Player Matchup

Neith
Neith
Reee For Me
Neith
Level 37
God Stats
3W - 3L
1,419 SR
Queue Stats
132W - 139L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
Sharp_Shooter_CG
Amaterasu
Level 47
God Stats
2W - 4L
1,760 SR
Queue Stats
53W - 88L
1,268 Elo+
Solo
Poseidon
Poseidon
WACKYzacky9
Poseidon
Level 120
God Stats
79W - 89L
1,451 SR
Queue Stats
243W - 279L
1,390 Elo+
Solo
Atlas
Atlas
deeman2011killer
Atlas
Level 62
God Stats
2W - 5L
1,607 SR
Queue Stats
35W - 33L
1,348 Elo+
Solo
Lancelot
Lancelot
xXItZCaseXx
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 259L
1,396 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,364 Elo+

VS

Team Averages
Level 141
1,389 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Dark19side86
Baron Samedi
Level 159
God Stats
6W - 4L
1,507 SR
Queue Stats
42W - 39L
1,458 Elo+
Solo
Ymir
Ymir
Lan2117
Ymir
Level 160
God Stats
33W - 26L
1,539 SR
Queue Stats
406W - 442L
1,481 Elo+
Solo
Poseidon
Poseidon
Marinedion1
Poseidon
Level 108
God Stats
7W - 8L
1,535 SR
Queue Stats
457W - 439L
1,479 Elo+
Solo
Izanami
Izanami
niazibilal
Izanami
Level 122
God Stats
1W - 0L
1,246 SR
Queue Stats
15W - 14L
1,512 Elo+
Solo
He Bo
He Bo
xTh3Beat
He Bo
Level 157
God Stats
1W - 2L
1,116 SR
Queue Stats
381W - 425L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,261
522
5,314
4,676
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
11
1 / 1 / 0
6,054
505
5,327
10,043
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
WACKYzacky9
Poseidon
11
2 / 0 / 0
6,210
518
4,143
4,411
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,520
460
3,413
10,859
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
xXItZCaseXx
Lancelot
9
0 / 5 / 1
5,522
460
2,070
9,346
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark19side86
Baron Samedi
10
2 / 1 / 1
5,956
496
3,351
7,854
5,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ymir
Lan2117
Ymir
11
5 / 1 / 0
7,503
625
8,036
10,165
9,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Marinedion1
Poseidon
10
1 / 1 / 3
6,075
506
5,310
5,919
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
niazibilal
Izanami
11
0 / 2 / 0
6,529
544
2,288
7,937
2,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
xTh3Beat
He Bo
11
0 / 0 / 4
6,450
538
2,802
7,235
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
8
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dark19side86
Baron Samedi
2
1
1
2.5
W
Ymir
Lan2117
Ymir
5
1
0
5
W
Poseidon
Marinedion1
Poseidon
1
1
3
2.5
L
1
0
1
1.5
L
Amaterasu
1
1
0
1
L
Poseidon
WACKYzacky9
Poseidon
2
0
0
2
L
1
3
0
0.33
W
Izanami
niazibilal
Izanami
0
2
0
0
W
He Bo
xTh3Beat
He Bo
0
0
4
2
L
Lancelot
xXItZCaseXx
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,267
Damage
21,787
39,335
Taken
39,110
20,632
Mitigated
21,388
8,694
Healing
15,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dark19side86
Baron Samedi
3,351
419
1,092
2,681
7,854
5,270
52
3,548
4,306
18,194
0
W
Ymir
Lan2117
Ymir
8,036
2,854
0
4,293
10,165
9,006
125
0
10,165
43,455
0
W
Poseidon
Marinedion1
Poseidon
5,310
775
0
1,022
5,919
2,209
0
3,334
2,585
50,638
0
L
5,314
2,192
0
2,028
4,676
1,946
0
1,013
3,663
0
48,086
L
Amaterasu
5,327
2,159
0
3,752
10,043
5,618
360
7,077
2,966
0
38,479
L
Poseidon
WACKYzacky9
Poseidon
4,143
874
0
589
4,411
1,571
76
2,240
2,171
54,822
0
L
3,413
1,284
0
2,325
10,859
7,365
0
3,782
7,077
14,305
1,397
W
Izanami
niazibilal
Izanami
2,288
1,380
0
1,831
7,937
2,548
1,356
769
7,168
0
49,773
W
He Bo
xTh3Beat
He Bo
2,802
321
0
4,650
7,235
2,355
0
412
6,823
40,600
0
L
Lancelot
xXItZCaseXx
Lancelot
2,070
991
0
0
9,346
4,132
0
5,387
3,959
0
32,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
32,513
335
Minions Killed
352
0
Camps Cleared
0
1,137,723
Distance Traveled
1,054,949
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,956
496
31
3
0
213,749
3
W
Ymir
7,503
625
82
7
0
184,231
1
W
Poseidon
6,075
506
72
6
0
219,562
1
L
Neith
6,261
522
89
7
0
201,375
1
L
Amaterasu
6,054
505
58
5
0
235,218
3
L
Poseidon
6,210
518
107
9
0
228,884
3
L
Atlas
5,520
460
21
2
0
240,752
1
W
Izanami
6,529
544
92
8
0
220,464
0
W
He Bo
6,450
538
75
6
0
216,943
1
L
Lancelot
5,522
460
60
5
0
231,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role