Player Matchup

Chronos
Chronos
 
Chronos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Härski420
Hera
Level 90
God Stats
5W - 3L
1,407 SR
Queue Stats
515W - 466L
1,571 Elo+
Solo
Pele
Pele
Luciafv
Pele
Level 103
God Stats
32W - 45L
1,409 SR
Queue Stats
100W - 120L
1,280 Elo+
Solo
Ymir
Ymir
Rayman086
Ymir
Level 109
God Stats
6W - 3L
1,535 SR
Queue Stats
19W - 14L
1,445 Elo+
Solo
Anhur
Anhur
TyrannicalClown
Anhur
Level 126
God Stats
6W - 3L
1,625 SR
Queue Stats
203W - 211L
1,445 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,448 Elo+

VS

Team Averages
Level 109
1,470 SR
1,452 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SirCalvito
Hades
Level 69
God Stats
2W - 4L
1,386 SR
Queue Stats
147W - 177L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aitor27tgn
Tsukuyomi
Level 85
God Stats
12W - 13L
1,504 SR
Queue Stats
27W - 30L
1,402 Elo+
Party 1
Cabrakan
Cabrakan
isdesp
Cabrakan
Level 148
God Stats
11W - 17L
1,461 SR
Queue Stats
124W - 140L
1,548 Elo+
Solo
Artemis
Artemis
Маннимарко
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
6 / 2 / 2
8,251
550
11,143
9,562
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 3 / 5
8,015
534
9,695
9,131
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Luciafv
Pele
13
3 / 1 / 3
8,025
535
1,779
10,721
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
0 / 3 / 7
6,806
454
3,687
13,041
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 0 / 4
9,474
632
11,349
11,238
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 1
8,270
551
6,925
9,865
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
12
1 / 2 / 0
7,129
475
3,785
10,872
4,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
aitor27tgn
Tsukuyomi
11
0 / 3 / 1
6,632
442
7,334
9,282
3,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
isdesp
Cabrakan
11
1 / 2 / 5
6,806
454
6,212
12,511
10,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 3
6,858
457
7,557
10,310
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
15
Kills
9
9
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
2
3.5
L
Zeus
 
Zeus
5
2
1
2.75
W
1
3
5
1.17
W
Pele
Luciafv
Pele
3
1
3
4.5
W
Ymir
0
3
7
1.17
L
Hades
1
2
0
0.5
W
5
0
4
7
L
Tsukuyomi
aitor27tgn
Tsukuyomi
0
3
1
0.17
L
Cabrakan
isdesp
Cabrakan
1
2
5
1.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
31,813
53,693
Taken
52,840
25,630
Mitigated
25,979
17,511
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,143
4,219
0
2,864
9,562
4,404
0
2,991
6,571
54,531
10,126
L
Zeus
 
Zeus
6,925
921
0
4,204
9,865
2,973
0
1,037
8,828
70,367
0
W
9,695
2,504
0
2,305
9,131
3,539
0
5,064
4,067
68,463
0
W
Pele
Luciafv
Pele
1,779
152
0
2,138
10,721
3,759
0
934
9,787
0
49,259
W
Ymir
3,687
678
395
2,455
13,041
9,384
0
4,596
8,445
12,561
0
L
Hades
3,785
306
19
3,383
10,872
4,905
707
4,222
6,650
53,016
0
W
11,349
7,135
0
7,354
11,238
4,544
324
3,457
7,781
0
71,552
L
Tsukuyomi
aitor27tgn
Tsukuyomi
7,334
1,004
0
1,945
9,282
3,609
0
1,836
7,446
0
40,739
L
Cabrakan
isdesp
Cabrakan
6,212
498
302
2,608
12,511
10,187
0
8,213
4,298
27,782
0
L
7,557
2,562
0
1,505
10,310
4,305
0
7,578
2,732
0
40,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
35,695
435
Minions Killed
382
0
Camps Cleared
0
1,393,688
Distance Traveled
1,294,819
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,251
550
99
7
0
262,474
2
L
Zeus
8,270
551
123
8
0
272,755
5
W
Hera
8,015
534
118
8
0
285,026
8
W
Pele
8,025
535
89
6
0
325,235
0
W
Ymir
6,806
454
13
1
0
267,771
6
L
Hades
7,129
475
83
6
0
225,782
0
W
Anhur
9,474
632
116
8
0
253,182
1
L
Tsukuyomi
6,632
442
74
5
0
298,617
3
L
Cabrakan
6,806
454
45
3
0
267,957
6
L
Artemis
6,858
457
57
4
0
229,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role