Player Matchup

Fenrir
Fenrir
Bronze I
Egor1707
Fenrir
Bronze I
Level 72
God Stats
1W - 2L
1,600 SR
Queue Stats
27W - 36L
1,082 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Marat1212
Cabrakan
Silver II
Level 102
God Stats
4W - 5L
1,562 SR
Queue Stats
115W - 122L
1,011 MMR
Party 1
Erlang Shen
Erlang Shen
Silver V
Zaf_Jr
Erlang Shen
Silver V
Level 63
God Stats
4W - 8L
1,398 SR
Queue Stats
71W - 94L
807 MMR
Solo
Neith
Neith
Silver V
eaco_rocas
Neith
Silver V
Level 127
God Stats
3W - 6L
1,406 SR
Queue Stats
22W - 38L
925 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
mrbellydancer
Baron Samedi
Silver IV
Level 143
God Stats
0W - 2L
1,750 SR
Queue Stats
54W - 74L
1,104 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,543 SR
986 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,531 SR
987 MMR
Vulcan
Vulcan
Silver II
AdriXtrem
Vulcan
Silver II
Level 113
God Stats
20W - 20L
1,526 SR
Queue Stats
167W - 179L
1,080 MMR
Solo
Chaac
Chaac
Silver IV
Arion_1992
Chaac
Silver IV
Level 119
God Stats
3W - 3L
1,377 SR
Queue Stats
92W - 95L
733 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Pachz
Gilgamesh
Silver I
Level 146
God Stats
5W - 3L
1,507 SR
Queue Stats
492W - 498L
1,215 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
PlastiK V10
Cu Chulainn
Silver II
Level 157
God Stats
145W - 141L
1,520 SR
Queue Stats
725W - 731L
1,125 MMR
Solo
Artemis
Artemis
Silver IV
ggtrchucknorris2
Artemis
Silver IV
Level 120
God Stats
5W - 6L
1,726 SR
Queue Stats
177W - 176L
780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Egor1707
Fenrir
12
3 / 9 / 1
8,645
412
8,752
21,032
8,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Marat1212
Cabrakan
12
0 / 4 / 3
8,175
389
5,775
22,258
19,616
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Zaf_Jr
Erlang Shen
15
0 / 4 / 0
9,109
434
3,771
18,837
13,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
12
0 / 7 / 1
7,556
360
5,676
13,101
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
mrbellydancer
Baron Samedi
15
1 / 7 / 1
8,877
423
7,416
14,162
6,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JormungandrKaliIzanamiArtio

VS

Bans
BakasuraHadesAo KuangCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdriXtrem
Vulcan
18
7 / 1 / 13
12,274
584
19,873
12,629
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
18
2 / 1 / 14
11,681
556
11,807
24,273
25,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Pachz
Gilgamesh
19
7 / 1 / 10
12,204
581
11,639
17,301
8,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
PlastiK V10
Cu Chulainn
19
9 / 0 / 2
13,020
620
9,561
13,724
12,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 8
11,724
558
13,007
11,677
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
4
Kills
31
31
Deaths
4
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AdriXtrem
Vulcan
7
1
13
13.5
W
Chaac
2
1
14
9
L
Fenrir
Egor1707
Fenrir
3
9
1
0.39
L
Cabrakan
Marat1212
Cabrakan
0
4
3
0.38
W
Gilgamesh
Pachz
Gilgamesh
7
1
10
12
W
Cu Chulainn
PlastiK V10
Cu Chulainn
9
0
2
10
L
Erlang Shen
Zaf_Jr
Erlang Shen
0
4
0
0
L
Neith
0
7
1
0.07
W
6
1
8
10
L
Baron Samedi
mrbellydancer
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
65,887
89,390
Taken
79,604
53,198
Mitigated
57,843
17,055
Healing
33,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AdriXtrem
Vulcan
19,873
6,888
196
5,399
12,629
5,750
2,116
3,058
9,571
103,843
0
W
Chaac
11,807
2,974
300
15,797
24,273
25,455
324
4,084
20,189
0
73,176
L
Fenrir
Egor1707
Fenrir
8,752
990
0
831
21,032
8,562
0
4,537
16,495
0
57,000
L
Cabrakan
Marat1212
Cabrakan
5,775
1,130
375
4,827
22,258
19,616
0
7,060
15,198
27,047
1,469
W
Gilgamesh
Pachz
Gilgamesh
11,639
2,941
0
1,899
17,301
8,819
0
3,986
13,315
0
103,397
W
Cu Chulainn
PlastiK V10
Cu Chulainn
9,561
1,803
0
3,663
13,724
12,663
769
1,215
12,509
3,151
88,175
L
Erlang Shen
Zaf_Jr
Erlang Shen
3,771
1,880
0
6,241
18,837
13,931
666
1,686
17,151
0
74,977
L
Neith
5,676
1,975
0
1,924
13,101
4,742
0
2,315
10,786
0
48,288
W
13,007
8,517
0
6,711
11,677
5,156
6,829
919
10,758
0
92,433
L
Baron Samedi
mrbellydancer
Baron Samedi
7,416
257
414
2,443
14,162
6,347
0
4,632
9,530
76,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
60,903
466
Minions Killed
695
0
Camps Cleared
0
1,698,646
Distance Traveled
2,125,042
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,274
584
157
7
0
455,092
6
W
Chaac
11,681
556
78
4
0
428,105
1
L
Fenrir
8,645
412
83
4
0
373,926
0
L
Cabrakan
8,175
389
34
2
0
353,532
2
W
Gilgamesh
12,204
581
150
7
0
421,601
1
W
Cu Chulainn
13,020
620
163
8
0
456,788
7
L
Erlang Shen
9,109
434
138
7
0
377,088
1
L
Neith
7,556
360
77
4
0
248,449
0
W
Artemis
11,724
558
147
7
0
363,456
2
L
Baron Samedi
8,877
423
134
6
0
345,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role