Player Matchup

Chaac
Chaac
MemePeasant69
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,224 Elo+
Party 1
Sol
Sol
Supercide
Sol
Level 59
God Stats
2W - 9L
1,306 SR
Queue Stats
19W - 25L
1,350 Elo+
Party 1
Xbalanque
Xbalanque
kch3f818
Xbalanque
Level 45
God Stats
2W - 3L
1,495 SR
Queue Stats
28W - 49L
1,289 Elo+
Solo
Bastet
Bastet
killerpain1234
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 115L
1,327 Elo+
Solo
Bacchus
Bacchus
lokster00
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 1
Team Averages
Level 35
1,460 SR
1,307 Elo+

VS

Team Averages
Level 101
1,507 SR
1,431 Elo+
Mulan
Mulan
Bolog57as
Mulan
Level 69
God Stats
6W - 5L
1,339 SR
Queue Stats
166W - 157L
1,459 Elo+
Solo
Arachne
Arachne
ItsTheDude
Arachne
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 135L
1,380 Elo+
Solo
Vulcan
Vulcan
Partypooper314
Vulcan
Level 124
God Stats
23W - 9L
1,502 SR
Queue Stats
166W - 150L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Rotting Warlord
Baron Samedi
Level 78
God Stats
18W - 12L
1,629 SR
Queue Stats
156W - 145L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wired4warfare
Ah Muzen Cab
Level 103
God Stats
21W - 15L
1,565 SR
Queue Stats
206W - 204L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
10,342
369
7,578
21,823
19,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

20
6 / 8 / 3
14,088
503
24,688
29,349
15,104
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
kch3f818
Xbalanque
12
2 / 4 / 1
9,635
344
7,450
12,243
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 11 / 2
11,566
413
10,500
29,115
12,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
lokster00
Bacchus
15
0 / 7 / 5
10,618
379
10,252
30,198
47,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bolog57as
Mulan
20
6 / 2 / 7
16,561
591
15,100
20,818
22,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
ItsTheDude
Arachne
20
12 / 2 / 3
16,814
601
15,075
27,187
15,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
7 / 6 / 17
14,618
522
31,912
18,573
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Rotting Warlord
Baron Samedi
19
3 / 1 / 16
14,751
527
16,593
22,084
23,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Wired4warfare
Ah Muzen Cab
20
8 / 1 / 10
14,732
526
19,210
23,391
11,171
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
11
Kills
36
37
Deaths
12
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bolog57as
Mulan
6
2
7
4.75
W
Arachne
ItsTheDude
Arachne
12
2
3
6.75
L
0
7
3
0.21
W
7
6
17
2.58
W
Baron Samedi
Rotting Warlord
Baron Samedi
3
1
16
11
L
6
8
3
0.94
W
Ah Muzen Cab
Wired4warfare
Ah Muzen Cab
8
1
10
13
L
Xbalanque
kch3f818
Xbalanque
2
4
1
0.63
L
3
11
2
0.36
L
Bacchus
lokster00
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
97,890
122,728
Taken
112,053
99,005
Mitigated
82,239
17,167
Healing
55,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bolog57as
Mulan
15,100
1,381
0
9,203
20,818
22,298
3,866
7,539
13,279
263
125,917
W
Arachne
ItsTheDude
Arachne
15,075
8,902
0
12,157
27,187
15,464
894
6,194
20,993
0
190,022
L
7,578
1,237
0
3,618
21,823
19,684
516
8,397
13,426
0
64,371
W
31,912
12,548
814
2,503
18,573
9,752
2,574
8,364
10,209
117,270
0
W
Baron Samedi
Rotting Warlord
Baron Samedi
16,593
1,450
6,874
12,332
22,084
23,554
1,141
8,085
13,999
63,703
4,952
L
24,688
5,105
0
6,401
29,349
15,104
0
12,128
17,221
120,992
6,646
W
Ah Muzen Cab
Wired4warfare
Ah Muzen Cab
19,210
7,516
0
11,120
23,391
11,171
8,372
5,948
17,443
0
108,472
L
Xbalanque
kch3f818
Xbalanque
7,450
2,890
0
2,121
12,243
4,739
1,332
4,918
7,325
0
54,521
L
10,500
2,945
0
2,494
29,115
12,203
0
10,358
18,757
0
56,472
L
Bacchus
lokster00
Bacchus
10,252
1,297
0
2,533
30,198
47,275
0
12,425
17,773
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
77,476
512
Minions Killed
755
0
Camps Cleared
0
2,139,366
Distance Traveled
2,704,132
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,561
591
203
7
0
517,841
6
W
Arachne
16,814
601
199
7
0
636,713
4
L
Chaac
10,342
369
91
3
0
369,541
0
W
Vulcan
14,618
522
136
5
0
485,561
0
W
Baron Samedi
14,751
527
92
3
0
544,659
3
L
Sol
14,088
503
220
8
0
505,919
3
W
Ah Muzen Cab
14,732
526
125
4
0
519,358
2
L
Xbalanque
9,635
344
99
4
0
291,193
0
L
Bastet
11,566
413
81
3
0
467,024
0
L
Bacchus
10,618
379
21
1
0
505,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role