Player Matchup

Awilix
Awilix
Daniel_Olivero
Awilix
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kryptope
Morgan Le Fay
Level 65
God Stats
5W - 6L
1,405 SR
Queue Stats
304W - 337L
1,405 Elo+
Solo
Set
Set
OOHH-le-Dan
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,509 Elo+
Solo
Bacchus
Bacchus
lev6
Bacchus
Level 108
God Stats
3W - 2L
1,733 SR
Queue Stats
231W - 217L
1,450 Elo+
Solo
Nike
Nike
Грешница1711
Nike
Level 109
God Stats
0W - 2L
1,295 SR
Queue Stats
254W - 268L
1,411 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,422 Elo+

VS

Team Averages
Level 32
1,412 SR
1,346 Elo+
Ratatoskr
Ratatoskr
ArKnockout
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
RB2spoT
Cthulhu
Level 15
God Stats
1W - 2L
1,278 SR
Queue Stats
4W - 18L
1,145 Elo+
Party 1
Cerberus
Cerberus
penguinposeidon
Cerberus
Level 36
God Stats
1W - 2L
1,280 SR
Queue Stats
85W - 106L
1,389 Elo+
Solo
Mulan
Mulan
player101422
Mulan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,491 Elo+
Solo
Bastet
Bastet
Иннеад
Bastet
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
11,250
625
11,077
20,035
10,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Kryptope
Morgan Le Fay
20
6 / 4 / 14
12,454
692
38,868
19,001
11,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 9 / 14
11,914
662
9,924
26,681
18,202
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
lev6
Bacchus
20
6 / 5 / 14
12,930
718
21,465
22,994
36,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 8
10,716
595
15,426
21,601
25,565
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArKnockout
Ratatoskr
19
1 / 5 / 13
12,026
668
9,590
19,472
14,224
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
RB2spoT
Cthulhu
18
1 / 3 / 19
12,278
682
8,338
17,810
23,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
20
6 / 6 / 22
13,037
724
18,929
33,336
44,138
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 7 / 15
14,516
806
35,424
29,845
38,756
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
20
11 / 4 / 17
14,121
785
25,854
27,698
16,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
119
23
Kills
33
33
Deaths
25
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ArKnockout
Ratatoskr
1
5
13
1.5
L
4
10
6
0.7
L
Morgan Le Fay
Kryptope
Morgan Le Fay
6
4
14
3.25
L
2
9
14
1
W
Cthulhu
RB2spoT
Cthulhu
1
3
19
3.5
L
Bacchus
lev6
Bacchus
6
5
14
2.6
W
Cerberus
6
6
22
2.83
W
14
7
15
3.07
L
5
5
8
1.8
W
Bastet
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,760
Damage
98,135
110,312
Taken
128,161
102,516
Mitigated
137,502
33,366
Healing
47,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ArKnockout
Ratatoskr
9,590
1,031
1,792
7,346
19,472
14,224
2,625
10,600
8,872
61
33,967
L
11,077
2,879
2,614
2,470
20,035
10,123
0
4,666
15,369
0
19,892
L
Morgan Le Fay
Kryptope
Morgan Le Fay
38,868
5,818
3,523
5,401
19,001
11,997
0
5,348
13,653
69,675
0
L
9,924
3,792
3,010
3,391
26,681
18,202
0
5,050
21,631
0
18,474
W
Cthulhu
RB2spoT
Cthulhu
8,338
345
2,289
3,258
17,810
23,580
885
7,185
10,625
20,515
0
L
Bacchus
lev6
Bacchus
21,465
2,449
2,095
4,531
22,994
36,629
0
5,467
17,527
40,996
0
W
Cerberus
18,929
909
1,537
9,342
33,336
44,138
1,431
14,524
18,812
33,275
0
W
35,424
4,091
2,425
6,471
29,845
38,756
1,265
14,727
14,672
0
55,133
L
15,426
2,869
1,681
4,650
21,601
25,565
102
6,797
14,804
0
21,983
W
Bastet
25,854
8,847
1,862
11,093
27,698
16,804
1,459
13,297
14,401
0
45,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,264
Gold Earned
65,978
163
Minions Killed
173
0
Camps Cleared
0
1,518,924
Distance Traveled
1,755,365
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,026
668
45
3
0
410,753
0
L
Awilix
11,250
625
14
1
0
315,880
0
L
Morgan Le Fay
12,454
692
69
4
0
343,733
0
L
Set
11,914
662
28
2
0
268,784
0
W
Cthulhu
12,278
682
33
2
0
351,208
2
L
Bacchus
12,930
718
35
2
0
319,135
0
W
Cerberus
13,037
724
28
2
0
320,697
0
W
Mulan
14,516
806
37
2
0
285,842
0
L
Nike
10,716
595
17
1
0
271,392
1
W
Bastet
14,121
785
30
2
0
386,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role