Player Matchup

Sol
Sol
CosierLemon
Sol
Level 123
God Stats
3W - 2L
1,428 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
Malixciii
Cliodhna
Level 68
God Stats
7W - 7L
1,487 SR
Queue Stats
152W - 179L
1,406 Elo+
Solo
Medusa
Medusa
StrathScot6
Medusa
Level 129
God Stats
1W - 2L
1,583 SR
Queue Stats
69W - 64L
1,554 Elo+
Party 2
Geb
Geb
WascaIy Wabbit
Geb
Level 82
God Stats
6W - 7L
1,612 SR
Queue Stats
69W - 62L
1,544 Elo+
Party 2
Set
Set
jajomi123
Set
Level 151
God Stats
3W - 1L
1,425 SR
Queue Stats
129W - 116L
1,498 Elo+
Party 2
Team Averages
Level 111
1,507 SR
1,499 Elo+

VS

Team Averages
Level 92
1,466 SR
1,464 Elo+
Neith
Neith
AtOm-spipi3
Neith
Level 115
God Stats
1W - 1L
1,544 SR
Queue Stats
34W - 35L
1,466 Elo+
Party 3
Ymir
Ymir
Freeze_Nezuko
Ymir
Level 64
God Stats
2W - 3L
1,482 SR
Queue Stats
35W - 47L
1,442 Elo+
Party 1
Chronos
Chronos
Hilander_TLH
Chronos
Level 69
God Stats
4W - 6L
1,399 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 3
Tyr
Tyr
sergog200315
Tyr
Level 105
God Stats
7W - 11L
1,404 SR
Queue Stats
446W - 470L
1,440 Elo+
Solo
Mercury
Mercury
wuetender_Ninja1
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 159L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,855
623
5,093
7,717
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Malixciii
Cliodhna
12
3 / 0 / 2
6,942
631
4,597
7,123
2,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
2 / 0 / 2
5,792
527
2,821
5,127
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 4
5,815
529
1,054
9,558
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 1
6,370
579
4,164
8,004
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,162
469
4,764
6,904
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
1,992
181
0
0
0
Chronos
Hilander_TLH
Chronos
9
1 / 3 / 0
5,458
496
3,643
6,190
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 0
4,069
370
1,996
4,790
2,325
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
5,164
469
3,014
9,789
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
1
1
3.5
L
0
0
0
0
L
Chronos
Hilander_TLH
Chronos
1
3
0
0.33
W
Cliodhna
Malixciii
Cliodhna
3
0
2
4
W
Medusa
2
0
2
3
W
0
0
4
2
W
2
0
1
2.5
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
13,417
37,529
Taken
27,673
16,003
Mitigated
10,917
13,652
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,764
1,204
0
1,806
6,904
3,144
260
851
6,053
0
35,051
W
5,093
2,552
0
5,621
7,717
2,346
1,803
1,092
6,625
39,828
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Hilander_TLH
Chronos
3,643
1,306
0
1,775
6,190
2,088
0
674
5,516
29,639
0
W
Cliodhna
Malixciii
Cliodhna
4,597
534
0
2,829
7,123
2,703
1,084
1,249
5,874
0
44,228
W
Medusa
2,821
876
0
1,622
5,127
1,717
1,500
133
4,994
0
32,822
W
1,054
33
113
2,501
9,558
6,013
0
865
8,693
11,241
2,233
W
4,164
1,721
0
966
8,004
3,224
962
304
7,700
0
47,540
L
1,996
631
0
638
4,790
2,325
0
2,838
1,952
0
10,623
L
3,014
869
0
3,374
9,789
3,360
0
1,638
8,151
0
32,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
21,845
313
Minions Killed
192
0
Camps Cleared
0
1,019,023
Distance Traveled
689,112
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,162
469
56
5
0
182,410
4
W
Sol
6,855
623
71
6
0
173,455
0
L
Ymir
1,992
181
0
0
0
0
0
L
Chronos
5,458
496
44
4
0
191,484
1
W
Cliodhna
6,942
631
80
7
0
235,027
4
W
Medusa
5,792
527
59
5
0
197,072
0
W
Geb
5,815
529
19
2
0
185,842
0
W
Set
6,370
579
84
8
0
227,627
0
L
Tyr
4,069
370
20
2
0
90,079
0
L
Mercury
5,164
469
72
7
0
225,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role