Player Matchup

Tiamat
Tiamat
Blaziken777
Tiamat
Level 160
God Stats
7W - 3L
1,524 SR
Queue Stats
253W - 150L
1,703 Elo+
Solo
Sobek
Sobek
DeepDishDonny
Sobek
Level 103
God Stats
2W - 1L
1,397 SR
Queue Stats
126W - 172L
1,466 Elo+
Solo
Thor
Thor
Samoke
Thor
Level 157
God Stats
22W - 7L
1,787 SR
Queue Stats
661W - 440L
1,676 Elo+
Solo
Team Averages
Level 140
1,569 SR
1,615 Elo+

VS

Team Averages
Level 134
1,536 SR
1,586 Elo+
Chaac
Chaac
PhuriousMonkey
Chaac
Level 160
God Stats
13W - 16L
1,429 SR
Queue Stats
401W - 445L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
coldsummers
Kukulkan
Level 105
God Stats
65W - 58L
1,564 SR
Queue Stats
222W - 201L
1,592 Elo+
Party 1
Lancelot
Lancelot
sweetdaddyusef
Lancelot
Level 138
God Stats
12W - 9L
1,615 SR
Queue Stats
695W - 535L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 2 / 11
10,152
781
17,579
12,109
8,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 6
8,629
664
4,531
14,502
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Samoke
Thor
17
11 / 1 / 5
10,793
830
16,504
13,722
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,360
643
15,963
16,721
9,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
coldsummers
Kukulkan
13
3 / 5 / 1
8,830
679
6,682
10,965
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
12
1 / 6 / 3
7,789
599
9,486
17,628
13,225
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
6
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
11
5.25
W
1
3
6
1.33
L
2
6
4
0.67
W
Thor
Samoke
Thor
11
1
5
13.5
L
Kukulkan
coldsummers
Kukulkan
3
5
1
0.7
L
Lancelot
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
32,131
40,333
Taken
45,314
30,366
Mitigated
26,720
9,620
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,579
3,782
296
3,186
12,109
8,968
558
1,245
10,864
47,476
0
W
4,531
713
0
2,887
14,502
13,989
0
5,059
9,443
12,195
0
L
15,963
4,530
0
4,756
16,721
9,183
0
9,362
7,013
27
31,450
W
Thor
Samoke
Thor
16,504
4,632
0
3,251
13,722
7,409
477
876
12,846
0
31,416
L
Kukulkan
coldsummers
Kukulkan
6,682
1,108
0
750
10,965
4,312
0
5,321
5,259
34,160
0
L
Lancelot
9,486
1,668
27
2,462
17,628
13,225
0
7,850
9,247
137
21,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
24,979
146
Minions Killed
142
7
Camps Cleared
3
685,883
Distance Traveled
717,754
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,152
781
80
6
6
241,310
4
W
Sobek
8,629
664
20
2
0
217,538
4
L
Chaac
8,360
643
36
3
0
239,628
4
W
Thor
10,793
830
46
4
1
227,035
2
L
Kukulkan
8,830
679
79
6
1
235,261
4
L
Lancelot
7,789
599
27
2
2
242,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role