Player Matchup

Maui
Maui
DarkSpectrum89
Maui
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
Skump69
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,323 Elo+
Party 1
Chaac
Chaac
Yungbussquik
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,421 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,363 Elo+

VS

Team Averages
Level 72
1,585 SR
1,502 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CmberlandGuy16
Neith
Level 26
God Stats
65W - 46L
1,657 SR
Queue Stats
132W - 133L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
OlPimpyShrimpy
Zhong Kui
Level 105
God Stats
4W - 2L
1,599 SR
Queue Stats
225W - 250L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,130
613
3,385
15,120
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Skump69
Zhong Kui
12
2 / 6 / 2
7,317
732
10,718
12,592
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 1
7,254
725
10,513
12,411
9,692

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
8 / 2 / 9
9,328
933
12,195
13,816
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 15
7,901
790
9,929
8,506
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
OlPimpyShrimpy
Zhong Kui
13
7 / 1 / 9
8,587
859
13,722
10,881
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
17
17
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
9
6.25
W
2
1
15
9.5
L
0
6
0
0
W
Zhong Kui
OlPimpyShrimpy
Zhong Kui
7
1
9
11.5
L
Zhong Kui
Skump69
Zhong Kui
2
6
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
35,846
40,123
Taken
33,203
30,488
Mitigated
26,114
5,963
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,195
3,465
0
5,344
13,816
14,073
196
5,955
7,861
0
22,087
W
9,929
5,294
0
3,233
8,506
3,686
866
3,630
4,876
0
24,817
L
3,385
1,241
328
1,999
15,120
12,817
0
5,168
9,750
6,181
0
W
Zhong Kui
OlPimpyShrimpy
Zhong Kui
13,722
1,636
0
3,430
10,881
8,355
336
4,925
5,956
35,937
0
L
Zhong Kui
Skump69
Zhong Kui
10,718
1,025
342
2,329
12,592
7,979
0
4,073
8,392
28,705
0
L
10,513
1,306
364
601
12,411
9,692
0
4,915
7,038
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,701
Gold Earned
25,816
94
Minions Killed
115
3
Camps Cleared
6
493,401
Distance Traveled
556,714
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,328
933
24
2
2
198,387
4
W
Neith
7,901
790
43
4
2
180,255
3
L
Maui
6,130
613
7
1
0
160,198
0
W
Zhong Kui
8,587
859
48
5
2
178,072
3
L
Zhong Kui
7,317
732
60
6
3
157,832
3
L
Chaac
7,254
725
27
3
0
175,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role