Player Matchup

Izanami
Izanami
Aypoz
Izanami
Level 41
God Stats
8W - 6L
1,480 SR
Queue Stats
110W - 126L
1,322 Elo+
Solo
Ne Zha
Ne Zha
Smite801
Ne Zha
Level 27
God Stats
2W - 4L
1,769 SR
Queue Stats
43W - 32L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
TrueReaganomics
Cthulhu
Level 69
God Stats
4W - 5L
1,412 SR
Queue Stats
157W - 152L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
genri_bob
Sun Wukong
Level 41
God Stats
1W - 2L
1,450 SR
Queue Stats
22W - 31L
1,276 Elo+
Solo
Nu Wa
Nu Wa
whateverits2017
Nu Wa
Level 148
God Stats
42W - 23L
1,516 SR
Queue Stats
608W - 649L
1,312 Elo+
Solo
Team Averages
Level 65
1,525 SR
1,421 Elo+

VS

Team Averages
Level 121
1,534 SR
1,396 Elo+
Tyr
Tyr
GunnGam3r
Tyr
Level 159
God Stats
8W - 9L
1,524 SR
Queue Stats
99W - 92L
1,438 Elo+
Solo
Awilix
Awilix
Lord_AatuWolf
Awilix
Level 110
God Stats
31W - 31L
1,527 SR
Queue Stats
314W - 339L
1,348 Elo+
Party 2
Skadi
Skadi
Rayiane_
Skadi
Level 116
God Stats
4W - 2L
1,549 SR
Queue Stats
270W - 295L
1,366 Elo+
Party 2
Anubis
Anubis
chenlezhi
Anubis
Level 160
God Stats
175W - 151L
1,572 SR
Queue Stats
1,388W - 1,496L
1,439 Elo+
Solo
Cabrakan
Cabrakan
yai811
Cabrakan
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
292W - 342L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aypoz
Izanami
15
0 / 1 / 2
9,288
489
5,725
7,587
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Smite801
Ne Zha
14
2 / 3 / 3
8,194
431
9,398
18,870
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
7,435
391
7,265
12,115
5,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
genri_bob
Sun Wukong
11
0 / 4 / 2
7,454
392
9,375
19,439
12,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
7,594
400
8,096
6,814
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
11,043
581
14,404
16,235
19,689
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 0 / 2
9,873
520
10,933
11,567
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Rayiane_
Skadi
17
0 / 0 / 1
10,248
539
4,209
7,582
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
chenlezhi
Anubis
15
1 / 2 / 4
9,079
478
8,879
13,003
9,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
yai811
Cabrakan
12
2 / 3 / 5
8,387
441
4,196
15,807
20,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
12
12
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aypoz
Izanami
0
1
2
1
W
3
0
4
5
W
6
0
2
7
W
Skadi
Rayiane_
Skadi
0
0
1
0.5
L
Ne Zha
Smite801
Ne Zha
2
3
3
1.17
L
3
3
2
1.33
W
Anubis
chenlezhi
Anubis
1
2
4
1.5
L
Sun Wukong
genri_bob
Sun Wukong
0
4
2
0.25
L
0
1
0
0
W
Cabrakan
yai811
Cabrakan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,859
Damage
42,621
64,825
Taken
64,194
30,008
Mitigated
57,170
17,287
Healing
26,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aypoz
Izanami
5,725
3,986
128
2,464
7,587
2,464
1,482
746
6,841
0
84,419
W
14,404
1,067
0
8,086
16,235
19,689
922
3,248
12,987
0
97,726
W
10,933
4,520
0
3,951
11,567
5,150
2,769
2,199
9,368
34
64,603
W
Skadi
Rayiane_
Skadi
4,209
906
0
4,287
7,582
2,925
830
1,869
5,713
0
98,138
L
Ne Zha
Smite801
Ne Zha
9,398
3,459
0
4,095
18,870
7,399
0
2,629
16,241
0
68,456
L
7,265
332
49
3,550
12,115
5,214
0
4,162
7,953
34,005
0
W
Anubis
chenlezhi
Anubis
8,879
554
154
5,760
13,003
9,132
359
4,294
8,709
85,235
0
L
Sun Wukong
genri_bob
Sun Wukong
9,375
1,764
0
5,692
19,439
12,617
0
3,129
16,310
0
41,367
L
8,096
1,431
0
1,309
6,814
2,314
322
1,903
4,911
55,201
0
W
Cabrakan
yai811
Cabrakan
4,196
412
0
4,190
15,807
20,274
285
3,751
12,056
25,058
5,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
48,630
469
Minions Killed
631
0
Camps Cleared
0
1,645,880
Distance Traveled
1,742,328
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,288
489
179
9
0
331,123
0
W
Tyr
11,043
581
176
9
0
363,747
4
W
Awilix
9,873
520
97
5
0
412,667
0
W
Skadi
10,248
539
188
10
0
349,358
2
L
Ne Zha
8,194
431
102
5
0
377,785
1
L
Cthulhu
7,435
391
28
1
0
372,160
1
W
Anubis
9,079
478
125
7
0
289,616
0
L
Sun Wukong
7,454
392
71
4
0
313,979
1
L
Nu Wa
7,594
400
89
5
0
250,833
4
W
Cabrakan
8,387
441
45
2
0
326,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role