Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeathNova510
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,610 SR
Queue Stats
188W - 208L
1,479 Elo+
Solo
Kali
Kali
Monster637
Kali
Level 68
God Stats
5W - 12L
1,243 SR
Queue Stats
325W - 322L
1,433 Elo+
Solo
Bacchus
Bacchus
SavageKitchen
Bacchus
Level 87
God Stats
9W - 14L
1,745 SR
Queue Stats
170W - 170L
1,379 Elo+
Solo
Hel
Hel
YO_lets_go_BBC
Hel
Level 48
God Stats
0W - 6L
1,070 SR
Queue Stats
8W - 33L
1,176 Elo+
Solo
Team Averages
Level 96
1,434 SR
1,394 Elo+

VS

Team Averages
Level 99
1,599 SR
1,407 Elo+
Bellona
Bellona
BeSmooove
Bellona
Level 120
God Stats
18W - 17L
1,931 SR
Queue Stats
133W - 168L
1,363 Elo+
Solo
Heimdallr
Heimdallr
MotokinJP
Heimdallr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 228L
1,361 Elo+
Solo
Thanatos
Thanatos
OneTapIGuess
Thanatos
Level 87
God Stats
27W - 26L
1,573 SR
Queue Stats
524W - 543L
1,517 Elo+
Solo
Atlas
Atlas
SleekGolem4385
Atlas
Level 126
God Stats
12W - 14L
1,489 SR
Queue Stats
94W - 102L
1,422 Elo+
Solo
Zeus
Zeus
doom shroomy
Zeus
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 127L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 0 / 0
4,607
512
4,259
4,168
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
DeathNova510
Ah Muzen Cab
10
1 / 1 / 0
5,319
591
2,099
4,641
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 4 / 1
4,373
486
1,732
7,561
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
7
0 / 0 / 0
4,600
511
1,984
5,082
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 0
4,209
468
1,919
5,388
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeSmooove
Bellona
10
2 / 0 / 2
5,490
610
3,667
5,609
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MotokinJP
Heimdallr
7
0 / 0 / 0
4,379
487
2,468
5,175
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
OneTapIGuess
Thanatos
10
6 / 1 / 1
6,120
680
6,742
7,514
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,732
526
1,789
4,141
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 2
4,835
537
1,964
2,918
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
W
Bellona
BeSmooove
Bellona
2
0
2
3
L
Ah Muzen Cab
DeathNova510
Ah Muzen Cab
1
1
0
1
L
1
4
1
0.38
W
Heimdallr
MotokinJP
Heimdallr
0
0
0
0
W
Thanatos
OneTapIGuess
Thanatos
6
1
1
6.5
L
Bacchus
0
0
0
0
W
0
0
0
0
L
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,993
Damage
16,630
26,840
Taken
25,357
11,172
Mitigated
12,134
8,594
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,259
1,047
0
1,680
4,168
1,353
0
962
3,206
36,094
0
W
Bellona
BeSmooove
Bellona
3,667
1,448
0
3,754
5,609
4,040
485
1,730
3,879
0
31,488
L
Ah Muzen Cab
DeathNova510
Ah Muzen Cab
2,099
593
0
1,272
4,641
1,637
0
1,337
3,304
0
40,757
L
1,732
737
0
1,886
7,561
2,926
0
434
7,127
0
13,972
W
Heimdallr
MotokinJP
Heimdallr
2,468
1,030
0
2,637
5,175
1,845
0
2,889
2,286
0
30,686
W
Thanatos
OneTapIGuess
Thanatos
6,742
2,708
0
7,183
7,514
3,333
0
792
6,722
0
38,862
L
Bacchus
1,984
239
1,186
1,281
5,082
4,000
0
827
4,255
13,226
2,022
W
1,789
525
0
1,375
4,141
1,964
0
2,316
1,825
10,746
0
L
1,919
623
50
1,239
5,388
1,256
0
193
5,195
19,831
0
W
1,964
77
0
803
2,918
952
0
0
2,918
28,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
25,556
228
Minions Killed
228
0
Camps Cleared
0
732,861
Distance Traveled
812,619
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,607
512
62
7
0
140,503
0
W
Bellona
5,490
610
37
4
0
157,954
3
L
Ah Muzen Cab
5,319
591
76
8
0
159,017
1
L
Kali
4,373
486
27
3
0
162,167
7
W
Heimdallr
4,379
487
62
7
0
146,582
0
W
Thanatos
6,120
680
66
7
0
187,068
2
L
Bacchus
4,600
511
26
3
0
167,195
2
W
Atlas
4,732
526
11
1
0
160,613
0
L
Hel
4,209
468
37
4
0
103,979
0
W
Zeus
4,835
537
52
6
0
160,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role