Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dicono
Ah Muzen Cab
Level 52
God Stats
3W - 1L
1,685 SR
Queue Stats
248W - 249L
1,381 Elo+
Solo
Medusa
Medusa
EeyoreLabyrinth
Medusa
Level 160
God Stats
6W - 13L
1,406 SR
Queue Stats
433W - 541L
1,382 Elo+
Solo
He Bo
He Bo
S1 Hoon
He Bo
Level 111
God Stats
8W - 3L
1,811 SR
Queue Stats
609W - 652L
1,327 Elo+
Solo
Nemesis
Nemesis
VACARAMARA
Nemesis
Level 160
God Stats
8W - 9L
1,436 SR
Queue Stats
778W - 789L
1,430 Elo+
Solo
Cerberus
Cerberus
天然理心流
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 133L
1,483 Elo+
Solo
Team Averages
Level 102
1,568 SR
1,401 Elo+

VS

Team Averages
Level 89
1,365 SR
1,369 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DemonicQueen_xx
Jing Wei
Level 122
God Stats
0W - 4L
1,226 SR
Queue Stats
296W - 324L
1,383 Elo+
Solo
Da Ji
Da Ji
Gabriel_Young-
Da Ji
Level 150
God Stats
5W - 4L
1,560 SR
Queue Stats
288W - 325L
1,416 Elo+
Solo
Bastet
Bastet
Magskon
Bastet
Level 43
God Stats
0W - 1L
1,038 SR
Queue Stats
6W - 20L
1,186 Elo+
Solo
Thor
Thor
sinful43
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dicono
Ah Muzen Cab
20
8 / 5 / 21
14,068
828
16,182
20,027
10,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 5 / 17
11,427
672
8,399
15,453
7,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
S1 Hoon
He Bo
20
14 / 9 / 11
14,330
843
22,536
18,384
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
VACARAMARA
Nemesis
20
9 / 4 / 22
13,513
795
18,851
24,482
21,488
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
20
5 / 3 / 25
13,937
820
21,592
43,538
64,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
5 / 10 / 12
12,737
749
16,225
25,741
13,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
20
6 / 5 / 13
12,749
750
22,618
17,082
8,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 9 / 6
12,920
760
25,036
17,963
9,325
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Magskon
Bastet
20
2 / 7 / 10
11,716
689
10,991
19,480
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
15
2 / 11 / 8
10,307
606
9,445
18,914
9,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
74
41
Kills
25
26
Deaths
42
96
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
5
10
12
1.1
L
Jing Wei
6
5
13
2.5
W
Ah Muzen Cab
Dicono
Ah Muzen Cab
8
5
21
3.7
W
5
5
17
2.7
L
10
9
6
1.44
L
Bastet
Magskon
Bastet
2
7
10
1
W
He Bo
S1 Hoon
He Bo
14
9
11
2.17
W
Nemesis
VACARAMARA
Nemesis
9
4
22
5
L
Thor
2
11
8
0.55
W
Cerberus
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,560
Damage
84,315
121,884
Taken
99,180
112,685
Mitigated
49,269
48,339
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
16,225
6,947
408
7,782
25,741
13,075
1,019
11,198
14,543
0
32,976
L
Jing Wei
22,618
13,745
963
4,826
17,082
8,644
2,078
8,115
8,967
0
46,463
W
Ah Muzen Cab
Dicono
Ah Muzen Cab
16,182
9,311
2,906
7,047
20,027
10,850
4,068
0
20,027
0
34,793
W
8,399
4,752
903
1,979
15,453
7,748
1,190
0
15,453
0
17,149
L
25,036
5,589
1,329
2,133
17,963
9,325
0
8,160
9,803
0
33,047
L
Bastet
Magskon
Bastet
10,991
3,476
0
4,353
19,480
8,849
844
10,765
8,715
0
21,734
W
He Bo
S1 Hoon
He Bo
22,536
783
1,570
2,098
18,384
8,119
1,591
0
18,384
42,933
0
W
Nemesis
VACARAMARA
Nemesis
18,851
3,589
3,526
6,341
24,482
21,488
1,832
0
24,482
0
36,968
L
Thor
9,445
1,706
0
162
18,914
9,376
70
5,890
13,024
0
15,931
W
Cerberus
21,592
1,198
1,798
20,171
43,538
64,480
451
0
43,538
46,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
60,429
204
Minions Killed
171
0
Camps Cleared
0
1,483,755
Distance Traveled
1,259,981
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,737
749
29
2
0
254,517
0
L
Jing Wei
12,749
750
81
5
0
278,777
1
W
Ah Muzen Cab
14,068
828
45
3
0
262,786
0
W
Medusa
11,427
672
31
2
0
306,187
0
L
Da Ji
12,920
760
23
1
0
238,575
0
L
Bastet
11,716
689
29
2
0
296,077
1
W
He Bo
14,330
843
29
2
0
251,559
3
W
Nemesis
13,513
795
44
3
0
348,235
0
L
Thor
10,307
606
9
1
0
192,035
0
W
Cerberus
13,937
820
55
3
0
314,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role