Player Matchup

Sun Wukong
Sun Wukong
BAFAT3010
Sun Wukong
Level 134
God Stats
18W - 5L
1,797 SR
Queue Stats
593W - 219L
1,747 Elo+
Party 2
Hades
Hades
HappyMeiX
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 52L
1,762 Elo+
Party 2
Cliodhna
Cliodhna
Orlosange
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,663 Elo+
Party 2
Team Averages
Level 128
1,599 SR
1,724 Elo+

VS

Team Averages
Level 24
1,512 SR
1,424 Elo+
Aphrodite
Aphrodite
BaTochnik
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
KellLife
Cthulhu
Level 4
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Izanami
Izanami
Votredal
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BAFAT3010
Sun Wukong
18
8 / 2 / 16
13,453
791
16,176
20,634
27,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
HappyMeiX
Hades
18
12 / 6 / 12
14,158
833
28,112
23,921
15,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Orlosange
Cliodhna
17
6 / 4 / 15
12,816
754
16,750
16,956
8,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BaTochnik
Aphrodite
16
2 / 11 / 7
11,417
672
11,096
23,498
13,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
KellLife
Cthulhu
17
1 / 3 / 10
12,253
721
16,810
22,906
26,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Votredal
Izanami
17
9 / 12 / 2
13,901
818
18,965
22,531
8,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
26
Kills
12
12
Deaths
26
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BAFAT3010
Sun Wukong
8
2
16
8
L
Aphrodite
BaTochnik
Aphrodite
2
11
7
0.5
W
Hades
HappyMeiX
Hades
12
6
12
3
L
Cthulhu
KellLife
Cthulhu
1
3
10
2
W
Cliodhna
Orlosange
Cliodhna
6
4
15
3.38
L
Izanami
Votredal
Izanami
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,038
Damage
46,871
61,511
Taken
68,935
51,750
Mitigated
48,396
17,166
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BAFAT3010
Sun Wukong
16,176
2,329
0
2,635
20,634
27,525
924
7,976
12,658
994
51,949
L
Aphrodite
BaTochnik
Aphrodite
11,096
1,960
5,493
5,907
23,498
13,763
0
10,890
12,608
35,922
0
W
Hades
HappyMeiX
Hades
28,112
1,952
1,588
9,616
23,921
15,932
1,297
12,455
11,466
70,499
0
L
Cthulhu
KellLife
Cthulhu
16,810
1,878
1,595
3,138
22,906
26,313
0
7,793
15,113
40,207
0
W
Cliodhna
Orlosange
Cliodhna
16,750
1,661
0
3,327
16,956
8,293
1,211
8,043
8,913
0
41,061
L
Izanami
Votredal
Izanami
18,965
12,568
0
1,410
22,531
8,320
0
10,091
12,440
0
41,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
37,571
202
Minions Killed
146
13
Camps Cleared
2
912,574
Distance Traveled
817,531
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,453
791
63
4
4
323,011
0
L
Aphrodite
11,417
672
42
2
1
247,344
4
W
Hades
14,158
833
86
5
4
275,714
2
L
Cthulhu
12,253
721
48
3
0
344,112
3
W
Cliodhna
12,816
754
53
3
5
313,849
2
L
Izanami
13,901
818
56
3
1
226,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role