Player Matchup

Achilles
Achilles
CadeTheGreat9803
Achilles
Level 27
God Stats
2W - 6L
1,243 SR
Queue Stats
43W - 41L
1,471 Elo+
Party 3
Janus
Janus
Cloaca420
Janus
Level 49
God Stats
2W - 8L
1,104 SR
Queue Stats
152W - 162L
1,382 Elo+
Party 3
Ymir
Ymir
Dr Dirtnap
Ymir
Level 104
God Stats
5W - 11L
1,413 SR
Queue Stats
56W - 71L
1,339 Elo+
Party 2
Jing Wei
Jing Wei
Puska062
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,313 Elo+
Party 2
Bastet
Bastet
UN MANCO 8v
Bastet
Level 96
God Stats
10W - 9L
1,568 SR
Queue Stats
543W - 611L
1,409 Elo+
Solo
Team Averages
Level 58
1,366 SR
1,383 Elo+

VS

Team Averages
Level 84
1,540 SR
1,392 Elo+
Hera
Hera
BigCityTaco
Hera
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 62L
1,373 Elo+
Solo
Sylvanus
Sylvanus
RaViA MaNi
Sylvanus
Level 156
God Stats
13W - 16L
1,358 SR
Queue Stats
381W - 388L
1,381 Elo+
Party 1
Susano
Susano
Strawhat_Raccoon
Susano
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,455 Elo+
Solo
Bellona
Bellona
VGMAYANI
Bellona
Level 94
God Stats
17W - 18L
1,549 SR
Queue Stats
318W - 323L
1,452 Elo+
Party 1
Neith
Neith
WolfKing5095
Neith
Level 8
God Stats
8W - 14L
1,793 SR
Queue Stats
101W - 130L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
11,821
438
18,106
35,339
49,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Cloaca420
Janus
17
2 / 8 / 2
11,535
427
12,958
21,587
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 8 / 0
11,121
412
16,444
34,661
20,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
Puska062
Jing Wei
16
0 / 8 / 5
10,381
384
5,556
19,394
6,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
11
1 / 3 / 2
9,158
339
6,091
12,555
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
14,648
543
24,840
16,161
9,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
RaViA MaNi
Sylvanus
16
3 / 2 / 14
11,687
433
16,462
27,159
36,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 1 / 10
13,898
515
24,687
21,964
11,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
VGMAYANI
Bellona
20
5 / 1 / 7
15,546
576
16,104
29,046
33,235
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 3 / 11
11,293
418
7,166
13,397
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
9
Kills
29
30
Deaths
10
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
2
3
3
1.17
L
Janus
Cloaca420
Janus
2
8
2
0.38
L
4
8
0
0.5
L
Jing Wei
Puska062
Jing Wei
0
8
5
0.31
W
Sylvanus
RaViA MaNi
Sylvanus
3
2
14
5
W
9
1
10
14
L
Bastet
1
3
2
0.67
W
Bellona
VGMAYANI
Bellona
5
1
7
8.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
89,259
123,536
Taken
107,727
89,703
Mitigated
96,926
22,592
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,840
6,231
0
3,546
16,161
9,102
3,789
5,988
10,173
137,366
0
L
18,106
3,491
0
475
35,339
49,883
0
8,848
26,491
108
76,142
L
Janus
Cloaca420
Janus
12,958
256
83
1,217
21,587
6,869
323
11,827
9,760
82,291
0
L
16,444
2,467
1,031
9,947
34,661
20,783
31
11,189
23,472
78,796
0
L
Jing Wei
Puska062
Jing Wei
5,556
4,039
0
4,605
19,394
6,569
923
4,737
14,657
0
66,369
W
Sylvanus
RaViA MaNi
Sylvanus
16,462
5,333
3,886
6,620
27,159
36,695
754
9,700
17,459
39,907
18,917
W
24,687
4,428
0
10,626
21,964
11,705
597
5,129
16,835
30
97,852
L
Bastet
6,091
1,965
0
5,234
12,555
5,599
0
2,364
10,191
0
45,662
W
Bellona
VGMAYANI
Bellona
16,104
9,711
0
12,301
29,046
33,235
3,129
6,396
22,650
41
131,955
W
7,166
5,324
0
2,446
13,397
6,189
8,512
3,765
9,632
0
63,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,016
Gold Earned
67,072
483
Minions Killed
673
0
Camps Cleared
0
2,359,433
Distance Traveled
2,544,646
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,648
543
194
7
0
470,086
5
L
Achilles
11,821
438
70
3
0
525,016
0
L
Janus
11,535
427
137
5
0
431,338
0
L
Ymir
11,121
412
98
4
0
441,519
7
L
Jing Wei
10,381
384
100
4
0
414,824
0
W
Sylvanus
11,687
433
67
2
0
454,676
2
W
Susano
13,898
515
105
4
0
628,033
6
L
Bastet
9,158
339
78
3
0
546,736
2
W
Bellona
15,546
576
236
9
0
567,616
2
W
Neith
11,293
418
71
3
0
424,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role