Player Matchup

Mercury
Mercury
NastyZasty
Mercury
Level 104
God Stats
5W - 3L
1,680 SR
Queue Stats
213W - 161L
1,544 Elo+
Party 2
Da Ji
Da Ji
Skeeter213
Da Ji
Level 62
God Stats
49W - 13L
1,845 SR
Queue Stats
283W - 193L
1,567 Elo+
Party 2
Fenrir
Fenrir
Spammikus
Fenrir
Level 25
God Stats
0W - 3L
1,175 SR
Queue Stats
62W - 54L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
aceeo
Hun Batz
Level 67
God Stats
3W - 3L
1,644 SR
Queue Stats
271W - 193L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bthbhill
Tsukuyomi
Level 64
God Stats
20W - 8L
1,754 SR
Queue Stats
417W - 320L
1,535 Elo+
Party 2
Team Averages
Level 64
1,619 SR
1,541 Elo+

VS

Team Averages
Level 128
1,466 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GaticoUwX
The Morrigan
Level 156
God Stats
3W - 2L
1,656 SR
Queue Stats
121W - 118L
1,624 Elo+
Party 1
Mercury
Mercury
ImWolf_1
Mercury
Level 32
God Stats
5W - 2L
1,271 SR
Queue Stats
76W - 63L
1,491 Elo+
Party 1
Guan Yu
Guan Yu
Kuanoo
Guan Yu
Level 160
God Stats
3W - 2L
1,209 SR
Queue Stats
217W - 160L
1,599 Elo+
Party 1
Cerberus
Cerberus
pacmare
Cerberus
Level 138
God Stats
7W - 2L
1,691 SR
Queue Stats
296W - 239L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NastyZasty
Mercury
18
1 / 14 / 12
11,451
1,041
7,856
27,523
10,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
18
9 / 9 / 6
13,432
1,221
12,062
22,491
8,766
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Spammikus
Fenrir
18
3 / 11 / 13
11,951
1,086
13,303
25,459
10,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
aceeo
Hun Batz
18
1 / 6 / 12
11,524
1,048
12,195
25,858
21,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
bthbhill
Tsukuyomi
18
5 / 8 / 14
12,869
1,170
19,743
23,370
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
7 / 1 / 25
14,270
1,297
24,175
10,757
9,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
GaticoUwX
The Morrigan
20
23 / 5 / 18
15,994
1,454
47,472
11,831
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ImWolf_1
Mercury
19
3 / 6 / 28
12,240
1,113
6,022
15,029
6,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Kuanoo
Guan Yu
20
7 / 5 / 38
13,544
1,231
16,349
20,039
25,020
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
pacmare
Cerberus
20
8 / 2 / 28
13,961
1,269
17,220
16,005
18,324
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
185
19
Kills
48
48
Deaths
19
57
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
25
19.5
W
The Morrigan
GaticoUwX
The Morrigan
23
5
18
6.4
W
Mercury
ImWolf_1
Mercury
3
6
28
2.83
W
Guan Yu
Kuanoo
Guan Yu
7
5
38
5.2
L
Mercury
NastyZasty
Mercury
1
14
12
0.5
L
Da Ji
9
9
6
1.33
L
Fenrir
Spammikus
Fenrir
3
11
13
0.86
L
Hun Batz
aceeo
Hun Batz
1
6
12
1.17
L
Tsukuyomi
bthbhill
Tsukuyomi
5
8
14
1.5
W
Cerberus
pacmare
Cerberus
8
2
28
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,159
Damage
111,238
124,701
Taken
73,661
62,235
Mitigated
65,878
6,298
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,175
11,809
0
3,671
10,757
9,779
0
0
10,474
60,711
0
W
The Morrigan
GaticoUwX
The Morrigan
47,472
7,935
0
651
11,831
6,249
0
0
10,843
58,264
9,590
W
Mercury
ImWolf_1
Mercury
6,022
4,958
0
468
15,029
6,506
0
0
13,876
0
8,915
W
Guan Yu
Kuanoo
Guan Yu
16,349
2,866
5,470
4,592
20,039
25,020
0
0
19,820
0
29,035
L
Mercury
NastyZasty
Mercury
7,856
3,159
0
925
27,523
10,656
0
16,823
10,700
0
36,379
L
Da Ji
12,062
2,264
0
275
22,491
8,766
0
17,274
5,217
0
29,649
L
Fenrir
Spammikus
Fenrir
13,303
4,633
0
1,049
25,459
10,150
0
15,478
9,981
0
30,794
L
Hun Batz
aceeo
Hun Batz
12,195
3,677
0
0
25,858
21,244
0
15,785
10,073
0
47,385
L
Tsukuyomi
bthbhill
Tsukuyomi
19,743
4,622
0
4,049
23,370
11,419
0
15,751
7,581
0
50,753
W
Cerberus
pacmare
Cerberus
17,220
1,549
0
3,801
16,005
18,324
0
0
14,743
41,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
70,009
209
Minions Killed
225
10
Camps Cleared
8
1,074,385
Distance Traveled
1,073,785
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,270
1,297
86
8
3
229,811
1
W
The Morrigan
15,994
1,454
45
4
1
172,807
2
W
Mercury
12,240
1,113
9
1
0
196,811
0
W
Guan Yu
13,544
1,231
25
2
3
228,733
0
L
Mercury
11,451
1,041
43
4
0
233,444
0
L
Da Ji
13,432
1,221
26
2
2
188,576
0
L
Fenrir
11,951
1,086
26
2
2
193,510
0
L
Hun Batz
11,524
1,048
60
5
3
224,649
0
L
Tsukuyomi
12,869
1,170
54
5
3
234,206
3
W
Cerberus
13,961
1,269
60
5
1
245,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role