Player Matchup

Jing Wei
Jing Wei
Azxc42
Jing Wei
Level 85
God Stats
5W - 2L
1,658 SR
Queue Stats
119W - 45L
1,815 Elo+
Party 1
Geb
Geb
Ecloaker
Geb
Level 94
God Stats
1W - 0L
1,725 SR
Queue Stats
133W - 58L
1,807 Elo+
Party 1
Ra
Ra
Fyzar
Ra
Level 156
God Stats
3W - 3L
1,574 SR
Queue Stats
152W - 79L
1,788 Elo+
Party 1
Team Averages
Level 112
1,653 SR
1,803 Elo+

VS

Team Averages
Level 26
1,262 SR
1,355 Elo+
Medusa
Medusa
Darnell2142
Medusa
Level 3
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Anubis
Anubis
DirtyDan27
Anubis
Level 26
God Stats
0W - 2L
1,376 SR
Queue Stats
50W - 51L
1,452 Elo+
Party 2
Maui
Maui
MemeMessiah69
Maui
Level 48
God Stats
0W - 4L
1,175 SR
Queue Stats
81W - 73L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Azxc42
Jing Wei
13
5 / 0 / 6
7,726
858
13,554
6,427
2,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 8
8,168
908
6,005
13,220
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
12
4 / 2 / 5
7,475
831
9,223
6,211
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 2
6,123
680
6,080
10,998
4,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DirtyDan27
Anubis
11
2 / 4 / 2
6,402
711
5,749
9,698
5,808
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 2
6,036
671
3,102
12,857
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
3
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Azxc42
Jing Wei
5
0
6
8
L
Medusa
1
4
2
0.5
L
Anubis
DirtyDan27
Anubis
2
4
2
0.75
W
3
2
8
3.5
W
Ra
4
2
5
3.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
14,931
25,858
Taken
33,553
15,390
Mitigated
22,777
10,580
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Azxc42
Jing Wei
13,554
11,841
0
2,913
6,427
2,552
1,055
2,699
3,728
0
30,756
L
Medusa
6,080
3,119
486
887
10,998
4,879
100
5,461
5,537
0
13,873
L
Anubis
DirtyDan27
Anubis
5,749
429
369
3,120
9,698
5,808
0
4,667
5,031
23,601
0
W
6,005
1,403
0
4,484
13,220
10,579
156
4,282
8,938
13,110
0
W
Ra
9,223
1,305
1,048
2,135
6,211
2,259
354
3,256
2,955
40,118
0
L
3,102
570
842
2,739
12,857
12,090
0
5,239
7,618
5,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
18,561
119
Minions Killed
66
7
Camps Cleared
1
504,600
Distance Traveled
458,942
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,726
858
46
5
2
176,496
2
L
Medusa
6,123
680
29
3
0
164,650
0
L
Anubis
6,402
711
36
4
1
142,265
1
W
Geb
8,168
908
9
1
0
172,709
1
W
Ra
7,475
831
64
7
5
155,395
1
L
Maui
6,036
671
1
0
0
152,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role