Player Matchup

Cupid
Cupid
FILIPsitoWE
Cupid
Level 88
God Stats
1W - 0L
1,443 SR
Queue Stats
4W - 3L
1,542 Elo+
Solo
Thor
Thor
Jobbadahutt
Thor
Level 149
God Stats
36W - 31L
1,610 SR
Queue Stats
644W - 669L
1,398 Elo+
Solo
Nu Wa
Nu Wa
RKoreshkova
Nu Wa
Level 29
God Stats
66W - 65L
1,661 SR
Queue Stats
94W - 106L
1,577 Elo+
Solo
Anubis
Anubis
WeinerBag317
Anubis
Level 28
God Stats
7W - 8L
1,506 SR
Queue Stats
52W - 61L
1,440 Elo+
Solo
Bacchus
Bacchus
eekycai
Bacchus
Level 129
God Stats
2W - 2L
1,495 SR
Queue Stats
257W - 309L
1,472 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,486 Elo+

VS

Team Averages
Level 79
1,539 SR
1,509 Elo+
Anhur
Anhur
MERGen200
Anhur
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,528 Elo+
Solo
Merlin
Merlin
Redhothobo115
Merlin
Level 127
God Stats
11W - 9L
1,641 SR
Queue Stats
50W - 54L
1,491 Elo+
Party 1
Janus
Janus
RipplyClaw
Janus
Level 146
God Stats
3W - 9L
1,594 SR
Queue Stats
202W - 222L
1,511 Elo+
Solo
Hercules
Hercules
WrathOfKurama
Hercules
Level 97
God Stats
2W - 2L
1,461 SR
Queue Stats
30W - 29L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
啊打算阿达
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,095
810
9,372
9,634
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 3
8,006
801
4,987
5,266
2,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 0 / 3
7,301
730
8,799
5,393
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
1 / 1 / 2
7,111
711
6,589
5,290
2,469
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
eekycai
Bacchus
15
4 / 0 / 7
8,118
812
8,878
8,423
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MERGen200
Anhur
12
0 / 2 / 0
6,629
663
3,537
6,879
2,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 0 / 1
7,157
716
4,036
8,111
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
14
2 / 4 / 0
7,901
790
7,669
8,108
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WrathOfKurama
Hercules
12
0 / 4 / 1
6,670
667
5,362
9,971
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 2
6,813
681
4,677
10,186
6,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
3
0
3
4.5
L
Anhur
MERGen200
Anhur
0
2
0
0
W
1
0
3
2.5
L
0
0
1
0.5
L
Janus
2
4
0
0.5
W
Anubis
1
1
2
2
L
Hercules
WrathOfKurama
Hercules
0
4
1
0.13
W
Bacchus
eekycai
Bacchus
4
0
7
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
25,281
34,006
Taken
43,255
16,808
Mitigated
20,982
9,494
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,372
5,290
704
3,378
9,634
3,928
201
4,709
4,327
0
33,105
W
4,987
432
0
1,000
5,266
2,426
0
2,327
2,677
0
25,092
L
Anhur
MERGen200
Anhur
3,537
1,128
0
1,216
6,879
2,670
0
3,063
3,816
0
11,300
W
8,799
5,967
0
1,720
5,393
2,010
1,283
2,135
3,066
32,380
0
L
4,036
143
0
335
8,111
2,615
0
4,778
3,333
34,225
0
L
Janus
7,669
225
0
750
8,108
3,231
0
4,200
3,908
30,128
0
W
Anubis
6,589
68
0
1,340
5,290
2,469
114
2,957
2,021
15,609
0
L
Hercules
WrathOfKurama
Hercules
5,362
1,111
0
2,123
9,971
5,591
0
6,022
3,949
0
12,829
W
Bacchus
eekycai
Bacchus
8,878
1,320
0
1,352
8,423
5,975
0
2,951
5,086
21,580
0
L
4,677
539
0
476
10,186
6,875
0
6,203
3,983
12,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
35,170
217
Minions Killed
202
0
Camps Cleared
0
1,120,246
Distance Traveled
994,731
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,095
810
54
5
0
219,485
2
W
Thor
8,006
801
61
6
0
232,236
1
L
Anhur
6,629
663
20
2
0
186,153
1
W
Nu Wa
7,301
730
46
5
0
211,263
1
L
Merlin
7,157
716
72
7
0
206,014
0
L
Janus
7,901
790
73
7
0
206,288
1
W
Anubis
7,111
711
24
2
0
225,684
1
L
Hercules
6,670
667
12
1
0
189,273
3
W
Bacchus
8,118
812
32
3
0
231,578
2
L
Cthulhu
6,813
681
25
3
0
207,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role