Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaniiGG
Guan Yu
Level 141
God Stats
4W - 1L
1,301 SR
Queue Stats
175W - 178L
1,526 Elo+
Solo
Anubis
Anubis
W4rmduscher
Anubis
Level 115
God Stats
27W - 21L
1,649 SR
Queue Stats
320W - 351L
1,596 Elo+
Solo
Charybdis
Charybdis
skydog22292
Charybdis
Level 156
God Stats
19W - 24L
1,433 SR
Queue Stats
265W - 262L
1,562 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,537 Elo+

VS

Team Averages
Level 113
1,426 SR
1,544 Elo+
Cliodhna
Cliodhna
DonAasi
Cliodhna
Level 124
God Stats
35W - 32L
1,563 SR
Queue Stats
319W - 377L
1,477 Elo+
Party 1
Ares
Ares
Jacky2011
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
OmpaPaha
Heimdallr
Level 98
God Stats
2W - 2L
1,474 SR
Queue Stats
182W - 213L
1,465 Elo+
Party 1
Mercury
Mercury
elaijts
Mercury
Level 160
God Stats
0W - 2L
1,139 SR
Queue Stats
103W - 81L
1,766 Elo+
Solo
Zeus
Zeus
tornking
Zeus
Level 159
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 2L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 0 / 6
6,705
838
3,261
6,904
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
 
Nox
13
1 / 0 / 1
6,361
795
2,086
3,569
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DaniiGG
Guan Yu
13
2 / 2 / 2
6,527
816
6,600
9,662
9,270
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
13
1 / 1 / 3
6,491
811
3,296
3,036
1,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
skydog22292
Charybdis
13
2 / 0 / 4
6,920
865
5,713
4,682
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DonAasi
Cliodhna
12
0 / 1 / 2
6,035
754
4,105
7,481
3,699
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
10
0 / 2 / 1
5,648
706
237
4,698
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
OmpaPaha
Heimdallr
12
0 / 2 / 2
5,969
746
2,476
8,291
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
elaijts
Mercury
13
3 / 1 / 0
6,510
814
4,100
4,768
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
12
0 / 0 / 1
6,050
756
4,169
2,150
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
6
Kills
3
3
Deaths
6
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
6
3
W
Nox
 
Nox
1
0
1
1.5
W
Guan Yu
DaniiGG
Guan Yu
2
2
2
1.5
L
Cliodhna
DonAasi
Cliodhna
0
1
2
1
L
Ares
0
2
1
0.25
L
Heimdallr
OmpaPaha
Heimdallr
0
2
2
0.5
W
Anubis
1
1
3
2.5
L
Mercury
elaijts
Mercury
3
1
0
3
W
Charybdis
skydog22292
Charybdis
2
0
4
4
L
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
15,087
27,853
Taken
27,388
19,449
Mitigated
11,789
7,994
Healing
3,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,261
317
0
1,293
6,904
4,932
109
711
6,193
0
9,203
W
Nox
 
Nox
2,086
0
0
818
3,569
1,675
650
529
3,040
22,928
0
W
Guan Yu
DaniiGG
Guan Yu
6,600
559
1,598
2,152
9,662
9,270
0
653
9,009
0
17,039
L
Cliodhna
DonAasi
Cliodhna
4,105
41
0
1,557
7,481
3,699
0
1,503
5,978
0
17,743
L
Ares
237
23
0
270
4,698
2,368
0
1,692
3,006
2,595
0
L
Heimdallr
OmpaPaha
Heimdallr
2,476
739
0
1,324
8,291
2,857
950
1,581
6,710
0
19,445
W
Anubis
3,296
43
0
684
3,036
1,590
47
1,605
1,431
20,676
0
L
Mercury
elaijts
Mercury
4,100
520
0
301
4,768
2,194
0
410
4,358
0
20,264
W
Charybdis
skydog22292
Charybdis
5,713
2,010
0
1,449
4,682
1,982
896
908
3,774
0
25,073
L
Zeus
4,169
323
0
500
2,150
671
0
196
1,954
19,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
30,212
165
Minions Killed
150
0
Camps Cleared
0
900,212
Distance Traveled
819,912
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,705
838
9
1
0
179,262
3
W
Nox
6,361
795
38
5
0
174,444
3
W
Guan Yu
6,527
816
32
4
0
186,617
4
L
Cliodhna
6,035
754
28
4
0
196,419
3
L
Ares
5,648
706
8
1
0
91,101
0
L
Heimdallr
5,969
746
41
5
0
165,565
2
W
Anubis
6,491
811
30
4
0
176,886
1
L
Mercury
6,510
814
34
4
0
212,112
3
W
Charybdis
6,920
865
56
7
0
183,003
3
L
Zeus
6,050
756
39
5
0
154,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role