Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BigBoyRem
Serqet
Level 69
God Stats
2W - 2L
1,230 SR
Queue Stats
286W - 286L
1,462 Elo+
Party 1
Mulan
Mulan
DotheLokikoki
Mulan
Level 61
God Stats
42W - 27L
1,543 SR
Queue Stats
263W - 249L
1,441 Elo+
Party 1
Charybdis
Charybdis
Policemaster
Charybdis
Level 47
God Stats
5W - 5L
1,360 SR
Queue Stats
76W - 57L
1,519 Elo+
Solo
Maui
Maui
Remiboi41
Maui
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 95L
1,342 Elo+
Party 1
Team Averages
Level 58
1,427 SR
1,453 Elo+

VS

Team Averages
Level 86
1,603 SR
1,446 Elo+
Jing Wei
Jing Wei
Ekit11
Jing Wei
Level 47
God Stats
0W - 2L
1,580 SR
Queue Stats
100W - 88L
1,562 Elo+
Solo
Bellona
Bellona
VolDeFake
Bellona
Level 45
God Stats
1W - 2L
1,848 SR
Queue Stats
29W - 38L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VolDePorn
Morgan Le Fay
Level 147
God Stats
2W - 1L
1,665 SR
Queue Stats
100W - 104L
1,512 Elo+
Party 2
Ymir
Ymir
ZZZikee
Ymir
Level 69
God Stats
0W - 2L
1,478 SR
Queue Stats
3W - 9L
1,242 Elo+
Party 2
Mercury
Mercury
efik1805
Mercury
Level 124
God Stats
4W - 6L
1,445 SR
Queue Stats
158W - 153L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 2 / 4
8,523
501
7,968
11,522
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Serqet
BigBoyRem
Serqet
14
5 / 0 / 3
8,752
515
4,812
11,057
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 2
10,070
592
10,526
10,808
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Policemaster
Charybdis
18
7 / 0 / 3
10,936
643
21,294
15,000
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
14
2 / 0 / 10
9,297
547
4,842
12,759
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ekit11
Jing Wei
13
0 / 3 / 0
7,993
470
4,984
13,489
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
VolDeFake
Bellona
14
0 / 3 / 0
8,039
473
1,932
10,572
8,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
VolDePorn
Morgan Le Fay
14
0 / 6 / 2
8,243
485
11,765
13,507
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ZZZikee
Ymir
11
0 / 4 / 0
7,130
419
7,137
19,460
20,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
efik1805
Mercury
14
2 / 3 / 0
8,234
484
7,433
15,379
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
2
2
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
2
4
1
W
Serqet
BigBoyRem
Serqet
5
0
3
6.5
W
5
0
2
6
L
Jing Wei
Ekit11
Jing Wei
0
3
0
0
W
Charybdis
Policemaster
Charybdis
7
0
3
8.5
W
Maui
2
0
10
7
L
Bellona
VolDeFake
Bellona
0
3
0
0
L
Morgan Le Fay
VolDePorn
Morgan Le Fay
0
6
2
0.17
L
Ymir
ZZZikee
Ymir
0
4
0
0
L
Mercury
efik1805
Mercury
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
33,251
61,146
Taken
72,407
39,239
Mitigated
44,835
25,739
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,968
3,161
0
860
11,522
5,637
644
4,698
6,824
0
72,286
W
Serqet
BigBoyRem
Serqet
4,812
642
0
4,330
11,057
5,237
1,025
2,654
8,403
0
53,554
W
10,526
1,210
0
6,400
10,808
9,787
368
1,405
9,403
432
64,781
L
Jing Wei
Ekit11
Jing Wei
4,984
3,038
0
3,355
13,489
3,586
0
991
12,395
0
72,496
W
Charybdis
Policemaster
Charybdis
21,294
12,865
0
9,307
15,000
7,035
1,056
4,498
10,502
0
122,647
W
Maui
4,842
2,227
0
4,842
12,759
11,543
81
5,647
7,112
18,589
0
L
Bellona
VolDeFake
Bellona
1,932
762
0
4,536
10,572
8,095
1,158
128
9,810
0
43,718
L
Morgan Le Fay
VolDePorn
Morgan Le Fay
11,765
1,415
0
1,255
13,507
5,966
0
571
12,293
75,576
0
L
Ymir
ZZZikee
Ymir
7,137
2,263
312
3,122
19,460
20,904
0
2,908
15,909
26,894
0
L
Mercury
efik1805
Mercury
7,433
3,500
0
1,727
15,379
6,284
0
676
14,298
0
82,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
39,639
554
Minions Killed
490
0
Camps Cleared
0
1,713,316
Distance Traveled
1,742,256
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,523
501
113
7
0
317,632
2
W
Serqet
8,752
515
87
5
0
404,877
3
W
Mulan
10,070
592
136
8
0
340,980
5
L
Jing Wei
7,993
470
142
8
0
352,432
4
W
Charybdis
10,936
643
188
11
0
330,089
4
W
Maui
9,297
547
30
2
0
319,738
2
L
Bellona
8,039
473
86
5
0
338,811
2
L
Morgan Le Fay
8,243
485
127
7
0
319,972
7
L
Ymir
7,130
419
17
1
0
317,228
4
L
Mercury
8,234
484
118
7
0
413,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role