Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FreezeFlow
King Arthur
Level 101
God Stats
3W - 6L
1,471 SR
Queue Stats
226W - 230L
1,418 Elo+
Party 2
Baba Yaga
Baba Yaga
LamaPalyza
Baba Yaga
Level 104
God Stats
3W - 5L
1,840 SR
Queue Stats
51W - 51L
1,507 Elo+
Solo
Thor
Thor
Zagoran
Thor
Level 157
God Stats
4W - 6L
1,335 SR
Queue Stats
81W - 103L
1,418 Elo+
Solo
Medusa
Medusa
СлепойГлаз
Medusa
Level 91
God Stats
13W - 15L
1,483 SR
Queue Stats
185W - 191L
1,415 Elo+
Party 2
Team Averages
Level 114
1,526 SR
1,452 Elo+

VS

Team Averages
Level 61
1,582 SR
1,489 Elo+
Artemis
Artemis
Animelin
Artemis
Level 29
God Stats
7W - 4L
1,735 SR
Queue Stats
105W - 91L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
MishaZem
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 99L
1,583 Elo+
Party 1
Shiva
Shiva
Nékoha
Shiva
Level 78
God Stats
20W - 8L
1,695 SR
Queue Stats
306W - 332L
1,454 Elo+
Solo
Pele
Pele
Shaydana
Pele
Level 104
God Stats
11W - 8L
1,507 SR
Queue Stats
171W - 176L
1,413 Elo+
Solo
Bacchus
Bacchus
idkwhaticandonow
Bacchus
Level 6
God Stats
4W - 2L
1,471 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 2
7,932
567
6,298
9,618
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FreezeFlow
King Arthur
10
2 / 7 / 0
6,505
465
3,267
17,296
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
LamaPalyza
Baba Yaga
11
0 / 4 / 1
6,491
464
5,118
7,959
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Zagoran
Thor
13
3 / 4 / 1
7,778
556
5,055
12,327
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,182
442
6,535
9,554
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Animelin
Artemis
13
10 / 1 / 3
8,461
604
18,618
9,703
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
MishaZem
Ah Puch
13
2 / 2 / 3
7,779
556
7,283
11,702
4,362
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
Nékoha
Shiva
13
2 / 2 / 1
7,730
552
4,413
10,176
6,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
14
5 / 0 / 3
8,377
598
5,745
9,554
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 12
7,795
557
4,678
12,096
15,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
7
Kills
20
21
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
2
1.5
W
Artemis
Animelin
Artemis
10
1
3
11.5
L
King Arthur
FreezeFlow
King Arthur
2
7
0
0.29
L
Baba Yaga
LamaPalyza
Baba Yaga
0
4
1
0.13
W
Ah Puch
MishaZem
Ah Puch
2
2
3
1.75
W
Shiva
Nékoha
Shiva
2
2
1
1.25
W
Pele
5
0
3
6.5
L
Thor
Zagoran
Thor
3
4
1
0.88
W
1
2
12
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
40,737
56,754
Taken
53,231
25,064
Mitigated
34,358
12,859
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,298
581
0
5,067
9,618
4,949
996
730
8,888
66,463
0
W
Artemis
Animelin
Artemis
18,618
10,574
0
3,427
9,703
4,034
2,391
770
8,933
0
72,181
L
King Arthur
FreezeFlow
King Arthur
3,267
500
152
4,300
17,296
8,885
104
2,245
15,051
0
18,232
L
Baba Yaga
LamaPalyza
Baba Yaga
5,118
143
0
1,033
7,959
3,447
248
5,088
2,871
37,258
0
W
Ah Puch
MishaZem
Ah Puch
7,283
771
0
5,420
11,702
4,362
620
4,172
7,530
50,753
0
W
Shiva
Nékoha
Shiva
4,413
587
77
2,159
10,176
6,928
1,869
5,182
4,994
0
47,581
W
Pele
5,745
563
0
5,243
9,554
3,518
0
576
8,978
0
62,090
L
Thor
Zagoran
Thor
5,055
797
0
467
12,327
4,813
0
1,589
10,738
0
56,674
W
4,678
975
0
1,692
12,096
15,516
105
716
11,380
19,839
0
L
6,535
2,209
318
1,522
9,554
2,970
808
2,309
7,245
0
45,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
40,142
373
Minions Killed
391
0
Camps Cleared
0
1,291,112
Distance Traveled
1,369,963
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,932
567
121
9
0
206,115
3
W
Artemis
8,461
604
94
7
0
253,838
0
L
King Arthur
6,505
465
26
2
0
277,148
1
L
Baba Yaga
6,491
464
70
5
0
270,106
3
W
Ah Puch
7,779
556
89
6
0
274,088
1
W
Shiva
7,730
552
69
5
0
245,496
6
W
Pele
8,377
598
110
8
0
335,866
3
L
Thor
7,778
556
84
6
0
265,677
5
W
Bacchus
7,795
557
29
2
0
260,675
2
L
Medusa
6,182
442
72
5
0
272,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role