Player Matchup

Artio
Artio
 
Artio
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Djynso
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 159L
1,371 Elo+
Party 1
Merlin
Merlin
Dubss169
Merlin
Level 43
God Stats
0W - 3L
1,188 SR
Queue Stats
23W - 41L
1,287 Elo+
Solo
Izanami
Izanami
Hardymint
Izanami
Level 63
God Stats
16W - 24L
1,506 SR
Queue Stats
148W - 187L
1,319 Elo+
Party 1
Thor
Thor
ThanosPhP
Thor
Level 84
God Stats
8W - 12L
1,478 SR
Queue Stats
37W - 46L
1,232 Elo+
Solo
Team Averages
Level 61
1,434 SR
1,342 Elo+

VS

Team Averages
Level 93
1,497 SR
1,353 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Curllionaire
Xbalanque
Level 46
God Stats
45W - 39L
1,506 SR
Queue Stats
60W - 60L
1,265 Elo+
Solo
Yemoja
Yemoja
Sevign
Yemoja
Level 108
God Stats
16W - 7L
1,546 SR
Queue Stats
82W - 93L
1,304 Elo+
Solo
Anubis
Anubis
VCHcrew
Anubis
Level 98
God Stats
4W - 6L
1,409 SR
Queue Stats
21W - 29L
1,314 Elo+
Solo
Artemis
Artemis
thriller5105
Artemis
Level 84
God Stats
4W - 5L
1,525 SR
Queue Stats
150W - 155L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
1 / 3 / 0
4,682
520
2,415
9,988
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Djynso
Guan Yu
9
0 / 1 / 0
5,169
574
3,663
7,423
3,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Dubss169
Merlin
5
0 / 1 / 0
3,768
419
387
3,321
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Hardymint
Izanami
7
0 / 3 / 1
4,636
515
4,139
6,341
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
5
0 / 6 / 0
3,919
435
1,301
8,561
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
4 / 0 / 1
5,476
608
5,311
7,600
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Curllionaire
Xbalanque
9
0 / 0 / 1
5,238
582
3,497
4,660
1,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Sevign
Yemoja
8
0 / 1 / 5
5,311
590
3,382
7,273
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
VCHcrew
Anubis
10
4 / 0 / 1
5,828
648
3,670
2,419
1,020
Artemis
thriller5105
Artemis
8
4 / 0 / 1
5,432
604
6,497
4,942
1,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
14
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
0
0.33
W
Arachne
 
Arachne
4
0
1
4.5
W
Xbalanque
Curllionaire
Xbalanque
0
0
1
0.5
L
Guan Yu
Djynso
Guan Yu
0
1
0
0
L
Merlin
Dubss169
Merlin
0
1
0
0
L
Izanami
Hardymint
Izanami
0
3
1
0.17
W
Yemoja
Sevign
Yemoja
0
1
5
2.5
L
Thor
0
6
0
0
W
Anubis
VCHcrew
Anubis
4
0
1
4.5
W
Artemis
thriller5105
Artemis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,905
Damage
22,357
35,634
Taken
26,894
14,138
Mitigated
9,573
7,535
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,415
664
371
1,635
9,988
5,509
0
2,235
7,753
9,278
0
W
Arachne
 
Arachne
5,311
4,187
79
4,189
7,600
2,453
0
225
7,375
0
27,039
W
Xbalanque
Curllionaire
Xbalanque
3,497
1,652
0
767
4,660
1,056
654
0
4,660
0
29,106
L
Guan Yu
Djynso
Guan Yu
3,663
346
0
2,376
7,423
3,809
0
0
7,423
0
33,987
L
Merlin
Dubss169
Merlin
387
65
0
1,250
3,321
795
0
1,308
2,013
9,661
0
L
Izanami
Hardymint
Izanami
4,139
2,669
0
1,335
6,341
1,801
0
852
5,489
0
33,505
W
Yemoja
Sevign
Yemoja
3,382
853
1,692
1,858
7,273
3,481
0
1,090
6,183
14,674
5,043
L
Thor
1,301
295
0
568
8,561
2,224
0
1,656
6,905
0
11,297
W
Anubis
VCHcrew
Anubis
3,670
254
0
1,531
2,419
1,020
1,098
250
2,169
33,697
0
W
Artemis
thriller5105
Artemis
6,497
3,048
0
2,098
4,942
1,563
0
1,237
3,705
0
27,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
27,285
166
Minions Killed
242
0
Camps Cleared
0
825,151
Distance Traveled
854,028
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,682
520
11
1
0
187,321
0
W
Arachne
5,476
608
52
6
0
214,556
4
W
Xbalanque
5,238
582
66
7
0
173,700
2
L
Guan Yu
5,169
574
63
7
0
205,747
2
L
Merlin
3,768
419
10
1
0
100,668
0
L
Izanami
4,636
515
61
7
0
164,246
2
W
Yemoja
5,311
590
23
3
0
158,999
0
L
Thor
3,919
435
21
2
0
167,169
0
W
Anubis
5,828
648
52
6
0
136,422
0
W
Artemis
5,432
604
49
5
0
170,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role