Player Matchup

Susano
Susano
Cheyiu
Susano
Level 23
God Stats
7W - 0L
1,896 SR
Queue Stats
89W - 8L
1,848 Elo+
Party 1
Set
Set
Hiq6
Set
Level 160
God Stats
9W - 1L
1,303 SR
Queue Stats
1,690W - 330L
1,915 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Juiyi
Kumbhakarna
Level 118
God Stats
25W - 11L
1,653 SR
Queue Stats
69W - 62L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
chillderella
Aphrodite
Level 153
God Stats
222W - 76L
1,852 SR
Queue Stats
709W - 208L
1,799 Elo+
Party 1
Ganesha
Ganesha
vSkyhp
Ganesha
Level 25
God Stats
5W - 1L
1,920 SR
Queue Stats
99W - 11L
2,000 Elo+
Party 1
Team Averages
Level 96
1,725 SR
1,831 Elo+

VS

Team Averages
Level 113
1,542 SR
1,480 Elo+
Odin
Odin
BlutigerDragone
Odin
Level 89
God Stats
0W - 3L
1,691 SR
Queue Stats
34W - 26L
1,514 Elo+
Party 2
Hun Batz
Hun Batz
Dodorex5933
Hun Batz
Level 108
God Stats
0W - 1L
1,770 SR
Queue Stats
5W - 5L
1,534 Elo+
Solo
Ah Puch
Ah Puch
FULLET_TORTUGA23
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 101L
1,342 Elo+
Solo
Eset
Eset
XBlutigerWolfX
Eset
Level 160
God Stats
2W - 4L
1,499 SR
Queue Stats
95W - 90L
1,466 Elo+
Party 2
Maui
Maui
XMasterOfWolfX
Maui
Level 160
God Stats
0W - 1L
1,253 SR
Queue Stats
15W - 14L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cheyiu
Susano
18
16 / 1 / 13
12,344
1,122
36,202
14,676
9,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Hiq6
Set
17
8 / 1 / 17
12,208
1,110
21,729
12,849
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Juiyi
Kumbhakarna
18
3 / 0 / 26
11,657
1,060
6,685
9,920
12,784
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
chillderella
Aphrodite
17
6 / 0 / 21
11,328
1,030
15,564
7,239
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
vSkyhp
Ganesha
17
0 / 0 / 27
11,876
1,080
8,319
14,942
24,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

289

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,540
867
13,029
19,561
22,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Dodorex5933
Hun Batz
16
0 / 10 / 1
10,341
940
8,721
26,373
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 9 / 1
10,537
958
11,154
17,946
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 0
9,904
900
6,827
12,902
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
10,738
976
5,019
15,947
21,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
6
33
Kills
2
2
Deaths
33
104
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Susano
Cheyiu
Susano
16
1
13
22.5
L
Hun Batz
Dodorex5933
Hun Batz
0
10
1
0.05
L
1
9
1
0.17
W
Set
Hiq6
Set
8
1
17
16.5
W
Kumbhakarna
Juiyi
Kumbhakarna
3
0
26
16
L
1
6
0
0.17
L
0
1
1
0.5
W
Aphrodite
chillderella
Aphrodite
6
0
21
16.5
W
Ganesha
vSkyhp
Ganesha
0
0
27
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,499
Damage
44,750
59,626
Taken
92,729
70,577
Mitigated
66,462
24,435
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,029
2,149
0
1,001
19,561
22,669
0
8,237
10,945
0
20,705
W
Susano
Cheyiu
Susano
36,202
14,392
0
763
14,676
9,149
0
6,002
8,502
98
50,945
L
Hun Batz
Dodorex5933
Hun Batz
8,721
962
0
800
26,373
11,248
0
6,934
19,085
0
38,685
L
11,154
1,236
0
0
17,946
6,530
0
6,372
11,304
28,754
0
W
Set
Hiq6
Set
21,729
11,873
0
4,826
12,849
18,337
0
3,915
8,631
50
44,647
W
Kumbhakarna
Juiyi
Kumbhakarna
6,685
668
0
690
9,920
12,784
0
3,797
5,989
13,898
0
L
6,827
236
833
1,321
12,902
4,843
0
2,906
9,849
20,506
0
L
5,019
2,457
0
1,517
15,947
21,172
0
6,267
9,489
13,165
0
W
Aphrodite
chillderella
Aphrodite
15,564
1,248
10,217
6,129
7,239
6,107
0
2,472
4,675
28,314
0
W
Ganesha
vSkyhp
Ganesha
8,319
1,068
0
1,810
14,942
24,200
0
6,814
7,658
14,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
51,060
175
Minions Killed
188
7
Camps Cleared
8
1,074,919
Distance Traveled
939,341
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,540
867
19
2
2
200,370
0
W
Susano
12,344
1,122
33
3
0
213,511
0
L
Hun Batz
10,341
940
81
7
6
206,236
0
L
Ah Puch
10,537
958
43
4
0
163,728
1
W
Set
12,208
1,110
71
6
4
204,981
1
W
Kumbhakarna
11,657
1,060
24
2
1
227,410
0
L
Eset
9,904
900
28
3
0
169,890
0
L
Maui
10,738
976
17
2
0
199,117
0
W
Aphrodite
11,328
1,030
46
4
2
217,003
1
W
Ganesha
11,876
1,080
1
0
0
212,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role