Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
Didimaister
Vulcan
Silver I
Level 159
God Stats
7W - 11L
1,502 SR
Queue Stats
135W - 192L
1,298 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
N1NJAMAPACHE
Ao Kuang
Bronze III
Level 33
God Stats
0W - 2L
1,687 SR
Queue Stats
7W - 24L
885 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,563 SR
1,228 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,792 SR
2,189 MMR
Shiva
Shiva
Diamond III
NANDOMJ23
Shiva
Diamond III
Level 100
God Stats
35W - 14L
1,781 SR
Queue Stats
193W - 171L
2,020 MMR
Party 1
Cabrakan
Cabrakan
Masters
ReBlack25
Cabrakan
Masters
Level 159
God Stats
3W - 1L
1,922 SR
Queue Stats
149W - 77L
2,435 MMR
Party 1
Medusa
Medusa
Diamond II
ReLaky
Medusa
Diamond II
Level 155
God Stats
9W - 3L
1,673 SR
Queue Stats
131W - 82L
2,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 0
6,599
600
8,335
10,932
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
11
0 / 3 / 0
6,890
626
13,065
7,651
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
N1NJAMAPACHE
Ao Kuang
11
0 / 3 / 0
6,973
634
2,869
13,912
12,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothAh Muzen CabAtlasGuan YuGilgamesh

VS

Bans
AchillesHou YiHorusNoxMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
NANDOMJ23
Shiva
13
5 / 0 / 3
9,419
856
11,824
12,887
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ReBlack25
Cabrakan
12
1 / 0 / 7
7,664
697
6,629
11,963
12,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
ReLaky
Medusa
13
2 / 0 / 6
8,028
730
8,314
9,969
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Vulcan
0
3
0
0
L
Ao Kuang
N1NJAMAPACHE
Ao Kuang
0
3
0
0
W
Shiva
NANDOMJ23
Shiva
5
0
3
6.5
W
Cabrakan
ReBlack25
Cabrakan
1
0
7
4.5
W
Medusa
ReLaky
Medusa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
26,767
32,495
Taken
34,819
28,558
Mitigated
30,152
7,523
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,335
237
0
2,839
10,932
12,697
0
2,080
8,446
0
20,313
L
Vulcan
13,065
5,556
0
1,064
7,651
3,070
0
1,671
5,813
31,242
0
L
Ao Kuang
N1NJAMAPACHE
Ao Kuang
2,869
438
307
3,313
13,912
12,791
0
2,098
11,481
11,785
0
W
Shiva
NANDOMJ23
Shiva
11,824
1,996
769
4,726
12,887
12,645
105
5,011
7,091
60
30,976
W
Cabrakan
ReBlack25
Cabrakan
6,629
722
0
3,786
11,963
12,837
25
6,198
5,011
16,317
0
W
Medusa
ReLaky
Medusa
8,314
3,639
0
2,577
9,969
4,670
1,248
4,328
5,197
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,462
Gold Earned
25,111
106
Minions Killed
149
5
Camps Cleared
6
672,405
Distance Traveled
688,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,599
600
17
2
1
239,316
3
L
Vulcan
6,890
626
63
6
4
237,321
5
L
Ao Kuang
6,973
634
26
2
0
195,768
0
W
Shiva
9,419
856
41
4
2
243,348
0
W
Cabrakan
7,664
697
22
2
2
228,293
6
W
Medusa
8,028
730
86
8
2
216,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role