Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Corhax
Gilgamesh
Level 135
God Stats
4W - 7L
1,423 SR
Queue Stats
524W - 532L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Killingher
Ao Kuang
Level 155
God Stats
1W - 1L
1,667 SR
Queue Stats
16W - 13L
1,618 Elo+
Solo
Xbalanque
Xbalanque
Ligacy
Xbalanque
Level 119
God Stats
1W - 1L
1,755 SR
Queue Stats
78W - 63L
1,592 Elo+
Solo
Shiva
Shiva
lCrixusl
Shiva
Level 122
God Stats
3W - 4L
1,472 SR
Queue Stats
224W - 254L
1,591 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,565 Elo+

VS

Team Averages
Level 149
1,557 SR
1,576 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Nicsthomp
Nu Wa
Level 155
God Stats
2W - 5L
1,252 SR
Queue Stats
321W - 326L
1,640 Elo+
Solo
Cupid
Cupid
Penguineration
Cupid
Level 145
God Stats
6W - 1L
1,780 SR
Queue Stats
138W - 144L
1,554 Elo+
Party 1
Hades
Hades
RobertHedonist
Hades
Level 127
God Stats
1W - 1L
1,759 SR
Queue Stats
93W - 78L
1,574 Elo+
Party 1
He Bo
He Bo
cAnkh
He Bo
Level 158
God Stats
2W - 2L
1,494 SR
Queue Stats
69W - 51L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 2 / 8
9,435
858
12,559
15,435
19,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Corhax
Gilgamesh
12
1 / 5 / 7
7,897
718
5,048
11,843
11,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Killingher
Ao Kuang
14
3 / 5 / 2
8,687
790
6,267
14,246
7,390
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Ligacy
Xbalanque
16
4 / 2 / 6
8,923
811
17,857
12,552
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
lCrixusl
Shiva
14
0 / 3 / 8
8,372
761
7,500
16,795
15,965
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 2 / 12
8,806
801
10,144
14,638
17,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Nicsthomp
Nu Wa
17
5 / 1 / 11
9,151
832
13,002
8,245
4,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 13
8,695
790
13,360
11,047
6,116
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 15
8,528
775
8,415
10,495
9,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
cAnkh
He Bo
16
5 / 4 / 9
9,650
877
15,974
12,455
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
11
Kills
16
17
Deaths
11
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
8
3.5
W
Ares
 
Ares
3
2
12
4.5
L
Gilgamesh
Corhax
Gilgamesh
1
5
7
0.9
L
Ao Kuang
Killingher
Ao Kuang
3
5
2
0.8
L
Xbalanque
Ligacy
Xbalanque
4
2
6
3.5
W
Nu Wa
Nicsthomp
Nu Wa
5
1
11
10.5
W
2
3
13
2.83
W
1
1
15
8.5
W
He Bo
cAnkh
He Bo
5
4
9
2.38
L
Shiva
lCrixusl
Shiva
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
60,895
70,871
Taken
56,880
60,074
Mitigated
44,256
29,808
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,559
303
3,399
3,199
15,435
19,265
521
9,241
5,861
33,071
0
W
Ares
 
Ares
10,144
264
1,320
2,634
14,638
17,665
195
3,528
11,110
12,332
0
L
Gilgamesh
Corhax
Gilgamesh
5,048
712
960
612
11,843
11,094
0
9,185
2,425
0
10,155
L
Ao Kuang
Killingher
Ao Kuang
6,267
767
0
4,057
14,246
7,390
644
9,637
4,437
17,652
0
L
Xbalanque
Ligacy
Xbalanque
17,857
8,234
2,376
4,712
12,552
6,360
1,555
8,161
4,303
0
39,643
W
Nu Wa
Nicsthomp
Nu Wa
13,002
4,604
1,226
1,139
8,245
4,411
1,569
3,271
4,974
28,557
0
W
13,360
7,946
3,922
2,863
11,047
6,116
1,810
5,173
5,874
0
25,694
W
8,415
398
2,143
3,721
10,495
9,401
746
3,017
7,478
16,422
0
W
He Bo
cAnkh
He Bo
15,974
1,228
369
2,821
12,455
6,663
616
3,837
8,618
28,301
0
L
Shiva
lCrixusl
Shiva
7,500
714
4,204
6,289
16,795
15,965
252
10,296
6,310
0
19,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
44,830
134
Minions Killed
124
0
Camps Cleared
0
1,025,283
Distance Traveled
1,090,822
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,435
858
38
3
0
233,438
0
W
Ares
8,806
801
6
1
0
236,357
0
L
Gilgamesh
7,897
718
5
0
0
164,616
0
L
Ao Kuang
8,687
790
25
2
0
198,177
3
L
Xbalanque
8,923
811
45
4
0
220,620
1
W
Nu Wa
9,151
832
21
2
0
223,746
0
W
Cupid
8,695
790
33
3
0
204,076
1
W
Hades
8,528
775
32
3
0
229,015
3
W
He Bo
9,650
877
32
3
0
197,628
0
L
Shiva
8,372
761
21
2
0
208,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role