Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Driise
Gilgamesh
Level 157
God Stats
2W - 0L
1,960 SR
Queue Stats
195W - 95L
1,784 Elo+
Party 2
Team Averages
Level 115
1,653 SR
1,595 Elo+

VS

Team Averages
Level 64
1,456 SR
1,374 Elo+
Izanami
Izanami
Blueeeyyy
Izanami
Level 27
God Stats
3W - 5L
1,438 SR
Queue Stats
10W - 15L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Kuchikiiii
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,499 Elo+
Party 1
Zeus
Zeus
Ανακλυσμος
Zeus
Level 101
God Stats
2W - 3L
1,429 SR
Queue Stats
6W - 19L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
14 / 1 / 7
12,266
876
19,285
19,306
8,571
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
 
Baron Samedi
15
4 / 1 / 14
10,722
766
7,992
7,111
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Driise
Gilgamesh
16
4 / 1 / 13
11,585
828
12,088
20,329
16,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blueeeyyy
Izanami
13
2 / 6 / 1
9,113
651
14,122
13,540
5,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kuchikiiii
Sun Wukong
13
1 / 6 / 0
8,418
601
9,473
18,086
17,208
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 3
8,384
599
11,513
12,125
3,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
3
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
1
7
17.5
W
Baron Samedi
 
Baron Samedi
4
1
14
11
L
Izanami
Blueeeyyy
Izanami
2
6
1
0.42
W
Gilgamesh
Driise
Gilgamesh
4
1
13
10.5
L
Sun Wukong
Kuchikiiii
Sun Wukong
1
6
0
0.17
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
35,108
46,746
Taken
43,751
28,583
Mitigated
26,532
15,830
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
19,285
5,619
0
4,446
19,306
8,571
1,040
4,346
14,960
0
59,949
W
Baron Samedi
 
Baron Samedi
7,992
545
1,714
1,695
7,111
3,702
485
1,046
6,065
32,208
0
L
Izanami
Blueeeyyy
Izanami
14,122
10,020
0
1,652
13,540
5,444
302
2,001
11,539
0
47,229
W
Gilgamesh
Driise
Gilgamesh
12,088
5,009
2,493
5,482
20,329
16,310
1,137
7,181
13,148
0
41,698
L
Sun Wukong
Kuchikiiii
Sun Wukong
9,473
1,231
0
3,594
18,086
17,208
0
4,506
13,580
0
17,259
L
11,513
2,084
0
158
12,125
3,880
0
1,593
10,532
30,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
25,915
171
Minions Killed
135
10
Camps Cleared
3
904,149
Distance Traveled
679,702
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,266
876
77
6
4
313,494
1
W
Baron Samedi
10,722
766
49
4
3
288,461
0
L
Izanami
9,113
651
89
6
1
221,645
3
W
Gilgamesh
11,585
828
45
3
3
302,194
2
L
Sun Wukong
8,418
601
12
1
0
260,541
3
L
Zeus
8,384
599
34
2
2
197,516
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role