Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HENRYTYB_
Fenrir
Level 132
God Stats
0W - 2L
1,309 SR
Queue Stats
92W - 105L
1,381 Elo+
Solo
Scylla
Scylla
Kitqss___
Scylla
Level 72
God Stats
3W - 2L
1,671 SR
Queue Stats
219W - 247L
1,410 Elo+
Solo
Nox
Nox
Lingzhe
Nox
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
252W - 284L
1,471 Elo+
Solo
Nike
Nike
WickedGame6161
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 178L
1,364 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,425 Elo+

VS

Team Averages
Level 92
1,456 SR
1,419 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Danteraptor
Sun Wukong
Level 154
God Stats
1W - 1L
1,273 SR
Queue Stats
306W - 312L
1,535 Elo+
Solo
Cthulhu
Cthulhu
FadedRainbows
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,284 Elo+
Solo
Ishtar
Ishtar
ablindj3di
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,447 Elo+
Solo
Ullr
Ullr
acs220
Ullr
Level 76
God Stats
2W - 1L
1,509 SR
Queue Stats
54W - 60L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 4 / 5
6,831
759
5,369
7,328
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
HENRYTYB_
Fenrir
9
1 / 2 / 1
6,093
677
798
3,336
1,350
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
Kitqss___
Scylla
15
4 / 5 / 3
8,241
916
6,601
9,998
4,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
17
3 / 1 / 2
8,552
950
2,813
4,860
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
2,256
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 0 / 0
5,856
651
0
0
0
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Danteraptor
Sun Wukong
18
5 / 3 / 4
9,131
1,015
7,031
10,326
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
14
1 / 3 / 7
7,918
880
3,677
7,134
5,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
ablindj3di
Ishtar
15
5 / 3 / 5
8,895
988
10,068
7,805
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
acs220
Ullr
14
0 / 1 / 9
7,878
875
1,837
3,502
1,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
11
12
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
5
0.88
W
Discordia
 
Discordia
0
0
0
0
W
Sun Wukong
Danteraptor
Sun Wukong
5
3
4
2.33
W
Cthulhu
1
3
7
1.5
L
Fenrir
HENRYTYB_
Fenrir
1
2
1
0.75
L
Scylla
Kitqss___
Scylla
4
5
3
1.1
L
Nox
3
1
2
4
L
0
0
0
0
W
Ishtar
ablindj3di
Ishtar
5
3
5
2.5
W
Ullr
acs220
Ullr
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,581
Damage
22,613
25,522
Taken
28,767
11,568
Mitigated
17,601
7,424
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,369
890
983
2,610
7,328
3,629
0
1,580
5,748
0
8,413
W
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Danteraptor
Sun Wukong
7,031
908
687
2,975
10,326
6,589
1,202
3,444
6,882
0
20,245
W
Cthulhu
3,677
261
213
272
7,134
5,959
0
2,223
4,911
11,017
0
L
Fenrir
HENRYTYB_
Fenrir
798
0
0
0
3,336
1,350
0
245
3,091
0
1,991
L
Scylla
Kitqss___
Scylla
6,601
1,477
637
1,409
9,998
4,102
0
1,330
8,668
16,831
0
L
Nox
2,813
452
641
1,144
4,860
2,487
0
522
4,338
22,472
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
ablindj3di
Ishtar
10,068
4,859
0
1,078
7,805
3,512
2,361
2,670
5,135
0
21,648
W
Ullr
acs220
Ullr
1,837
755
237
1,197
3,502
1,541
2,481
1,077
2,425
0
10,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
39,678
72
Minions Killed
106
0
Camps Cleared
0
598,434
Distance Traveled
562,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,831
759
6
1
0
165,938
0
W
Discordia
5,856
651
0
0
0
0
0
W
Sun Wukong
9,131
1,015
35
4
0
137,140
0
W
Cthulhu
7,918
880
29
3
0
144,661
0
L
Fenrir
6,093
677
0
0
0
82,052
0
L
Scylla
8,241
916
22
2
0
150,230
0
L
Nox
8,552
950
44
5
0
200,214
2
L
Nike
2,256
251
0
0
0
0
0
W
Ishtar
8,895
988
27
3
0
133,812
1
W
Ullr
7,878
875
15
2
0
147,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role