Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Meloncat53
Yu Huang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 234L
1,540 Elo+
Solo
Sobek
Sobek
Retr0B1
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sahaal
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,265 SR
Queue Stats
34W - 32L
1,476 Elo+
Solo
King Arthur
King Arthur
istir
King Arthur
Level 85
God Stats
2W - 1L
1,480 SR
Queue Stats
136W - 125L
1,450 Elo+
Party 1
Team Averages
Level 72
1,449 SR
1,495 Elo+

VS

Team Averages
Level 116
1,573 SR
1,488 Elo+
Chernobog
Chernobog
 
Chernobog
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Joketoml
Scylla
Level 126
God Stats
15W - 6L
1,649 SR
Queue Stats
156W - 170L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
LongYX
Erlang Shen
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 55L
1,523 Elo+
Solo
Ymir
Ymir
Rayman086
Ymir
Level 109
God Stats
6W - 3L
1,531 SR
Queue Stats
19W - 14L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
steinsoop
Ao Kuang
Level 51
God Stats
6W - 3L
1,686 SR
Queue Stats
76W - 87L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 4 / 1
6,384
426
6,723
12,174
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Meloncat53
Yu Huang
12
0 / 5 / 1
7,017
468
3,830
10,297
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
Retr0B1
Sobek
9
0 / 5 / 1
6,225
415
3,885
15,161
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Sahaal
Ah Muzen Cab
11
2 / 3 / 0
6,972
465
7,166
8,665
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
istir
King Arthur
13
1 / 6 / 0
7,374
492
11,665
14,025
7,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
7 / 1 / 6
9,081
605
12,568
7,928
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Joketoml
Scylla
13
1 / 1 / 6
8,074
538
5,376
6,062
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LongYX
Erlang Shen
14
0 / 1 / 6
8,758
584
4,583
16,469
12,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
13
1 / 1 / 12
8,388
559
6,451
12,212
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
steinsoop
Ao Kuang
16
14 / 0 / 5
10,201
680
14,921
12,668
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
23
23
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
1
0.38
W
Chernobog
 
Chernobog
7
1
6
10
W
Scylla
Joketoml
Scylla
1
1
6
4
W
Erlang Shen
LongYX
Erlang Shen
0
1
6
3
L
Yu Huang
Meloncat53
Yu Huang
0
5
1
0.1
W
Ymir
1
1
12
7
L
Sobek
Retr0B1
Sobek
0
5
1
0.1
L
Ah Muzen Cab
Sahaal
Ah Muzen Cab
2
3
0
0.67
L
King Arthur
istir
King Arthur
1
6
0
0.17
W
Ao Kuang
steinsoop
Ao Kuang
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
43,899
60,322
Taken
55,339
31,786
Mitigated
33,912
11,560
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,723
2,789
0
3,120
12,174
4,718
0
5,415
6,759
0
37,758
W
Chernobog
 
Chernobog
12,568
8,088
0
2,050
7,928
3,502
1,798
895
7,033
0
70,867
W
Scylla
Joketoml
Scylla
5,376
994
0
375
6,062
2,488
841
2,558
3,504
50,859
0
W
Erlang Shen
LongYX
Erlang Shen
4,583
2,766
0
8,633
16,469
12,721
258
448
16,021
0
64,281
L
Yu Huang
Meloncat53
Yu Huang
3,830
633
0
1,000
10,297
4,276
0
8,069
2,228
48,692
0
W
Ymir
6,451
1,078
438
2,812
12,212
9,619
56
3,082
9,130
22,089
8,808
L
Sobek
Retr0B1
Sobek
3,885
970
0
3,063
15,161
12,180
0
4,701
10,460
18,723
0
L
Ah Muzen Cab
Sahaal
Ah Muzen Cab
7,166
2,453
0
2,947
8,665
3,272
816
2,504
6,161
0
60,887
L
King Arthur
istir
King Arthur
11,665
2,392
0
1,430
14,025
7,340
0
4,428
9,597
0
57,618
W
Ao Kuang
steinsoop
Ao Kuang
14,921
4,913
0
5,655
12,668
5,582
932
1,180
11,488
60,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
44,502
394
Minions Killed
465
0
Camps Cleared
0
1,386,580
Distance Traveled
1,508,329
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,384
426
72
5
0
315,387
0
W
Chernobog
9,081
605
138
9
0
297,986
3
W
Scylla
8,074
538
91
6
0
292,292
6
W
Erlang Shen
8,758
584
111
7
0
263,133
6
L
Yu Huang
7,017
468
97
6
0
245,043
2
W
Ymir
8,388
559
44
3
0
291,758
5
L
Sobek
6,225
415
23
2
0
278,305
4
L
Ah Muzen Cab
6,972
465
107
7
0
261,568
5
L
King Arthur
7,374
492
95
6
0
286,277
1
W
Ao Kuang
10,201
680
81
5
0
363,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role