Player Matchup

Jormungandr
Jormungandr
DownwardMist9
Jormungandr
Level 85
God Stats
4W - 2L
1,813 SR
Queue Stats
110W - 101L
1,532 Elo+
Solo
Merlin
Merlin
JamarTheiffel
Merlin
Level 120
God Stats
6W - 7L
1,574 SR
Queue Stats
198W - 216L
1,495 Elo+
Solo
Maui
Maui
RxDDoubleRR
Maui
Level 36
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 3L
1,116 Elo+
Solo
Izanami
Izanami
iitzMalone
Izanami
Level 103
God Stats
4W - 12L
1,285 SR
Queue Stats
371W - 408L
1,379 Elo+
Solo
Set
Set
sk222
Set
Level 99
God Stats
14W - 16L
1,388 SR
Queue Stats
158W - 147L
1,392 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,383 Elo+

VS

Team Averages
Level 118
1,515 SR
1,418 Elo+
Zeus
Zeus
FallenHero275
Zeus
Level 128
God Stats
6W - 2L
1,540 SR
Queue Stats
97W - 98L
1,436 Elo+
Party 1
Bellona
Bellona
LUrielP
Bellona
Level 127
God Stats
15W - 9L
1,558 SR
Queue Stats
245W - 239L
1,431 Elo+
Solo
Hel
Hel
LeoProStalker
Hel
Level 47
God Stats
4W - 6L
1,455 SR
Queue Stats
77W - 98L
1,406 Elo+
Solo
Xbalanque
Xbalanque
SilentDeathForU
Xbalanque
Level 148
God Stats
39W - 37L
1,505 SR
Queue Stats
237W - 267L
1,379 Elo+
Party 1
Ravana
Ravana
XxThEASaSiN56Xx
Ravana
Level 142
God Stats
23W - 27L
1,516 SR
Queue Stats
403W - 468L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DownwardMist9
Jormungandr
12
3 / 2 / 5
7,635
509
10,528
14,028
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 1
8,188
546
8,810
11,337
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
5,194
346
2,004
7,177
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
iitzMalone
Izanami
13
5 / 3 / 6
7,979
532
9,805
12,023
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
sk222
Set
12
4 / 4 / 2
7,307
487
8,425
13,389
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,717
581
11,290
11,265
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LUrielP
Bellona
15
6 / 0 / 3
9,508
634
10,226
12,785
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 6
6,748
450
3,847
13,695
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
SilentDeathForU
Xbalanque
12
2 / 5 / 1
7,377
492
9,781
12,883
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 5
7,973
532
7,169
13,938
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
16
Kills
15
15
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DownwardMist9
Jormungandr
3
2
5
2.75
W
3
4
4
1.25
L
4
3
1
1.5
W
Bellona
LUrielP
Bellona
6
0
3
7.5
W
0
3
6
1
L
0
3
0
0
W
Xbalanque
SilentDeathForU
Xbalanque
2
5
1
0.5
W
4
4
5
1.63
L
Izanami
iitzMalone
Izanami
5
3
6
2.67
L
Set
sk222
Set
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
42,313
57,954
Taken
64,566
36,709
Mitigated
31,281
8,735
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DownwardMist9
Jormungandr
10,528
1,741
0
2,013
14,028
16,051
0
4,355
9,673
34,421
4,108
W
11,290
2,207
0
750
11,265
4,955
0
7,108
4,157
65,468
0
L
8,810
254
0
880
11,337
5,421
0
7,099
4,238
72,544
0
W
Bellona
LUrielP
Bellona
10,226
4,574
0
7,032
12,785
9,948
0
2,215
10,570
0
72,868
W
3,847
282
5,100
6,731
13,695
5,588
138
4,474
9,221
36,259
1,733
L
2,004
1,130
0
1,900
7,177
3,964
0
0
7,177
15,012
4,274
W
Xbalanque
SilentDeathForU
Xbalanque
9,781
6,071
0
1,299
12,883
4,485
1,484
3,102
9,781
0
45,208
W
7,169
2,307
310
4,075
13,938
6,305
288
3,207
10,731
0
53,112
L
Izanami
iitzMalone
Izanami
9,805
6,513
544
2,476
12,023
4,766
0
2,027
9,996
0
54,048
L
Set
sk222
Set
8,425
4,555
0
922
13,389
6,507
273
1,389
12,000
0
52,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
40,323
369
Minions Killed
461
0
Camps Cleared
0
1,319,903
Distance Traveled
1,421,990
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,635
509
51
3
0
279,310
1
W
Zeus
8,717
581
111
7
0
270,489
4
L
Merlin
8,188
546
128
9
0
273,940
3
W
Bellona
9,508
634
150
10
0
311,116
4
W
Hel
6,748
450
65
4
0
321,669
1
L
Maui
5,194
346
31
2
0
185,555
2
W
Xbalanque
7,377
492
69
5
0
246,080
2
W
Ravana
7,973
532
66
4
0
272,636
0
L
Izanami
7,979
532
79
5
0
278,413
1
L
Set
7,307
487
80
5
0
302,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role