Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Bicubik
Maui
Level 88
God Stats
6W - 6L
1,698 SR
Queue Stats
134W - 166L
1,426 Elo+
Party 2
Raijin
Raijin
Rayman086
Raijin
Level 109
God Stats
0W - 2L
1,241 SR
Queue Stats
19W - 14L
1,464 Elo+
Solo
Xbalanque
Xbalanque
SPdr
Xbalanque
Level 86
God Stats
9W - 18L
1,453 SR
Queue Stats
148W - 201L
1,374 Elo+
Party 2
Team Averages
Level 85
1,478 SR
1,453 Elo+

VS

Team Averages
Level 83
1,568 SR
1,503 Elo+
Xing Tian
Xing Tian
M1asma
Xing Tian
Level 86
God Stats
25W - 24L
1,435 SR
Queue Stats
142W - 148L
1,409 Elo+
Solo
Kukulkan
Kukulkan
MyCowsSaysMoo
Kukulkan
Level 15
God Stats
13W - 2L
1,791 SR
Queue Stats
144W - 49L
1,652 Elo+
Party 1
Cernunnos
Cernunnos
SambartaBanerjee
Cernunnos
Level 120
God Stats
7W - 2L
1,687 SR
Queue Stats
996W - 1,050L
1,418 Elo+
Solo
Horus
Horus
huaua
Horus
Level 149
God Stats
1W - 1L
1,352 SR
Queue Stats
175W - 89L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
klim68
Cabrakan
Level 46
God Stats
49W - 32L
1,573 SR
Queue Stats
118W - 125L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 3 / 3
8,385
493
5,313
14,473
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
12
2 / 8 / 2
7,718
454
7,254
17,913
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
Bicubik
Maui
12
2 / 3 / 7
7,656
450
5,906
15,138
17,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Rayman086
Raijin
11
0 / 7 / 2
7,247
426
3,679
14,091
6,338
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
SPdr
Xbalanque
12
5 / 4 / 3
7,915
466
12,586
12,999
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
M1asma
Xing Tian
14
5 / 4 / 6
8,811
518
8,341
14,202
15,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MyCowsSaysMoo
Kukulkan
17
7 / 1 / 4
10,925
643
18,752
7,003
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
15
1 / 4 / 1
8,743
514
5,873
13,608
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
huaua
Horus
15
5 / 2 / 5
9,426
554
6,107
13,462
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
klim68
Cabrakan
16
7 / 3 / 2
10,005
589
15,046
14,226
13,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
14
Kills
25
25
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
3
3
2.17
L
Mulan
 
Mulan
2
8
2
0.38
L
Maui
Bicubik
Maui
2
3
7
1.83
W
Xing Tian
M1asma
Xing Tian
5
4
6
2
W
Kukulkan
MyCowsSaysMoo
Kukulkan
7
1
4
9
L
Raijin
Rayman086
Raijin
0
7
2
0.14
L
Xbalanque
SPdr
Xbalanque
5
4
3
1.63
W
Cernunnos
1
4
1
0.38
W
Horus
huaua
Horus
5
2
5
3.75
W
Cabrakan
klim68
Cabrakan
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,738
Damage
54,119
74,614
Taken
62,501
52,069
Mitigated
43,266
18,420
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,313
1,288
0
3,242
14,473
6,920
0
6,941
7,532
0
37,273
L
Mulan
 
Mulan
7,254
701
278
5,442
17,913
16,065
160
11,947
5,966
0
34,224
L
Maui
Bicubik
Maui
5,906
1,408
1,066
2,544
15,138
17,378
0
7,127
8,011
22,110
1,671
W
Xing Tian
M1asma
Xing Tian
8,341
1,001
788
2,481
14,202
15,357
0
3,332
10,782
27,370
0
W
Kukulkan
MyCowsSaysMoo
Kukulkan
18,752
3,340
0
1,486
7,003
3,535
2,652
2,629
4,374
112,639
0
L
Raijin
Rayman086
Raijin
3,679
329
0
2,258
14,091
6,338
0
9,738
4,353
48,371
0
L
Xbalanque
SPdr
Xbalanque
12,586
6,503
0
3,590
12,999
5,368
0
6,386
6,613
0
61,226
W
Cernunnos
5,873
1,738
0
6,450
13,608
4,727
0
1,846
11,762
0
71,595
W
Horus
huaua
Horus
6,107
3,490
577
6,116
13,462
6,639
0
1,125
12,297
0
65,195
W
Cabrakan
klim68
Cabrakan
15,046
1,619
0
3,977
14,226
13,008
607
1,168
12,506
66,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
47,910
320
Minions Killed
556
0
Camps Cleared
0
1,469,049
Distance Traveled
1,587,487
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,385
493
63
4
0
364,820
0
L
Mulan
7,718
454
52
3
0
257,687
0
L
Maui
7,656
450
39
2
0
299,234
1
W
Xing Tian
8,811
518
29
2
0
320,504
2
W
Kukulkan
10,925
643
177
10
0
328,810
4
L
Raijin
7,247
426
72
4
0
251,290
1
L
Xbalanque
7,915
466
94
6
0
296,018
0
W
Cernunnos
8,743
514
114
7
0
290,118
3
W
Horus
9,426
554
116
7
0
345,271
1
W
Cabrakan
10,005
589
120
7
0
302,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role