Player Matchup

Neith
Neith
IIzNightzII
Neith
Level 15
God Stats
5W - 8L
1,474 SR
Queue Stats
80W - 116L
1,290 Elo+
Party 2
Xing Tian
Xing Tian
KyotoKhan
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,284 Elo+
Solo
Ravana
Ravana
MargSplash5
Ravana
Level 104
God Stats
19W - 17L
1,583 SR
Queue Stats
352W - 456L
1,393 Elo+
Party 2
Merlin
Merlin
MegaDende
Merlin
Level 62
God Stats
108W - 105L
1,459 SR
Queue Stats
218W - 256L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
VolatileSmasher
Hun Batz
Level 109
God Stats
1W - 3L
1,557 SR
Queue Stats
273W - 357L
1,373 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,346 Elo+

VS

Team Averages
Level 99
1,602 SR
1,470 Elo+
Chaac
Chaac
Dios_eskrapy
Chaac
Level 66
God Stats
31W - 31L
1,408 SR
Queue Stats
108W - 117L
1,299 Elo+
Solo
Izanami
Izanami
MagiicPiineapple
Izanami
Level 158
God Stats
2W - 2L
1,826 SR
Queue Stats
97W - 59L
1,641 Elo+
Party 1
Maui
Maui
NiightZeta
Maui
Level 29
God Stats
8W - 2L
1,707 SR
Queue Stats
76W - 35L
1,658 Elo+
Party 1
Poseidon
Poseidon
ReverendKevin
Poseidon
Level 88
God Stats
10W - 10L
1,578 SR
Queue Stats
19W - 27L
1,387 Elo+
Solo
Hades
Hades
shamus_the_lamus
Hades
Level 154
God Stats
3W - 3L
1,490 SR
Queue Stats
76W - 80L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,098
463
2,245
7,367
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
KyotoKhan
Xing Tian
6
1 / 2 / 0
4,774
434
2,574
10,375
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
11
1 / 1 / 0
6,758
614
7,972
5,673
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MegaDende
Merlin
11
0 / 1 / 0
5,797
527
1,954
3,348
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
8
0 / 4 / 0
5,128
466
1,214
9,144
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,099
554
3,268
9,773
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 1 / 4
7,903
718
13,052
9,447
3,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 7
6,971
634
1,724
5,729
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
ReverendKevin
Poseidon
11
1 / 0 / 1
6,465
588
1,313
5,617
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 2
7,059
642
3,167
3,242
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
6
1
0.08
L
Xing Tian
KyotoKhan
Xing Tian
1
2
0
0.5
W
8
1
4
10
L
Ravana
1
1
0
1
L
Merlin
MegaDende
Merlin
0
1
0
0
W
3
0
7
6.5
W
Poseidon
ReverendKevin
Poseidon
1
0
1
1.5
L
Hun Batz
0
4
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
22,524
35,907
Taken
33,808
13,588
Mitigated
17,050
10,793
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,268
1,262
0
4,923
9,773
6,102
0
0
9,773
0
31,395
L
2,245
1,562
0
1,106
7,367
1,629
819
1,834
5,533
0
21,925
L
Xing Tian
KyotoKhan
Xing Tian
2,574
813
142
3,331
10,375
4,565
0
1,536
8,839
12,986
0
W
13,052
9,103
0
1,466
9,447
3,807
4,259
2,477
6,970
0
74,074
L
Ravana
7,972
3,293
0
2,325
5,673
3,447
0
149
5,073
0
46,286
L
Merlin
MegaDende
Merlin
1,954
0
0
750
3,348
1,041
0
540
2,808
44,191
0
W
1,724
889
1,872
2,397
5,729
3,130
175
773
4,137
9,792
0
W
Poseidon
ReverendKevin
Poseidon
1,313
353
185
1,337
5,617
2,163
648
426
5,191
37,033
0
L
Hun Batz
1,214
98
0
3,139
9,144
2,906
0
2,145
6,999
0
28,541
W
3,167
0
163
2,638
3,242
1,848
0
852
2,390
58,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
34,497
284
Minions Killed
366
0
Camps Cleared
0
1,039,765
Distance Traveled
1,121,380
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,099
554
59
5
0
209,666
0
L
Neith
5,098
463
37
3
0
201,028
1
L
Xing Tian
4,774
434
6
1
0
174,876
0
W
Izanami
7,903
718
117
11
0
211,027
3
L
Ravana
6,758
614
106
10
0
220,301
3
L
Merlin
5,797
527
74
7
0
202,480
3
W
Maui
6,971
634
10
1
0
233,558
3
W
Poseidon
6,465
588
59
5
0
222,947
0
L
Hun Batz
5,128
466
61
6
0
241,080
3
W
Hades
7,059
642
121
11
0
244,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role