Player Matchup

Merlin
Merlin
OmenXl-
Merlin
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,289 Elo+
Solo
Cthulhu
Cthulhu
samlar1
Cthulhu
Level 160
God Stats
4W - 9L
1,624 SR
Queue Stats
691W - 615L
1,502 Elo+
Solo
Hachiman
Hachiman
sasmii
Hachiman
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
35W - 25L
1,550 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,447 Elo+

VS

Team Averages
Level 91
1,709 SR
1,500 Elo+
Cupid
Cupid
Ghost-Eddy31
Cupid
Level 83
God Stats
53W - 50L
1,652 SR
Queue Stats
265W - 273L
1,584 Elo+
Solo
Bellona
Bellona
Magiczny_Przemek
Bellona
Level 96
God Stats
43W - 44L
1,699 SR
Queue Stats
419W - 617L
1,430 Elo+
Solo
Scylla
Scylla
SaiTama66-
Scylla
Level 95
God Stats
4W - 3L
1,777 SR
Queue Stats
132W - 138L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OmenXl-
Merlin
10
1 / 4 / 0
6,289
629
1,559
6,806
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
samlar1
Cthulhu
7
0 / 1 / 1
5,833
583
1,216
5,302
4,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
sasmii
Hachiman
10
0 / 4 / 1
6,097
610
3,440
7,175
2,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,784
778
9,325
6,046
2,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 5
7,187
719
1,082
4,239
3,386
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
SaiTama66-
Scylla
13
3 / 0 / 6
7,652
765
6,724
4,790
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
2
1
5
4.5
L
Merlin
OmenXl-
Merlin
1
4
0
0.25
W
Scylla
SaiTama66-
Scylla
3
0
6
6
L
Cthulhu
samlar1
Cthulhu
0
1
1
0.5
L
Hachiman
sasmii
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,215
Damage
17,131
19,283
Taken
15,075
9,354
Mitigated
7,579
2,035
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,325
5,540
520
2,984
6,046
2,458
1,269
1,329
4,717
0
32,331
W
1,082
123
253
1,188
4,239
3,386
504
1,348
2,891
0
10,457
L
Merlin
OmenXl-
Merlin
1,559
230
0
630
6,806
2,531
0
3,182
3,624
10,562
0
W
Scylla
SaiTama66-
Scylla
6,724
511
214
1,880
4,790
1,735
942
1,069
3,721
29,833
0
L
Cthulhu
samlar1
Cthulhu
1,216
32
0
165
5,302
4,027
0
1,508
3,794
4,085
0
L
Hachiman
sasmii
Hachiman
3,440
1,282
0
1,240
7,175
2,796
0
2,131
5,044
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,219
Gold Earned
22,623
72
Minions Killed
122
1
Camps Cleared
8
355,344
Distance Traveled
562,609
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,784
778
55
6
6
194,349
0
W
Bellona
7,187
719
22
2
1
188,946
0
L
Merlin
6,289
629
29
3
0
147,525
1
W
Scylla
7,652
765
45
5
1
179,314
4
L
Cthulhu
5,833
583
8
1
0
75,445
1
L
Hachiman
6,097
610
35
4
1
132,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role