Player Matchup

Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BaliGangster04
Heimdallr
Level 6
God Stats
1W - 2L
1,708 SR
Queue Stats
14W - 15L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SonPinkyLee
Tsukuyomi
Level 40
God Stats
5W - 8L
1,565 SR
Queue Stats
101W - 138L
1,447 Elo+
Solo
Chaac
Chaac
TheBLACKGuyAGAIN
Chaac
Level 160
God Stats
3W - 2L
1,576 SR
Queue Stats
62W - 52L
1,510 Elo+
Solo
Thor
Thor
abhishekrkapoor
Thor
Level 126
God Stats
8W - 14L
1,347 SR
Queue Stats
421W - 593L
1,413 Elo+
Party 2
Team Averages
Level 87
1,539 SR
1,468 Elo+

VS

Team Averages
Level 92
1,537 SR
1,423 Elo+
Atlas
Atlas
Deathstroke_10PR
Atlas
Level 109
God Stats
20W - 16L
1,548 SR
Queue Stats
530W - 563L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
SakamotoHentxii
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Arachne
Arachne
jphoffmane
Arachne
Level 90
God Stats
159W - 122L
1,539 SR
Queue Stats
445W - 460L
1,451 Elo+
Solo
Rama
Rama
kenaiiibeats
Rama
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,502 Elo+
Party 1
Ra
Ra
xrudsumx
Ra
Level 129
God Stats
18W - 18L
1,600 SR
Queue Stats
455W - 437L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 0
6,260
522
5,235
7,652
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
BaliGangster04
Heimdallr
11
0 / 1 / 0
5,880
490
4,003
7,757
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SonPinkyLee
Tsukuyomi
7
1 / 6 / 0
5,145
429
4,602
9,192
3,301
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,600
467
3,884
10,175
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 0
5,856
488
4,479
10,132
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,643
554
5,671
12,136
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
SakamotoHentxii
Erlang Shen
11
4 / 1 / 1
7,264
605
5,789
5,993
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
jphoffmane
Arachne
13
7 / 0 / 4
7,838
653
8,567
9,992
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
7,142
595
6,660
7,139
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 1 / 2
7,368
614
3,593
6,677
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Heimdallr
BaliGangster04
Heimdallr
0
1
0
0
W
2
1
5
4.5
W
Erlang Shen
SakamotoHentxii
Erlang Shen
4
1
1
4.5
L
Tsukuyomi
SonPinkyLee
Tsukuyomi
1
6
0
0.17
L
0
2
1
0.25
L
1
4
0
0.25
W
Arachne
jphoffmane
Arachne
7
0
4
9
W
2
0
2
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
30,280
44,908
Taken
41,937
21,356
Mitigated
21,714
14,122
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,235
408
239
1,986
7,652
3,091
43
3,094
4,558
51,446
0
L
Heimdallr
BaliGangster04
Heimdallr
4,003
1,839
0
3,904
7,757
2,614
0
966
6,791
0
41,780
W
5,671
2,593
0
3,596
12,136
8,557
70
2,746
9,390
18,141
3,824
W
Erlang Shen
SakamotoHentxii
Erlang Shen
5,789
3,449
0
2,436
5,993
3,281
1,372
355
5,638
0
35,627
L
Tsukuyomi
SonPinkyLee
Tsukuyomi
4,602
1,607
0
1,270
9,192
3,301
0
138
9,054
0
23,626
L
3,884
776
331
3,548
10,175
8,507
0
3,312
6,863
0
24,177
L
4,479
761
0
2,844
10,132
3,843
0
1,428
8,704
0
34,833
W
Arachne
jphoffmane
Arachne
8,567
6,463
0
5,723
9,992
4,950
0
1,187
8,805
0
51,715
W
6,660
5,795
0
4,445
7,139
2,217
1,320
0
7,139
0
51,315
W
3,593
476
153
2,600
6,677
2,709
51
947
5,730
71,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
36,255
323
Minions Killed
382
0
Camps Cleared
0
995,452
Distance Traveled
1,264,511
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,260
522
96
8
0
217,243
3
L
Heimdallr
5,880
490
79
7
0
193,246
5
W
Atlas
6,643
554
24
2
0
210,775
2
W
Erlang Shen
7,264
605
62
5
0
280,317
4
L
Tsukuyomi
5,145
429
39
3
0
150,557
2
L
Chaac
5,600
467
33
3
0
207,827
0
L
Thor
5,856
488
76
6
0
226,579
3
W
Arachne
7,838
653
90
8
0
290,817
0
W
Rama
7,142
595
92
8
0
219,795
2
W
Ra
7,368
614
114
10
0
262,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role