0
3,795
5,551
55,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
53,010
265
Minions Killed
220
6
Camps Cleared
6
773,799
Distance Traveled
1,026,268
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,706
971
56
6
1
174,307
0
L
Athena
11,123
1,112
39
4
0
177,729
0
L
Thor
8,847
885
2
0
0
49,505
0
W
Achilles
11,242
1,124
18
2
3
218,104
3
W
Kumbhakarna
10,879
1,088
25
3
0
218,080
4
W
Ah Muzen Cab
10,934
1,093
44
4
2
193,175
2
W
Pele
9,697
970
25
3
1
201,593
1
L
Loki
10,772
1,077
102
10
3
207,785
0
L
Izanami
9,782
978
66
7
2
164,473
0
W
Nu Wa
10,258
1,026
108
11
0
195,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role