Player Matchup

Bellona
Bellona
Co0per
Bellona
Level 121
God Stats
0W - 2L
1,267 SR
Queue Stats
15W - 25L
1,380 Elo+
Solo
Janus
Janus
IisusProxenetul
Janus
Level 115
God Stats
7W - 12L
1,557 SR
Queue Stats
228W - 292L
1,462 Elo+
Solo
Ishtar
Ishtar
Orfang
Ishtar
Level 160
God Stats
9W - 25L
1,452 SR
Queue Stats
718W - 670L
1,526 Elo+
Solo
Team Averages
Level 132
1,426 SR
1,456 Elo+

VS

Team Averages
Level 93
1,485 SR
1,458 Elo+
Medusa
Medusa
AgentDenying
Medusa
Level 102
God Stats
76W - 78L
1,498 SR
Queue Stats
176W - 188L
1,538 Elo+
Solo
Chang'e
Chang'e
Wasbeer55
Chang'e
Level 47
God Stats
2W - 1L
1,316 SR
Queue Stats
72W - 74L
1,426 Elo+
Solo
Odin
Odin
Wentrix
Odin
Level 129
God Stats
4W - 2L
1,641 SR
Queue Stats
217W - 278L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Co0per
Bellona
13
0 / 7 / 2
8,905
594
6,401
18,253
21,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 2
10,898
727
21,968
10,586
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Orfang
Ishtar
15
5 / 8 / 0
11,033
736
11,560
16,127
7,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 3 / 10
11,372
758
12,464
17,539
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Wasbeer55
Chang'e
16
7 / 3 / 8
11,452
763
13,893
15,190
5,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Wentrix
Odin
16
5 / 2 / 11
12,644
843
11,309
15,674
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
17
17
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
10
3.33
L
Bellona
Co0per
Bellona
0
7
2
0.14
L
3
2
2
2
L
Ishtar
Orfang
Ishtar
5
8
0
0.63
W
Chang'e
Wasbeer55
Chang'e
7
3
8
3.67
W
Odin
Wentrix
Odin
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
37,666
44,966
Taken
48,403
34,048
Mitigated
29,311
3,087
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,464
6,549
0
2,660
17,539
7,396
2,405
6,855
10,396
0
53,996
L
Bellona
Co0per
Bellona
6,401
2,383
0
1,319
18,253
21,776
323
6,109
12,144
0
12,760
L
21,968
983
0
322
10,586
4,517
125
3,929
6,657
55,633
0
L
Ishtar
Orfang
Ishtar
11,560
7,518
0
1,446
16,127
7,755
29
4,101
12,026
0
40,626
W
Chang'e
Wasbeer55
Chang'e
13,893
2,401
3,422
5,291
15,190
5,949
818
7,884
6,886
35,345
0
W
Odin
Wentrix
Odin
11,309
887
0
2,778
15,674
15,966
0
6,520
8,598
0
27,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,836
Gold Earned
35,468
159
Minions Killed
161
7
Camps Cleared
7
792,606
Distance Traveled
815,607
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,372
758
83
6
5
276,742
3
L
Bellona
8,905
594
15
1
0
270,299
6
L
Janus
10,898
727
79
5
2
292,152
6
L
Ishtar
11,033
736
65
4
5
230,155
1
W
Chang'e
11,452
763
52
3
2
274,298
2
W
Odin
12,644
843
26
2
0
264,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role