Player Matchup

Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptainotterMBE
Cupid
Level 158
God Stats
24W - 12L
1,613 SR
Queue Stats
576W - 538L
1,496 Elo+
Party 1
Ganesha
Ganesha
MadHatta03
Ganesha
Level 159
God Stats
58W - 69L
1,504 SR
Queue Stats
292W - 271L
1,480 Elo+
Party 1
Discordia
Discordia
PENTAKILL1999
Discordia
Level 160
God Stats
18W - 12L
1,637 SR
Queue Stats
749W - 704L
1,450 Elo+
Party 1
Bellona
Bellona
PushingFlower31
Bellona
Level 160
God Stats
2W - 3L
1,135 SR
Queue Stats
782W - 700L
1,499 Elo+
Party 1
Team Averages
Level 152
1,478 SR
1,485 Elo+

VS

Team Averages
Level 108
1,469 SR
1,459 Elo+
Neith
Neith
AkiraEiki
Neith
Level 75
God Stats
9W - 6L
1,643 SR
Queue Stats
74W - 85L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
Frxga1
Guan Yu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
906W - 925L
1,493 Elo+
Solo
Bacchus
Bacchus
LzNxDoenitz
Bacchus
Level 123
God Stats
7W - 6L
1,566 SR
Queue Stats
201W - 209L
1,469 Elo+
Party 2
Tiamat
Tiamat
Polo_MarkY_
Tiamat
Level 117
God Stats
3W - 8L
1,377 SR
Queue Stats
766W - 820L
1,413 Elo+
Solo
Bakasura
Bakasura
k555000aaa
Bakasura
Level 109
God Stats
2W - 10L
1,260 SR
Queue Stats
207W - 222L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 2 / 4
9,594
505
4,251
15,175
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 3 / 2
9,378
494
5,459
11,881
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MadHatta03
Ganesha
13
0 / 1 / 6
8,484
447
3,706
12,612
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PENTAKILL1999
Discordia
15
3 / 2 / 4
9,451
497
12,595
7,294
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
12 / 4 / 4
11,047
581
20,225
17,615
12,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkiraEiki
Neith
14
6 / 4 / 2
9,437
497
11,171
12,518
5,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Frxga1
Guan Yu
14
0 / 5 / 3
8,651
455
3,725
14,483
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LzNxDoenitz
Bacchus
14
2 / 1 / 6
9,444
497
7,442
19,319
23,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
2 / 4 / 4
9,202
484
6,798
15,666
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
k555000aaa
Bakasura
17
2 / 4 / 0
10,209
537
13,556
13,183
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
18
Kills
12
12
Deaths
18
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
2
4
1.5
L
Neith
AkiraEiki
Neith
6
4
2
1.75
W
2
3
2
1
L
Guan Yu
Frxga1
Guan Yu
0
5
3
0.3
L
Bacchus
LzNxDoenitz
Bacchus
2
1
6
5
W
Ganesha
MadHatta03
Ganesha
0
1
6
3
W
Discordia
PENTAKILL1999
Discordia
3
2
4
2.5
L
Tiamat
2
4
4
1
W
12
4
4
3.5
L
Bakasura
k555000aaa
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
42,692
64,577
Taken
75,169
44,129
Mitigated
55,731
11,872
Healing
22,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,251
1,315
0
1,250
15,175
8,982
978
0
13,098
70,661
0
L
Neith
AkiraEiki
Neith
11,171
4,125
0
2,235
12,518
5,704
1,355
3,549
8,969
0
64,308
W
5,459
2,806
28
3,091
11,881
5,485
1,246
3,548
8,333
0
79,164
L
Guan Yu
Frxga1
Guan Yu
3,725
454
419
7,268
14,483
7,261
0
2,444
12,039
0
71,955
L
Bacchus
LzNxDoenitz
Bacchus
7,442
794
0
4,118
19,319
23,994
0
5,498
13,821
26,322
5,834
W
Ganesha
MadHatta03
Ganesha
3,706
566
937
3,086
12,612
14,612
133
3,436
9,136
23,281
0
W
Discordia
PENTAKILL1999
Discordia
12,595
427
0
814
7,294
2,740
0
2,022
5,272
69,085
0
L
Tiamat
6,798
1,234
111
3,870
15,666
9,687
0
4,916
10,750
68,822
0
W
20,225
9,421
0
2,666
17,615
12,310
0
4,862
12,278
28
98,249
L
Bakasura
k555000aaa
Bakasura
13,556
8,452
0
4,649
13,183
9,085
1,235
4,173
9,010
0
74,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
46,943
550
Minions Killed
515
0
Camps Cleared
0
1,702,467
Distance Traveled
1,727,933
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,594
505
140
7
0
312,170
3
L
Neith
9,437
497
116
6
0
319,186
2
W
Cupid
9,378
494
151
8
0
333,517
4
L
Guan Yu
8,651
455
127
7
0
334,180
1
L
Bacchus
9,444
497
31
2
0
365,707
4
W
Ganesha
8,484
447
2
0
0
332,628
3
W
Discordia
9,451
497
131
7
0
364,455
4
L
Tiamat
9,202
484
96
5
0
333,122
7
W
Bellona
11,047
581
126
7
0
359,697
1
L
Bakasura
10,209
537
145
8
0
375,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role