Player Matchup

Ishtar
Ishtar
Alzi____
Ishtar
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,736 Elo+
Solo
Shiva
Shiva
DerGonda69
Shiva
Level 28
God Stats
2W - 0L
1,478 SR
Queue Stats
2W - 2L
1,400 Elo+
Party 1
Bacchus
Bacchus
MadGamerNekiba
Bacchus
Level 17
God Stats
2W - 0L
1,664 SR
Queue Stats
3W - 2L
1,797 Elo+
Party 4
Merlin
Merlin
Prometheuz54
Merlin
Level 147
God Stats
6W - 3L
1,428 SR
Queue Stats
63W - 48L
1,545 Elo+
Party 1
Janus
Janus
senpaishan
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,768 Elo+
Party 4
Team Averages
Level 71
1,514 SR
1,649 Elo+

VS

Team Averages
Level 93
1,467 SR
1,504 Elo+
Thor
Thor
Dougray
Thor
Level 144
God Stats
1W - 3L
1,301 SR
Queue Stats
89W - 80L
1,516 Elo+
Party 2
Scylla
Scylla
HydroBlits
Scylla
Level 157
God Stats
19W - 14L
1,629 SR
Queue Stats
198W - 204L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TTVMoriChristmas
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
Top10Sobek
Sol
Level 148
God Stats
5W - 13L
1,406 SR
Queue Stats
86W - 83L
1,503 Elo+
Party 2
Shiva
Shiva
leeyummi
Shiva
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alzi____
Ishtar
15
3 / 0 / 2
7,943
794
3,799
5,187
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
14
8 / 1 / 6
8,456
846
12,718
11,159
5,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 13
7,572
757
9,587
9,194
10,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
5 / 0 / 9
8,189
819
9,022
6,220
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
15
4 / 1 / 4
8,318
832
6,866
6,629
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dougray
Thor
13
2 / 4 / 0
6,991
699
7,263
10,840
4,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
HydroBlits
Scylla
16
2 / 0 / 1
8,145
815
7,611
2,557
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 11 / 0
6,181
618
2,884
14,836
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 2
6,908
691
5,531
7,768
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
leeyummi
Shiva
12
0 / 5 / 2
6,672
667
3,338
13,001
6,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Alzi____
Ishtar
3
0
2
4
W
Shiva
8
1
6
11
L
Thor
Dougray
Thor
2
4
0
0.5
L
Scylla
HydroBlits
Scylla
2
0
1
2.5
W
0
2
13
3.25
W
Merlin
5
0
9
9.5
L
0
11
0
0
L
0
0
2
1
L
Shiva
leeyummi
Shiva
0
5
2
0.2
W
Janus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
26,627
38,389
Taken
49,002
22,237
Mitigated
21,608
5,707
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Alzi____
Ishtar
3,799
2,052
0
880
5,187
2,194
485
2,160
3,027
0
26,355
W
Shiva
12,718
3,302
279
2,231
11,159
5,220
544
4,036
7,123
0
26,502
L
Thor
Dougray
Thor
7,263
923
0
374
10,840
4,845
0
6,026
4,814
0
16,248
L
Scylla
HydroBlits
Scylla
7,611
460
0
458
2,557
1,015
0
853
1,704
38,770
0
W
9,587
853
648
378
9,194
10,140
29
3,621
5,573
17,163
0
W
Merlin
9,022
518
0
820
6,220
2,426
954
2,154
4,066
33,312
0
L
2,884
2,124
0
212
14,836
5,933
0
8,281
6,555
0
6,338
L
5,531
1,206
0
3,474
7,768
3,068
707
4,605
3,163
25,630
0
L
Shiva
leeyummi
Shiva
3,338
691
0
1,020
13,001
6,747
200
5,710
7,291
0
11,418
W
Janus
6,866
682
0
471
6,629
2,257
0
1,171
4,258
39,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
34,897
228
Minions Killed
167
0
Camps Cleared
0
1,129,639
Distance Traveled
994,611
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,943
794
45
5
0
193,020
5
W
Shiva
8,456
846
36
4
0
242,336
0
L
Thor
6,991
699
24
2
0
180,650
2
L
Scylla
8,145
815
80
8
0
203,134
0
W
Bacchus
7,572
757
21
2
0
248,085
0
W
Merlin
8,189
819
43
4
0
221,147
1
L
Jing Wei
6,181
618
10
1
0
199,567
1
L
Sol
6,908
691
33
3
0
213,946
0
L
Shiva
6,672
667
20
2
0
197,314
4
W
Janus
8,318
832
83
8
0
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role